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Beefsteak

1h + shield Leveling Spec

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Hello I was wondering what the best 1h + shield leveling spec that has the least downtime is but still able to heal and be useful in groups and dungeons. I know a fast dagger is best because of flametongue but wasn't sure what leveling spec to use. I came up with this and would love some feedback :) (new to shaman so sorry if it's really bad) http://db.vanillagaming.org/?talent#hE0uZxVf0V0hZV0ez allows for low cost heals and spells as well as getting +hit which will help a lot. thoughts? 

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Getting the 3% hit is always good.

Some people prefer to go with ele/enh.
Like this one:
http://db.vanillagaming.org/?talent#hEou0choZEVf0V0u

If you don't like Elemental Devastation, because you rarely crit, you could go with something like this:

http://db.vanillagaming.org/?talent#hEbu0f0oZEVf0V0u

You get more damage via the ele tree and more 'Tankiness' with Parry and 5/5 Shield Specialisation, but you obviosuly lose 3% hit/spellhit and the reduced costs of heals etc.

Eye of the Storm is pretty good in some situations. You can sit down to proc it instantly (sitting = 100% crit for the enemy).

Edited by eukal

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Posting a full spec when talking about "leveling spec" is best to break down what talents are being taken at certain levels.   Otherwise people will not know which tree to go down first and why.

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For leveling and better survival/less downtime purposes I'd definitely start with 5 points in shield specialization, then imp ghost wolf and lightning shield. Basically what Eukal presented, these are probably the most efficient leveling builds. Focus on the enhancement tree more at first, since you won't be casting that many spells anyways. Also, I don't think you need any points in resto tree to heal majority of dungeons. Just use your healing spells wisely, downrank, etc. Good luck! 

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this is something you wanna have up to level 30:

http://db.vanillagaming.org/?talent#hZxVbdV0z

shield, a least 1vsworld leveling , is not an option because shaman kill veryslowly compared to many classes. you got no special attacks with weapons, only via spells. At low levels if you force yourself to cast, after few of them you're oomm. 2handed weapon solve this problem. Higher maximal dmg and improved SOTE totem give a nice damage boost. parry increase your survival and in this way you will always have enough mana to heal yourself between pulls.

 

if you wish to level with shield because you hate your life i suggest something like this for level 30

http://db.vanillagaming.org/?talent#hVZEzf

 

then at level 40 something like this

http://db.vanillagaming.org/?talent#hVMuZEVf

 

by level 50/51

http://db.vanillagaming.org/?talent#hVMuZEVf0x0uk

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shield, a least 1vsworld leveling , is not an option because shaman kill veryslowly compared to many classes. you got no special attacks with weapons, only via spells. At low levels if you force yourself to cast, after few of them you're oomm. 2handed weapon solve this problem. Higher maximal dmg and improved SOTE totem give a nice damage boost. parry increase your survival and in this way you will always have enough mana to heal yourself between pulls.

I'm not sure if you have actually played shield + dagger + flametongue but I'd dare to disagree. It's not slow at all. And you hardly need to cast anything besides occasional self heals when you get low.

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i played shammy since november 2004. dagger is not always available for shamans as loot in a real world. mostly you can find staffs or maces. in the case you can get any dagger for ya the damage+ft is low compared to the "burst" of FT+2handed and later 2handed+windfury. concerning casting youu will, considering even level between mobs and player, because you theorize you pull 1 mob at time which will never be possible (many times happen to pull 2+ mobs) so dispose of them quickly is a better option than "tanking" them. ofc this is just my view of leveling shammy. so far i never had a problem leveling with 2handed weapon and as i said shield+1handed is doable ofc but will be rather slow.

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http://db.vanillagaming.org/?talent#hg0uxzhZVVfzV0ut

 

10-14 Convection 5/5
14-17 Call of Flame 3/3
18-22 Shield Spec 5/5
23-24 Ghost wolf 2/2
25-27 Lightning Shield 3/3
28-32 Thundering strikes 5/5
33-37 Flurry 5/5
38-40 Elemental Weapons 3/3
41-42 Concussion 2/5
43 Elemental Focus 1/1
44-47 Reverberation 4/5
48-50 Elemental Devastation 3/3
51 Parry 1/1
52 Two-Handed Spec 1/1
53-57 Weapon Mastery 5/5
58 Stormstrike 1/1
59 Eye of The Storm 1/3
60 Reverberation 5/5

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you pull 1 mob at time which will never be possible (many times happen to pull 2+ mobs)

What?

What the hell WoW are you playing where it's "never possible" to pull 1 mob while questing?

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at lower level yes but high level areas are overcrowded and is not unlikely to pull more than one mod at a time (IE badlands or searing gorge dwarfs/golems area are typica example where mobs are in pack)

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Hope all you 1h+shield levelers are going on PVE server, because if not, you still need to protect yourself on the PVP server... just saying.

Edited by Undertanker

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at lower level yes but high level areas are overcrowded and is not unlikely to pull more than one mod at a time (IE badlands or searing gorge dwarfs/golems area are typica example where mobs are in pack)

Uh...still no.

 

In certain areas of Searing Gorge there are a few multiple packs, yes, but it is VERY far from "impossible to pull just 1 mob" that you're making it out to be.

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It's not like you can't undle two moobs at the same time ! Sham has some good control/resist tool/aoe burst

Edited by Hirag

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For leveling as 1h + Shield I would recommend this spec: http://db.vanillagaming.org/?talent#hg0uZVVf0q0ubV0e

 

Used it several times and you get the best from all trees (Elemental Focus on Ele, Parry, Flurry, Ele Weps from Enhancement and 3% Hit on Resto).

 

You can throw around some points, but Searing totem can not be underestimated (esp at low levels its around 17-20% of your dmg). In the end you can put those points also in Concussion.

 

Weapon Mastery is pretty good, but you can get other talents for that if you want. 

 

Totemic mastery is also also an option.

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Lets say I manage to get Stinging Viper (slowest 1h mace in the game) in WC and use Rockbiter weapon, does it truly underperform so much compared to a green dagger (lets assume Tail Spike) with flametounge?

 

From this thread and Undertanker's post I get the feeling rockbiter is better used on slow weapons?

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