Devbot 2472 Report post Posted September 11, 2016 Onyxia: — Minor improvement; — Engulfing Flames is now enabled. Molten Core: — Lothos Riftwaker no longer allows dead players into MC unless they die inside the instance. — Sons of Flame no longer use Pyroblast. Quests: — Fix of The Great Masquerade. — Fix of In Dreams. General: — Fixed an issue where creatures would ignore combat in favor of making it to their destination (like the UBRS Rend event). — Almost all civilians in danger should now call for guards. — Fixed damage school of certain creatures. — Fixed possible reasons for scripts getting stuck. 5 Share this post Link to post Share on other sites
killerduki 54 Report post Posted September 11, 2016 (edited) — Fixed damage school of certain creatures. Can we have answers what kind of schools and which creatures please? (some class abilities are affected by certain elemental schools is the reason i ask) . Thank you <3. /Kind regards Killerduki Edited September 11, 2016 by killerduki 0 Share this post Link to post Share on other sites
Sidsukana 1749 Report post Posted September 11, 2016 Fire elementals for example use fire school damage. 2 Share this post Link to post Share on other sites
killerduki 54 Report post Posted September 11, 2016 (edited) Fire elementals for example use fire school damage. Hope you didn't confused their Attacks with this because Elementals that does "School Magical Melee Damage" or example Ragnaros or plenty Elementals NPC's around suppose to work like this : http://wowwiki.wikia.com/wiki/Attack_table Magic-damage melee auto-attacks The attacks of some monsters that do magic damage are actually treated as melee attacks, and use the standard melee auto-attack rules. For example, the melee attacks done by a fire elemental inflict fire damage, but they're resolved as an ordinary white-damage auto-attack—they can miss, be dodged, be parried, be blocked and do double damage on a crit (patch 3.0). Magic-damage melee special attacks Some monsters also have melee "specials" (the equivalent of yellow-damage attacks done by players) that do magic damage. For example, the Crystal Strike ability of the Erratic Sentries on the Isle of Quel'Danas inflicts Arcane damage, but is resolved as an ordinary melee special attack—it can miss, be dodged, be parried, and be blocked, and does double damage on a crit. The only difference between how a magic-damage melee special attack, and an ordinary physical damage melee special attack, is resolved is that if the target has any resistance to that school of magic, the same check is made to see if the damage is partially resisted as would happen from a spell. Must be careful with such attacks modification because it can make problem with Class Abilities Such as Seal of Command , Hammer of Wrath , Arcane Shot etc. Edited September 12, 2016 by killerduki 0 Share this post Link to post Share on other sites
Sidsukana 1749 Report post Posted September 12, 2016 Yes, its as a physical attack, but has a magic school and can be reduced by resistance. 1 Share this post Link to post Share on other sites
Sosedka 27 Report post Posted September 13, 2016 Мне вот интересно. Почему обновы теперь не пишут на русском языке? 0 Share this post Link to post Share on other sites
Shenna 1135 Report post Posted September 13, 2016 Мне вот интересно. Почему обновы теперь не пишут на русском языке? Некогда. Будет поспокойнее, будем переводить. 0 Share this post Link to post Share on other sites