gummibaum 0 Report post Posted February 13, 2018 What do you think of the idea of eliminating flightmounts in TBC? 0 Share this post Link to post Share on other sites
TechnoMulen 1 Report post Posted February 20, 2018 how will you reach certain points then? 0 Share this post Link to post Share on other sites
thesidegoobhou 0 Report post Posted February 20, 2018 100% would not work, not to mention there's no loss of quality in gameplay from being able to fly in outlands. There would be tons off inaccessible places 0 Share this post Link to post Share on other sites
Nepgear 5 Report post Posted February 28, 2018 No. 0 Share this post Link to post Share on other sites
Tolik-2 5 Report post Posted February 28, 2018 (edited) Not tons, just a few points. good idea to prolong lifetime of the exciting tbc gameplay Edited February 28, 2018 by Tolik-2 0 Share this post Link to post Share on other sites
Mario Aguilar 0 Report post Posted February 28, 2018 Cannot tune for Kara if you cannot fly 0 Share this post Link to post Share on other sites
Zancon 117 Report post Posted February 28, 2018 The intent of the project is to stay as true to blizzard mechanics as possible. Which will mean flying. 0 Share this post Link to post Share on other sites
ythugarada 0 Report post Posted March 3, 2018 pls stop it 0 Share this post Link to post Share on other sites
bush5150 0 Report post Posted March 24, 2018 Wouldn't be able to do Tempest Keep or dungeons leading up to "The Eye". Since we wouldn't be able to do the TK dungeons (Arcatraz specifically), we wouldn't be able to finish the attunement for Karazhan. Since we wouldn't be able to do "The Eye" we wouldn't be able to kill Al'ar for the Black Temple attunement quest. We also wouldn't be able to do Doom Lord Kazzak (outdoor raid boss). Not to mention we wouldn't be able to gain reputation with certain factions (like the Netherwing faction). Plus, flying was required in order to get some of the areas for the daily quests (for reputation and gold). All in all, a terribad idea (so bad that it's both terrible and bad together). 0 Share this post Link to post Share on other sites
Mario Aguilar 0 Report post Posted March 24, 2018 A repulsive thought indeed 0 Share this post Link to post Share on other sites
Tolik-2 5 Report post Posted March 28, 2018 I have to say something, sorry for grammar. The problem is flying is little by little killing gameplay process, and execpt raids, all world is becumes dead for 70s players. Online is fade and TBC realms are dying, this is ever. In contrast of vanilla, where we always have a live game world. Of course known some unexecible points, its not only Eye, there are -Kil'Jaden Throne -Skettis(Terokkar) -Throne of the elements(Nagrand) -Ogrila and some notrh location in Blade edge mounts -Tempest Keep and one of islands in Netherstorm -Netherwing Edge But what to do it, how to realize - this are another questions. Perform technically it can be teleport NPC at the ground base near the Tempest keep, or it can be allowed flying in just specific areas where need to accsess, or another solutions. main question is are elysium stuff ready to improve gameplay bypassing blizzlike to provide long fun existence of tbc realms 0 Share this post Link to post Share on other sites
Mario Aguilar 0 Report post Posted March 28, 2018 I just do not understand what it is about flying that ruins the game for you? How does an essential function and staple of the expansion kill the game? 0 Share this post Link to post Share on other sites
Tolik-2 5 Report post Posted March 28, 2018 (edited) Just now, Mario Aguilar said: I just do not understand what it is about flying that ruins the game for you? How does an essential function and staple of the expansion kill the game? I think you understand how it , or maybe you didnt play for a long time in vanilla or bc realms to compare...Flying is essential function of procecing world and blizzlike, when you always have next expansion and next fun expirience. But what to do when game progress cupped for many yerars, then flying is simplification, which ruin. And using grounds, this is more difficult, but you have constant pvp-pve trials and contact with game world, and this ultimately allows to keep realm. that why i called this "live world". Edited March 28, 2018 by Tolik-2 0 Share this post Link to post Share on other sites
Mario Aguilar 0 Report post Posted March 29, 2018 I played starting in TBC and i find no problems with flight. I do not see your point. You are not properly expressing it. I am sorry but i do not understand you. I dont say that trying to be rude. 0 Share this post Link to post Share on other sites
Chess 3 Report post Posted April 20, 2018 I have to say that TBC was one of the greatest expansions, and really well build on the concept of Flying as well. (Wherein other expansions failed to do so) Keeping in mind that you could also only fly in Outland and not exploit it out of that world ruining world pvp for lower levels. All with all, as the expansion was well build around this concept, you could not do it without the flying aspect, as it would eliminate important mechanics that you need to progress in the game. 0 Share this post Link to post Share on other sites
pavlo10 0 Report post Posted April 24, 2018 him don't like queue for pvp that's his problem.... fly don't affect the game, world pvp it's cancer. 0 Share this post Link to post Share on other sites
Moonhass 1 Report post Posted June 1, 2018 On 2/13/2018 at 11:31 AM, gummibaum said: What do you think of the idea of eliminating flightmounts in TBC? *daze daze daze dismount* ...it was worth staying off the ground in Hellfire, even with slow flight. Those sneaky fel reavers just weren't worth the repair bill. 0 Share this post Link to post Share on other sites