moonsti 0 Report post Posted January 2, 2017 Hey everyone, I create videos and stream on YT and just thought I'd share this here in-case anyone was interested in rolling a hunter. Hope this helped out some new players, and good luck out there boys :) 0 Share this post Link to post Share on other sites
Overtime 6 Report post Posted January 2, 2017 (edited) "All the endgame best in slots are bows" crossbows. Edited January 2, 2017 by Overtime 0 Share this post Link to post Share on other sites
Ravenseen 0 Report post Posted January 2, 2017 Good initiative. Few ads: Stoneform is more helpful for it's usage against Blind. 5 bow/gun skill = 3% hit (hunter hitcap is 8.6% (9%)) Also the point about bows: xbows 0 Share this post Link to post Share on other sites
Fisher 5 Report post Posted January 2, 2017 (edited) 19 minutes ago, Ravenseen said: 5 bow/gun skill = 3% hit (hunter hitcap is 8.6% (9%)) If I'm not mistaken, this is only true from 300 to 305. After 305, 5 weapon skill does not equal that much hit. Quote If the difference between the mob's Defense Skill and your Weapon Skill is less than or equal to 10 then the formula for calculating your base miss chance against that mob is: 5% + (Defense Skill - Weapon Skill)*.1% If the difference between the mob's Defense Skill and your Weapon Skill is greater than 10, then the formula for calculating your base miss chance against that mob is: 6% + (Defense Skill - Weapon Skill - 10)*.4% This also only applies to bosses and mobs at level 63. Edited January 2, 2017 by Fisher 0 Share this post Link to post Share on other sites
moonsti 0 Report post Posted January 2, 2017 27 minutes ago, Ravenseen said: Good initiative. Few ads: Stoneform is more helpful for it's usage against Blind. 5 bow/gun skill = 3% hit (hunter hitcap is 8.6% (9%)) Also the point about bows: xbows Funny thing is, I actually said 'blind' in the first recording but I guess I skipped over in the 2nd recording. :P Thanks for the feedback. 0 Share this post Link to post Share on other sites
Raziya 11 Report post Posted January 3, 2017 (edited) Shadowmeld, in my opinion, is still okay in PvE. Back at Uldaman level, I was trying to get to this quest item in one of the outside-instance common halls alone, and if I didn't have Shadowmeld, I'd have to survive for thirty seconds out of Feign Death. With Shadowmeld, I can get up from Feign Death into Shadowmeld, and then Feign's cooldown will reset. While Feigned, Shadowmeld's cooldown will reset. You can also avoid ganks in the world very easily, improving your questing efficiency... AFK almost anywhere... and other cool stuff like that. I AFK pretty often so it's nice for me - and the higher base agility is great! On the Horde, I prefer trolls for their berserking ability and regeneration. Throw in a Troll's Blood elixir and you're much tougher to kill! Great video :) Edited January 3, 2017 by Raziya 0 Share this post Link to post Share on other sites