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Rhena

[ADDON] LunaUnitFrames

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Hello Rhena, I think I have encounter a bug or something. While I was in Alterac Valley the raid frame was repeatedly flickering on and off. I was trying to determine what would of been the cause of this but only way I could settle it down was disabling range checker in raid settings. I was getting no error messages while the flickering was happening and I'm using the lasted version you have updated.

 

Thank you again for the hard work you've put into this addon and Happy Holidays!

Edited by Nichols

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I like to lay out my party unit frames in a 2 x 2 grid in later versions of the game.

 

Is this possible in Luna? I couldn't find an option, but maybe I'm missing something.

 

ufs.jpg

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Nichols: I will try to reproduce and fix it when i get around to queue for av.

 

Gravlax: No. I suggest using the raidframes in 5 mans too if you like a compact group setup.

 

 

Also could someone who had issues with the inc healing and clickcasting download the current master and try if its fixed? (I wanna make sure this time)

https://github.com/Aviana/LunaUnitFrames/archive/master.zip (don't forget to rename)

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It might be something not even related to luna unitframes since it sometimes happens to my chat window aswell, but most of the time its luna. It occurs so rarely(once or twice a week), I cannot reproduce it and tie it to an addon, so i post it here because its the unitframe unusable most of the time.

 

 

All the addons i use:

Quote

 

                                                           !ImprovedErrorFrame

2016.12.09.  11:25    <DIR>          !OmniCC
2016.12.09.  11:25    <DIR>          !Questie
2016.12.09.  11:25    <DIR>          Ace2
 
2016.12.09.  11:25    <DIR>          Align
2016.12.09.  11:25    <DIR>          Atlas
2016.12.09.  11:25    <DIR>          AtlasLoot
2016.12.09.  11:25    <DIR>          AtlasQuest
2016.12.09.  11:25    <DIR>          Aux-Addon
 
2016.12.09.  11:25    <DIR>          Bartender2
 
2016.12.09.  11:25    <DIR>          BigWigs
 
2016.12.09.  11:25    <DIR>          BigWigs_CommonAuras
2016.12.09.  11:25    <DIR>          BigWigs_HealbotAssist
2016.12.09.  11:25    <DIR>          BigWigs_RazuviousAssistant
2016.12.09.  11:25    <DIR>          BigWigs_ThaddiusArrows
 
2016.12.09.  11:25    <DIR>          BonusScanner
2016.12.09.  11:25    <DIR>          Buffalo
 
2016.12.19.  15:27    <DIR>          CasterStats
2016.12.09.  11:25    <DIR>          ClassicMacros
 
2016.12.09.  11:25    <DIR>          ClassicSnowFall
 
2016.12.09.  11:25    <DIR>          crafty
2016.12.09.  11:25    <DIR>          CT_MailMod
2016.12.09.  11:25    <DIR>          CustomNameplates
2016.12.09.  11:25    <DIR>          Detox
 
2016.12.09.  11:25    <DIR>          DPSMate
2016.12.09.  11:25    <DIR>          Enchantrix
2016.12.09.  11:25    <DIR>          EnhTooltip
2016.12.09.  11:25    <DIR>          EquipCompare
2016.12.09.  11:25    <DIR>          ItemRack
2016.12.09.  11:25    <DIR>          KLHThreatMeter
 
2016.12.21.  15:52    <DIR>          LunaUnitFrames
 
2016.12.09.  11:25    <DIR>          MetaMap
2016.12.09.  11:25    <DIR>          MetaMapBKP
2016.12.09.  11:25    <DIR>          MetaMapBLT
2016.12.09.  11:25    <DIR>          MetaMapBWP
2016.12.09.  11:25    <DIR>          MetaMapCVT
2016.12.09.  11:25    <DIR>          MetaMapEXP
2016.12.09.  11:25    <DIR>          MetaMapFWM
2016.12.09.  11:25    <DIR>          MetaMapHLP
2016.12.09.  11:25    <DIR>          MetaMapQST
2016.12.09.  11:25    <DIR>          MetaMapWKB
2016.12.09.  11:25    <DIR>          MetaMapZSM
2016.12.09.  11:25    <DIR>          ModifiedPowerAuras
2016.12.09.  11:25    <DIR>          OneBag
2016.12.09.  11:25    <DIR>          OneBank
2016.12.17.  01:21    <DIR>          oRA2
2016.12.09.  11:25    <DIR>          PallyPower
 
 
2016.12.09.  11:25    <DIR>          rais_AutoShot
 
2016.12.09.  11:25    <DIR>          RingMenu
 
2016.12.22.  10:32    <DIR>          shootyepgp
2016.12.09.  11:25    <DIR>          simpleMinimap
2016.12.09.  11:25    <DIR>          simpleMinimap_Autozoom
2016.12.09.  11:25    <DIR>          simpleMinimap_Coords
2016.12.09.  11:25    <DIR>          simpleMinimap_GUI
2016.12.09.  11:25    <DIR>          simpleMinimap_Movers
2016.12.09.  11:25    <DIR>          simpleMinimap_Pings
2016.12.09.  11:25    <DIR>          simpleMinimap_Skins
2016.12.09.  11:25    <DIR>          Stubby
2016.12.09.  11:25    <DIR>          SuperMacro
 
