Devbot 2472 Report post Posted November 4, 2016 Quests Corrected The Blackwood Corrupted monsters behavior. Fixed some issues where escort quests could get stuck at the end. Tooga's Quest fixed and improved. Ancient Spirit fixed and improved (both pre-event and escort). Fixed issue with quests that mail quest rewards. Stave of the Ancients:Fixed Artorius the Doombringer's leash timer and run speed. Solenor the Slayer now requires the player to apply a frost trap to remove his Soul Flame buff. Spells & abilities Fixed some issues where spells with same effects could incorrectly override each other (ex. Blink & Blessing of Freedom). Mechanics Fear effects should now cause a player to lose aggro temporarily. Monsters' Stealth detection tweaked: they should no longer detect players too quickly in some circumstances. Bosses are now generally immune to cast speed reduction effects like Curse of Tongues and Mind-numbing Poison. Elemental type creatures are now immune to Bleed effects. Defense skill is now more effective in reducing the chance to be Dazed. With enough defense it's possible to become immune to Daze. Fixed an issue where elemental attack damage was not correctly amplified in some cases. Items Fixed an issue where the proc chance for some weapons was calculated incorrectly. Fixed an issue with some weapons not proccing off of melee spell attacks. Multiple weapons' proc rates adjusted. Minor loot table adjustments. Discombobulator Ray will now dismount players. NPCs, dungeons and raids UBRS Rend Warchief event reworked and improved. Seal of Ascension is now usable to aid in the encounter. BRD Shadowforge Bridge event fixed. Fixed a bug that could cause players to get stuck after finishing the Cannon Master Willey encounter in Stratholme. Broken Tooth has once again been seen roaming the Badlands. Molten Core Lava Annihilator and Firelord spawn location are now properly randomized. Ancient Core Hound's random spell effects should now hit all players in range. Firelords will now use Soul Burn much more frequently and proc Incinerate with melee attacks correctly. Ragnaros:Ragnaros should now proc Elemental Fire on every successful melee swing. Ragnaros can no longer deal crushing attacks in melee. Wrath of Ragnaros will now display its corresponding yell text consistently. Lava Burst behavior adjusted to more closely match retail. General raid damage has been increased. Ragnaros now ignores banished Sons of Flame when determining whether he should reemerge. Onyxia Onyxia's Deep Breath emote should now use the Raid Warning frame. Misc. Fixed an issue causing some weapons' proc animation to not be properly displayed (and yes, rogues' poison proc animation too). Players should no longer lose their quest rewards due to lack of free inventory slots. Alliance players who die in Blackrock Mountain should now respawn at Thorium Point. Thanks to Chaosvex & Namreeb, a security issue has been identified and patched. WIP Alterac Valley. Hiring excavators & bulldozers to save some NPCs from the deepest depths of Azeroth. 10 Share this post Link to post Share on other sites
Shenna 1135 Report post Posted November 4, 2016 Dear players, if you have trouble logging in to the server and are getting instantly disconnected, please delete the config.wtf file found inside the WTF folder in your WoW installation. Please, make sure to clean your WDB folder in order to allow some updates to be displayed by your WoW client correctly. 3 Share this post Link to post Share on other sites
Artur 28 Report post Posted November 4, 2016 Уважаемая администрация, обновите пожалуйста реалм Валькирия. А то у нас до сих пор не работает рыбалка, багнут стелс и т.д. Последнее обновление стоит от Update 19.10.2016 :'( 0 Share this post Link to post Share on other sites
Sidsukana 1749 Report post Posted November 4, 2016 Валькирию сегодня утром обновили вместе в элизиумом. Рыбалку я проверял как до так и после обновления - работала и работает. Ревизия и базы абсолютно идентичны ищите проблемы у себя, кэш, втф и тд. 2 Share this post Link to post Share on other sites
Sidsukana 1749 Report post Posted November 4, 2016 Видео с валькирии http://dropmefiles.com/7yeov 1 Share this post Link to post Share on other sites
killerduki 54 Report post Posted November 4, 2016 (edited) Defense skill is now more effective in reducing the chance to be Dazed. With enough defense it's possible to become immune to Daze. This should be revoked and fixed , apparently low level mobs 20 levels under my level are doing "Daze" nearly at each swing , also you can't "Side run" avoid being "Daze" like it used to be in retail , (i was always "sidewalk" run to not get dazed in retail). With the new fixes you get dazed nearly at each dmg taken behind you "similar like hunter aspect" and it is overtuned. Also mobs "Daze" you even when you are not moving which is also not meant to be. /Kind regards Killerduki Edited November 4, 2016 by killerduki 0 Share this post Link to post Share on other sites
killerduki 54 Report post Posted November 4, 2016 (edited) https://www.youtube.com/watch?v=Y1_jBM9Jkpk Uploaded on Nov 5, 2006 You can see this guy pull so much mobs and rarely get any daze at all , mobs behind him also doesn't daze him http://wowwiki.wikia.com/wiki/Daze All mob creatures have a chance to daze on each melee hit, ranging from 0% to a maximum 40%. Chance to daze is a function of player level, creature weapon skill and player base defense skill. A creature's weapon skill is its level times 5. For example, a level 70 creature has an attack skill of 350. A player's base defense skill is capped at his level times 5, and can be increased through some class talents and gear or other enhancements that have defense rating. http://wowwiki.wikia.com/wiki/Daze?oldid=312539 Revision as of 16:12, November 6, 2006 It also seems that daze debuff can't be applied by a mob if you "Absorb", if you are "Immune" or if you "Resist" the hit. (Absorbs also daze) /Kind regards Killerduki Edited November 4, 2016 by killerduki 0 Share this post Link to post Share on other sites
Real_Dvalin 0 Report post Posted December 5, 2016 (edited) Edited December 5, 2016 by Real_Dvalin 0 Share this post Link to post Share on other sites