soulzek 3 Report post Posted November 30, 2016 (edited) Vanilla information is surprisingly difficult to find in categories on the internet nowadays (wowhead was only good for specific item/spell/mob lookup). Here is a compiled list of stance restrictions for Warrior abilities. ANY STANCE Battle Shout Bloodrage Bloodthirst Challenging Shout Cleave Demoralizing Shout Heroic Strike Intimidating Shout Mortal Strike Shield Slam Slam Sunder Armor BATTLE STANCE Charge Execute Hamstring Mocking Blow Overpower Rend Retaliation Shield Bash Thunder Clap DEFENSIVE STANCE Disarm Rend Revenge Shield Bash Shield Block Shield Wall BERSERKER STANCE Berserker Rage Execute Hamstring Intercept Pummel Recklessness Whirlwind Edited November 30, 2016 by soulzek 0 Share this post Link to post Share on other sites
Device 2 Report post Posted December 1, 2016 (edited) Good call. Tclap in def stance as well? Edited December 1, 2016 by Device 0 Share this post Link to post Share on other sites
Undertanker 88 Report post Posted December 1, 2016 Good call. Tclap in def stance as well? That was a TBC thing. 0 Share this post Link to post Share on other sites
Device 2 Report post Posted December 1, 2016 That was a TBC thing. Fair it's been a long time since I played vanilla lol. Thanks, I forgot the ole charge, clap switch stance dance 0 Share this post Link to post Share on other sites
Ondi 0 Report post Posted March 7, 2017 Taunt is missing (Def stance) 0 Share this post Link to post Share on other sites
Automatron 0 Report post Posted March 28, 2017 (edited) concussion blow and last stand? Edited March 28, 2017 by Automatron 0 Share this post Link to post Share on other sites
Undertanker 88 Report post Posted March 29, 2017 15 hours ago, Automatron said: concussion blow and last stand? Those are not stance specific. 0 Share this post Link to post Share on other sites
Porta 10 Report post Posted June 22, 2017 Mb its useful for someone but I bind the following skills under the same keybind, as they are stance dependant. execute(1,3) and revenge(2) charge(1), shield block(2) and intercept(3) execute(1,3) and revenge(2) Retaliation(1), Shield wall(2) and Recklessness(3) Mocking blow(1) and Taunt(2) the (1,2,3) indicating their respective stance requirements. (1 being Battle, 2 being defensive and 3 being berserker) its super useful imo as this will safe you a ton of keybinds! One could argue that you could bind hamstring(1,3) and sunder(1,2,3) under the same button. Its something I do as Pretty much only use sunder in def stance, tho alot of ppl wouldnt do this. Furthermore you can put overpower into your battle stance macro, which means you can spam the battle stance button to overpower if it pops. The same goes for whirlwind. I did the same with Defensive and disarm too, but thats personal taste for sure. 0 Share this post Link to post Share on other sites