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Announcement #2 — Realm Names, Launch Order, Stress Testing, and the Future

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The pserver community makes me roll my eyes.  Always wanting to run to the next new thing, releveling toons and then once things are stable, they jump to the next new thing.  I don't get you guys, I really don't.  I've got a 60 on Nost PvP and 2 on Nost PvE - because 8k people in a world built for 3k max makes for a toxic and unappealing leveling process even without ganking (and we're not even going to talk about the irony of people bitching about "blizzlike experience" then pushing for uncapped servers)  - and frankly, I never wanted to go anywhere else.  Now that Nost db is coming back, I'm not going anywhere else unless and until Elysium shuts down.  End game content seems way better than race to first through MC (which to someone with REAL server firsts, seems kind of like bragging that you can piss without getting it all over your shoes) and stable economy seems better than "the AH is empty because vendors will pay more for any mats you collect than other players can afford".
 

Anyway, bitching aside, serions question: I'm not a programmer and know next to nothing about how the behind the scenes stuff works (excepting what's necessary for theory crafting), but do you actually expect the launch to be buggy?  I would assume that the server would be in the exact same state that it was when the last snapshot was captured, meaning that the only bugs would be the ones that were still extant at Nost when it was shut down.  I.e. not that many nor that impactful.  Can someone explain to me why there needs to be a stagger in the first place, issues of population control aside?

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I'm not a programmer and know next to nothing about how the behind the scenes stuff works (excepting what's necessary for theory crafting), but do you actually expect the launch to be buggy?  I would assume that the server would be in the exact same state that it was when the last snapshot was captured, meaning that the only bugs would be the ones that were still extant at Nost when it was shut down.  I.e. not that many nor that impactful.  Can someone explain to me why there needs to be a stagger in the first place, issues of population control aside?

 

I would like to start by stating that I am not a computer engineer nor a nost/elys staff member, what I have stated is from personal experience on running servers from other games, and what i have researched in my free time.

When transferring an entire database of files and accounts sometimes a file or two will become corrupt, incompatible with the new system, or built specifically around a specific piece of hardware. Under any of those cases they have to test the game to see where the errors occur, and then fix them to make them not corrupt or work with a newer different system then before. Nost wasn't completely perfect either. From my understanding, Elys hopes to try and fix a lot of the common errors nost had at the time it shut down, one of the major errors being view distance, which I know Elys has been trying to work that out where it is like or better than the original game. There is also many changes that they have to do because they are merging the Elys servers into them, making sure characters transfered sucsessfully, downgrading items that are different in the databases, etc... After all that is done, they have to make sure the servers can actually handle the stress of that many players without crashing, and after the test they have to fine tune all the small pieces to make sure what did go wrong during the stress tests (at least some small things always goes wrong) are fixed so that when the game does come out it is completed and fully ready to play with very minimal errors and bugs.

Edited by XreaperDK

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What about Multibox is it allowed? I have a question about Nostalrius PvE server. Since I didn't played can I create a character there and play when the server will be released?

Edited by Perperikon

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iam just a casual gamer, but iam so fk hyped that u bring the 2 old Nost server back and also a fresh one! :D keep doing guys!!

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When transferring an entire database of files and accounts sometimes a file or two will become corrupt, incompatible with the new system, or built specifically around a specific piece of hardware.

 

That's not the case at all... (and also not how you move databases in the first place)

Edited by Athena

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Nostalrius utilized a dynamic view distance modifier. Based on the server load, the view distance set by the server would go up and down. It wasn't a bug. What Suzerain was talking about, was seeing where we can set it on launch, based on the experiences we gain during the two stress tests.

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What about Multibox is it allowed? I have a question about Nostalrius PvE server. Since I didn't played can I create a character there and play when the server will be released?

 

Terms of Use Section VII Multiboxing states this:

 

"Multiboxing refers to playing multiple characters simultaneously. This can either be achieved by using multiple machines to run the Game or by running multiple instances of the Game. The only exception is that you may have up to two characters from the same faction in-game simultaneously, while at least one character is in a capital city."

 

So unless its only 2 accounts, and 1 of them remains in a capital, then no.

 

That's not the case at all... (and also not how you move databases in the first place)

 

I have not run major WoW servers before, so maybe it looks different than switching server hosts on a small scale for smaller games. I did state my experience was minimal with large server transfers, so I apologize for my incorrect information. 

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Well I'm new to the project and i thanks to the team for this opportunity for the old and new players like me.

I heard the name "Nostalrius" back then but i didn't had the chance to join it and that's why i'm here now.

I'm not a PvP player, but i understand PvP players although most of they don't understand or respect PvE players, and is ok, is like the real life itself, your opinion is your own even if shared with somebody else or not. 

Anyways i been reading all this discussion and i feel like PvE players doesn't matter here, i wish be wrong 'cause i really want to play it, have fun and enjoy the vanilla experience, it's doesn't bother me that much go to the old PvE realm and start from zero since there is not a Fresh Start PvE on the project :( , but that last priority on the launch it's what worries me :/

 

P.D. sorry if i have some problem with the english, haha is not my first language and i been learning it by my own.

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Have you guys finished the clustering tech mentioned in the post-mortem PDF?

 

They somewhat answered this during their AMA on reddit. Pottu posted a summerized version of it in the General Discussion section of the forums.

 

Q: Before nostalrius shutdown they were very close to adding the clustering system to the server. Do you guys plan on continuing that work and adding it? Could it even be available when you launch?

A: The clustering development as of now is paused and will resume once some crucial core modifications are finished. We currently do not have an ETA on implementation.

Edited by RedTempest

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I never planned on playing PvE but releasing the server with the lowest base amount of players last is a pretty obvious death sentence lol. Why not release the Fresh Realm and PvE at same time? It's not like having the PvE realm released at the same time will kill the fresh realm, and vice versa

Edited by Swoddy

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I never planned on playing PvE but releasing the server with the lowest base amount of players last is a pretty obvious death sentence lol. Why not release the Fresh Realm and PvE at same time? It's not like having the PvE realm released at the same time will kill the fresh realm, and vice versa

But PVE realms are for whimps.

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Most people who are talking about how the fresh pvp server will kill the others etc dont realise how many players we are talking about here. You cant compare this server project by the "other" private server projects wich struggled to keep +1k pop, that you might have been playing since nost shut down.

And it seems that many of you didnt even play on neither of the Nost servers. Since the Nost pvp server was basicly unplayable due to overpopulation. This was a big issue.

The order in wich these are released wont matter anyway since it is just about balancing the load in the end. Launch day only happen one time all the other days is where it is at. And once all those who glorify the pvp servers realise how incredible bad an overpopulated server actually is they will all be screaming for a new pve server launch.

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Hmm...i was thinking...do we need to create seperate account to access Elysium PVP?

Or we can just log in with old Nost accounts and just change realm in-game?

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