Knife 2 Report post Posted June 1, 2017 The Eye of C'thun atm has 6220 armor... The melee emperor has 6220 armor also... They should have ~4691 iirc armor each... Are these armor values intentional or a random oversight? If its intentional then why selectively gimp physical dps? Is anyone else but me getting triggered because an EYE has more armor than DRAGONS in BWL? Source: 5 min of watching youtube videos of retail aq and comparing spreadsheet data to videos (yes i actually did it before making qq thread) 0 Share this post Link to post Share on other sites
Storfan 24 Report post Posted June 1, 2017 I wish to know this aswell. Was it intentional to cater to the "MUH-CHALLENGE-IN-THIS-12-YEAR-OLD-GAME-ISNT-ENUF"-Crowd? I too hate it when people demand custom content. The main draw of vanilla today is to out-do old achivements by going rediculously overboard with consumables, worldbuffs and optimizations. 0 Share this post Link to post Share on other sites
Netherfrost 1 Report post Posted June 1, 2017 Seems kinda stupid just to bump the armor values, it naturally forces you to go caster heavy to avoid the fix. If you wish to "improve the challenge" adjust the other overall values so it hits any kind of setup. 0 Share this post Link to post Share on other sites
Netherfrost 1 Report post Posted June 8, 2017 bump 0 Share this post Link to post Share on other sites
kittenbasher 0 Report post Posted June 8, 2017 Doesn't seem intentional to me, purely because of the fact that only physical damage is being nerfed. 0 Share this post Link to post Share on other sites
Cubi 3 Report post Posted June 9, 2017 I recommend opening an issue on github. I doubt any dev will read this thread here. 0 Share this post Link to post Share on other sites
Knife 2 Report post Posted June 11, 2017 https://github.com/elysium-project/server/issues/1049 0 Share this post Link to post Share on other sites