SaintFTH 0 Report post Posted May 21, 2017 I'm hoping this to be a new conversation and that its not bashed to its entirety. I never had the privilege to play wow in its infancy, I joined at the end of Burning Crusade and the start of the Wrath of the Lichking. My thoughts are this, that while this experience for me is both new and familiar, I see a unique opportunity for Elysium and its Developers. I do understand that this was and is an attempt to emulate a classic version of WoW no longer available through retail, but why limit it to just an emulation? The dev's have the ability to improve and balance the classic version to some degree. I've tinkered a little bit with core/databases for a private server and see some potential for new spells and items. New NPC spawns or quest lines. From what I've seen with my limited tinkering, it is something in the realm of possibility. That the game could offer more than just Resto Druids at the end level. Speaking as a horde player, the options for tanks is VERY limited in Vanilla. From what I read-up on, it was a matter of gear optimizing that caused the issue back in the day. The devs could, in theory, create new Tier Sets that would expand the choices that a player could make. Or even new questlines that offered new Legendary Items aside from [Thunderfury, Blessed Blade of the Windseeker], [Sulfuras, Hand of Ragnaros], and [Atiesh, Greatstaff of the Guardian]. There could be General spells with a 20 hr CD and NPCs that teach them, for Raid or dungeon portals. You need to be able to visit them first of course but I think the idea is a bit of a quality of life improvement more than just a catering to what retail puts up with. It's in no way LFR or dungeon finder but something more world building I believe. This is a Non-Blizzard server. Maybe by creating something different and unique, Blizzard would notice a different approach to what retail has offered. A much simplified, un-personal, un-challenging, experience that falls flat compared to what Legacy servers offer. You really get a sense of what's missing when you play them both. The thrill of looting a green was lost to me for so long due to the grind of B.O.A.s. The skip in my heart when I pulled just 1 extra mob and the fear of death the loomed when I realized the error. The joy of saving someone in the same situation, and their simple appreciation. I started on this server when It launched in January, and stopped participating around late February, so perhaps I'm just out of touch with the stat of the realm. Maybe Druid tanks are viable in this current state. Maybe Shamans handle tanking just as well as a Warrior. Just poking the Bear (form) I suppose. 0 Share this post Link to post Share on other sites
Nelythia 44 Report post Posted May 21, 2017 This is a blizzlike vanilla project, not a funserver. It's possible obviously but they won't do it as its A) Too much time they need to invest B) Not the goal of this project Druid tanks are viable since the beginning and shaman tanks happen too (which are also! viable, well except in raids probably). 0 Share this post Link to post Share on other sites
SaintFTH 0 Report post Posted May 21, 2017 It would ask for more time to invest in yes valid point. If the goal of this project is just to emulate the original content as close to 100% as possible, than it feels to me like that goal has been reached. And I'm not really suggesting a "fun-server", which the term is ironic to me since this is a game for fun. I'm not saying reduce EXP requirements or the Level/gold demands of riding or other content. From my understanding, Shaman/Druid tanks are not viable in Raiding, I could be wrong. This is one of the main points I was suggesting. All I was proposing was new fresh content. IMO if its trying to emulate Blizzard, which is the goal I think, Blizzard was constantly trying to improve the game. Wouldn't the Devs be wanting to as well? 0 Share this post Link to post Share on other sites
saintnixon 0 Report post Posted May 21, 2017 Shaman/druid/pally tanks are viable, they just aren't preferred/accepted by large portions of the community. If we are speaking strictly of raids, you are going to have to go through tremendous efforts to get those classes to tank anything reliably/effectively but with the right group of people you would be surprised at what is possible. Same goes for unorthodox dps specs (smite priest, ret pally, boomkin, enhance/ele shams...etc). So, while they are far from optimal and they will be received with extreme prejudice in many crowds, it is an exaggeration to claim they aren't viable. If you are participating in the aspects of the game that aren't pve raids (pvp, leveling, 5-mans) they are all perfectly viable and even preferable in many circumstances (e.g. pally tank in ud strat, dps shamans in pvp). The problem is that too much of the community only focuses on end-game raiding; vanilla is about much more than that. Even in raids, certain players enjoy the challenge of doing things that are not facilitated nor expected. As for custom content (new quests, new items...) I share your desire for a server that masterfully revamps such things while retaining the vanilla experience but the Elysium staff have stated their project's mission and that is to recreate vanilla wow as it was then. Some things must be compromised due to the difference in accessible community knowledge, staff resources, and server populations, but to attempt to sway them from their objective is unfair and would also result in a huge backlash from the community. 0 Share this post Link to post Share on other sites
Roxanne Flowers 15 Report post Posted May 21, 2017 11 minutes ago, SaintFTH said: All I was proposing was new fresh content. In other words ... make whole cloth/leather/mail/plate NEW CONTENT out of ... nothing ... and make it perfectly balanced so that you can have fun with it? Um ... that's a rather non-trivial feature request you've got there. Good thing it can be fulfilled in zero time with zero QA with zero problems by an all volunteer staff who have nothing better to do, eh wot? 14 minutes ago, SaintFTH said: And I'm not really suggesting a "fun-server" We see what you did there. You may also find THIS LINK useful to you for the following notice from the staff: Quote However, we do have our project philosophy, which is to create and maintain a Blizzlike vanilla server for all players. This means that some suggestions will always be refused and posting them is a waste of time. 0 Share this post Link to post Share on other sites
SaintFTH 0 Report post Posted May 21, 2017 saintnixon - You are correct, I was not thinking of the other aspects such as PVP. And taking you're note on unfair to sway them from their Original mission statement, is indeed unfair, the community already seems so backlash with this simple thread. (making light of it) :D Thanks for your feedback seriously. Roxanne - I didn't really see a limitation to just "trivial features" and really took the forum as an open ended suggestion box, to which it was in all context a suggestion. The link you provided was useful as I hadn't seen it before posting, even though I do not see my suggestion falling into any of the "non-exhaustive list". Quote Below is a non-exhaustive list of suggestions that you should not bother posting: Dual-spec Removed / reduced re-spec costs Dungeon finder / group finder Name / race / class / faction / appearance change services Any Pay-To-Win services Increased XP / Gold / Honour rates WoD models or allowing players to edit game files We reserve the right to add more suggestions to the list if necessary. Thank you for keeping this list in mind. 0 Share this post Link to post Share on other sites