Tholren 7 Report post Posted January 22, 2017 Title for reference; View distance is still super short. Can we get a word on when this issue will be addressed? 0 Share this post Link to post Share on other sites
ServerDaddy 2 Report post Posted January 22, 2017 There's probably an addon or something in the settings to change it 0 Share this post Link to post Share on other sites
Tholren 7 Report post Posted January 22, 2017 I have the settings changed to max via ingame console. The problem must rely on a server imposed limitation due to the overpopulation. 0 Share this post Link to post Share on other sites
Glenzig 34 Report post Posted January 22, 2017 You just answered your own question. 0 Share this post Link to post Share on other sites
Tholren 7 Report post Posted January 22, 2017 I know what causes it, I want to know when they'll fix it. 0 Share this post Link to post Share on other sites
Revo 34 Report post Posted January 22, 2017 make 4 other characters and let them circle your main 0 Share this post Link to post Share on other sites
Xerox 4 Report post Posted January 22, 2017 Greetings! Please try this command /console cameradistancemax 50 Regards GM Team 0 Share this post Link to post Share on other sites
Tholren 7 Report post Posted January 22, 2017 1 minute ago, Xerox said: Greetings! Please try this command /console cameradistancemax 50 Regards GM Team Thanks for replying Xerox. Unfortunately I have already done this, but to no avail. 0 Share this post Link to post Share on other sites
Xerox 4 Report post Posted January 22, 2017 Greetings! You could you try /console CameraDistanceMaxFactor 4 Regards GM Team 0 Share this post Link to post Share on other sites
Tholren 7 Report post Posted January 22, 2017 Like I said, I have done the console commands. Alas, they seem to have no effect. 0 Share this post Link to post Share on other sites
Xerox 4 Report post Posted January 22, 2017 Greetings! Please file a report to our Bug Tracker. Regards GM Team 0 Share this post Link to post Share on other sites
Lorilay 12 Report post Posted January 22, 2017 It's not a bug, it's the server-side settings for draw distance. 0 Share this post Link to post Share on other sites
Tholren 7 Report post Posted January 22, 2017 I just want to know when or if it'll be back to normal. 0 Share this post Link to post Share on other sites
toniplavna 20 Report post Posted January 22, 2017 2 hours ago, Tholren said: I have the settings changed to max via ingame console. The problem must rely on a server imposed limitation due to the overpopulation. Yup this is the reason 0 Share this post Link to post Share on other sites
Yuqq 2 Report post Posted January 22, 2017 1 hour ago, Tholren said: I just want to know when or if it'll be back to normal. It'll be back to normal when the server isnt strained, they opened zeth'kur for this reason but people still seem to be attached to overpopulation and queue's. 0 Share this post Link to post Share on other sites
IzZaGod 0 Report post Posted January 23, 2017 6 hours ago, Tholren said: Title for reference; View distance is still super short. Can we get a word on when this issue will be addressed? http://armory.digam.dk/?sa=download.file.info&p1=5&p2=101 Download Lazypig on this link. I think its what's you're looking for. 0 Share this post Link to post Share on other sites
Yuqq 2 Report post Posted January 23, 2017 38 minutes ago, IzZaGod said: http://armory.digam.dk/?sa=download.file.info&p1=5&p2=101 Download Lazypig on this link. I think its what's you're looking for. Thats not view distance, thats camera distance. The view distance he's talking about is limited by the server no matter what you have set in video settings. 0 Share this post Link to post Share on other sites
IzZaGod 0 Report post Posted January 23, 2017 16 minutes ago, Yuqq said: Thats not view distance, thats camera distance. The view distance he's talking about is limited by the server no matter what you have set in video settings. Ahhh I see. 0 Share this post Link to post Share on other sites
Tholren 7 Report post Posted January 23, 2017 4 hours ago, Yuqq said: It'll be back to normal when the server isnt strained, they opened zeth'kur for this reason but people still seem to be attached to overpopulation and queue's. Discomforting, but most likely the most truthful answer. 0 Share this post Link to post Share on other sites
Heymom 1 Report post Posted January 23, 2017 11 hours ago, Tholren said: I have the settings changed to max via ingame console. The problem must rely on a server imposed limitation due to the overpopulation. It is indeed server controlled. But will the servers ever get to a point where the population is low enough to give a "normal" nameplate view distance? I am playing on ZK, and since any range addon is a hack of spell range etc, its hard to know for sure. But i think its about 10y on ZK atm. 0 Share this post Link to post Share on other sites
Xerox 4 Report post Posted January 23, 2017 Greetings! We understand that this migh be of discomfort. We will make the Dev Team aware of this problem, please allow some further waiting time. Regards GM Team 2 Share this post Link to post Share on other sites
Heymom 1 Report post Posted January 23, 2017 7 hours ago, Xerox said: Greetings! We understand that this migh be of discomfort. We will make the Dev Team aware of this problem, please allow some further waiting time. Regards GM Team Awesome, looking forward to hear their response. 0 Share this post Link to post Share on other sites
Revo 34 Report post Posted January 23, 2017 9 minutes ago, Heymom said: Awesome, looking forward to hear their response. inb4 they higher the viewdistance on darrowshire and zeth kur 0 Share this post Link to post Share on other sites
Revo 34 Report post Posted January 24, 2017 1 hour ago, TheHappyCatsTail said: What "view distance" is it you are talking about? Often times when people use this term they are talking about farclip. this doesn't seem to be the case here lol, especially considering that is capped at 777 client side in vanila. the distance you can see mobs and players, i supose 0 Share this post Link to post Share on other sites
Quack 8 Report post Posted January 24, 2017 Client sided: Landscape (Static objects like trees, houses, fences...) Server sided: Players, NPCs, spawnable objects... I guess he means the server sided part which can be only server sided configured, mostly depending on the map (Open world, BGs, Instances...). Some cores allow also dynamic view distances depending on the load / amount of players in the same grid. 0 Share this post Link to post Share on other sites