2016.12.09.  11:25    <DIR>          VanillaGuide
 
2016.12.09.  11:25    <DIR>          VanillaStoryline
 
2016.12.09.  11:25    <DIR>          WIM
2016.12.09.  11:25    <DIR>          XLoot
2016.12.09.  11:25    <DIR>          _LazyPig
 
Edited by Jahyra

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A workaround to still show cooldowns is to make macros like this:

/script if nil then CastSpellByName("Heal") end
/lunamo Heal

The first line does nothing but the bar will show its state based on that spell (out of mana, range)

 

 

For your annoying bug could you please make the following macro:

/script DEFAULT_CHAT_FRAME:AddMessage(GetMouseFocus():GetName())

The next time it occurs move your mouse over the nonclickable area and press this macro. The name of the frame your mouse is over should appear in the chat. Report back with that name.

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The next time it occurs move your mouse over the nonclickable area and press this macro. The name of the frame your mouse is over should appear in the chat. Report back with that name.

 

You can also do this by installing MoveAnything, it will display the frame name of whatever your cursor is over automatically in its little Mouseover window.

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A workaround to still show cooldowns is to make macros like this:

/script if nil then CastSpellByName("Heal") end
/lunamo Heal

The first line does nothing but the bar will show its state based on that spell (out of mana, range)

 

 

For your annoying bug could you please make the following macro:

/script DEFAULT_CHAT_FRAME:AddMessage(GetMouseFocus():GetName())

The next time it occurs move your mouse over the nonclickable area and press this macro. The name of the frame your mouse is over should appear in the chat. Report back with that name.

 

Thanks, what happend is that questie tracker frame was near my chat window and sometimes i dragged it with ctrl somehwere else. If it happend to be on the unitframes it became unclickable.

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Downloaded the latest version of Luna Frames and all I get is my target window to show.  All other frames will not show, (Character/Party/raid/etc.)

 

When I type in /luna menu, it gives me an error saying

 

Interface/AddOns/LunaUnitFrames/LunaUnitFrames.lua:257:attempt to index global 'Luna Options Frame (a nil value)

 

When I type /luna config, it tells me it is going into config mode in the chat and nothing changes.  When I type it again, it says it is exiting config mode. 

 

When I type /luna, it gives me all the options in chat that I can use, but nothing seems to work.

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You have to clear the settings from your wtf folder like i told you to in the first post when going from the old 1.xx version to 2.xx. After that, you can always keep your settings when upgrading.

Edited by Rhena

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Hey Rhena, thanks for coding this, it works great for me :) Quick question, can we hide our portraits and class icon on our character's frame? Sorry if it's been asked before. Thanks either way for making this addon!

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Is there anyway to show aggro in 5 mans?  Dispellable debuffs....I can't really see.  I noticed there's a very, very slight highlight of the party members affected, but it's so subtle it's not really noticeable in action.  Is there some way I can mess with setting to make it apparent?

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8 hours ago, twerkjob said:

Hey Rhena, thanks for coding this, it works great for me :) Quick question, can we hide our portraits and class icon on our character's frame? Sorry if it's been asked before. Thanks either way for making this addon!

 

Untick portrait in player settings. Untick class in player settings under indicator section.

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Kelem: I've added it to the feature requests.

Ellipsea: You can use the raidframes in 5mans or use the aggro tag or agro color tag. And a slider for transparency of the highlight has been added to requests.

ilidza: Yes.

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Is there a way to make mouse input bypass the unit frames and register at the main wow frame?

 

I'm looking for a way to to use L+R click to move my toon while my cursor is over the Luna frames. I have disabled clickcasting for left and right mouse buttons but the Luna frames still capture input. Right now I have to drag my mouse outside the frames, and use it to move, then drag it back in and hover over the next target.

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@Euronymous I have the same issue, though I don't think it's coming from Luna. I can't use my mousebuttons on default UI elements either. Would like to free up Middle Mouse Button.

@Rhena I'd like to report a bug, if you use [shortname] tag on Healthbar Left of ToT or ToToT you get an Lua error: argument#1 nil for strsub on line 426 in tags.lua, also I can't open my options then anymore. Using shortname for any other unitframe is fine.

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Euronymous:

Put MouseLookStart() on to your right mouse button.

lumpy:

thanks for reporting that, it will be fixed in the next release.

Edited by Rhena

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Hello, awesome addon as always.

I have noticed that it takes like 0.5 secs to "update" ToT on frames. Is this working as intented?

For example if I'm targetting XXX and then I target myself, I can see that ToT (my target at that moment) is still XXX for some time, instead being myself.
and if I de-target, I still see a "blank frame"/black frame on the position of ToT frame for 0.5sec~


Same happens for ToToT. The other frames are updated instantly.

I have v2.12, I also tested 2.11. Edit: this also happened in my version 1.xxx but i didnt notice it until now. However on 1.xxx version there was not the "blank frame" mentioned after de-targeting, for a little time.

Any way to fix this? Thanks

Edited by Karrier

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