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Ragingducks

Fury Tanking Viability

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The fury with +threat modifier looks interesting and is for speed killing farmed content, and yeah would require maintaining world buffs to give the EHP needed to withstand crits/crushing on a normal basis.  Personally with my eyes on Naxx, I can not see myself ever going this spec as speed running lesser content holds none of my interest and would be a waste of world buffs at this point in the server (unless all 40 are leeching a progression raids buffs)

 

@Nirinia

To say scales everything up is a misleading statement.  In a 5 man, damage taken is close or less than your shield block value, making shield block an effective avoidance tool when mitigating 100% of the expected damage.   This is not the case in raids as the damage taken goes up and your % of mitigation goes down to an abysmal percentage.     Shield block in a raid environment is 95% of the time used solely for the purpose of pushing crushing and crits off the attack table for the next 2 incoming attacks within the duration of the uptime of shield block.  I specific next 2, as some mobs can flurry for 3 quick attacks between autos and some have attacks such as unbalancing/mortal strike, leaving a possible 3rd attack within the 5 second window to be a crit or crush.

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