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Delphwind

Prot Paladin ... by choice

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Myself and a couple friends have decided to play on the PvE server, as we all played together in classic (and every live expansion thereafter). 

I have always hated how rage generation works while tanking (I know it works, it's just a personal preference), and have been playing Prot Paladin since TBC, and raid healed on my paladin in vanilla. We decided to go Tank/Healer/DPS, but let each person decide which one was most appealing to them instead of min/maxing. We ended up with a Prot Paladin, Holy Paladin, and a Rogue. 

I know prot paladins are not in the best space right now, and recall vividly how they were nearly spat upon back in the day. Is the general feel of the server about the same today? Am I setting myself up for failure? I do not expect to be a main tank in a raid, I know we lack the basic tools to do that (long defensive CDs, and a taunt) but I know the game well, and have put together a decent leveling gear guide for myself and have most of a pre-made group ready to grind dungeons.

So my questions:

  1. Will our Trio of Prot Paladin, Holy Paladin, and Rogue be able to 3 man dungeons if we go into them 1-2 levels above? I would like us to become more acclimated to our classes and the vanilla server before starting to pug groups.
  2. If the time is spent to properly gear up my prot paladin, and I follow the spec guides here on the forums, will I be able to get through all the dungeons, and maybe even act as an AoE raid tank? We do not plan on rushing, and will be running each dungeon many times for gear as we level up.
  3. We are planning on doing Deadmines at level 22 as our trio. I was thinking of going 11.2.0 for Consecrate, but I was not sure if maybe picking up Improves Righteous Fury would be better (0.13.0) to begin with, thoughts?
  4. We're going to be in quest greens and cheap AH gear, with the basic consumables that we can make for ourselves until we really get going in our 20s and can start farming dungeons for loot/gold. Is there anything we should actively seek out before starting?
  5. Our Holy Paladin will be in mostly cloth and leather to boost her mana pool, as we have not found any mail yet with int. Is there a guide, or could someone shoot me a link that might have cloth/leather/mail/plate that is decent for a Holy Paladin? We're slowing putting together a set of +int greens ...
  6. I know this is the wrong forum to be asking this, but what spec do you think the Rogue should go in this trio? So far he's been CCing a lot for us, but he is also our main source of damage.

Thanks for all your help!

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If I had to make a dream team dungeon trio it would be one of these 2 comps
(Paladin Tank , Mage CC/DPS, Priest Heals)
This gives you a LOT of CC for dungeons Mages can sheep and kite priests can shackle fear and Mind control. This combo also gives you full dispells for Magic, Curse, Poison, Disease along with Free drink/food and ports. When questing Paladin Judgement of Crusader will help your holy priest DPS also.

Another solid trio
(Paladin Tank , Warlock CC/DPS , Priest Heals)
Just like the trio with a mage you get CC and DPS. The advantage of this group is that you can always summon more help if you need it.

I would take the Mage group over the Warlock.

Also if you need some quality people to group with look me up in game. I play (NA) Prime time 6pm-10pm EST

My friends and I are between levels 15-35 Right now

Edited by Drehar

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Also I forgot to mention answers to your questions. 
 

 

1.Will our Trio of Prot Paladin, Holy Paladin, and Rogue be able to 3 man dungeons if we go into them 1-2 levels above? I would like us to become more acclimated to our classes and the vanilla server before starting to pug groups.

(If you are 22 in deadmines the first 1/2 of the dungeon will be Gray/Green EXP and the later will be hard)

 

2. If the time is spent to properly gear up my prot paladin, and I follow the spec guides here on the forums, will I be able to get through all the dungeons, and maybe even act as an AoE raid tank? We do not plan on rushing, and will be running each dungeon many times for gear as we level up.

(There is room for a Prot paladin raiding. You won't be MT but there are a lot of fights having a prot paladin will help)

 

3. We are planning on doing Deadmines at level 22 as our trio. I was thinking of going 11.2.0 for Consecrate, but I was not sure if maybe picking up Improves Righteous Fury would be better (0.13.0) to begin with, thoughts?

(I went 11/2/0 at that level and tanking was fine. Not until the 30's do people start having threat issues. By then you will have Imp Right)

 

4. We're going to be in quest greens and cheap AH gear, with the basic consumables that we can make for ourselves until we really get going in our 20s and can start farming dungeons for loot/gold. Is there anything we should actively seek out before starting?

(Honestly 2 more people to run dungeons with. You will spend 2+ hours in Deadmines with 3 people)

 

5. Our Holy Paladin will be in mostly cloth and leather to boost her mana pool, as we have not found any mail yet with int. Is there a guide, or could someone shoot me a link that might have cloth/leather/mail/plate that is decent for a Holy Paladin? We're slowing putting together a set of +int greens ...

(Int Mail is rare early on. You will find some random mail and leather green peaces with Int)

6. I know this is the wrong forum to be asking this, but what spec do you think the Rogue should go in this trio? So far he's been CCing a lot for us, but he is also our main source of damage.

(I don't know a lot about rogues but Sub I think has the "Don't get agro from Sap"

 

Long story short play what you want but some builds/raids/groups will make things easier/harder. 

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1 minute ago, Drehar said:

Also I forgot to mention answers to your questions. 

1(If you are 22 in deadmines the first 1/2 of the dungeon will be Gray/Green EXP and the later will be hard)

-- I did not realize there was such a level spread between the first and second parts ... Maybe we should and do the first half at level 18, then go back at 22ish...

2. (There is room for a Prot paladin raiding. You won't be MT but there are a lot of fights having a prot paladin will help)

-- Thats great to hear, I was concerned the overall perspective of the tanking Paladin was too negative to allow them to be of use. I've watched several videos from killerduki since my OP and have become a bit more inspired to give this a try.

3. (I went 11/2/0 at that level and tanking was fine. Not until the 30's do people start having threat issues. By then you will have Imp Right)

-- I kinda thought the same thing, even with the rogue in our group opens with some serious damage I can snap aggro back pretty quick. I think as long as he stays on my target consecrate will be enough.

Do you think I should take Imp. Seal of Righteousness? That seems to be my primary source of aggro at the moment.

4. (Honestly 2 more people to run dungeons with. You will spend 2+ hours in Deadmines with 3 people)

-- I don't mind spending the time, one of the reaons we came back was because of the long sprawling dungeons. We were heartbroken when they broke up Mara into 3 parts ... I think the main reason we planned on 3 manning was because of the caustic community in the newbie zones ... there are some really nasty people around Elwynn and Westfall (but there always has been really ..)

5. (Int Mail is rare early on. You will find some random mail and leather green peaces with Int)

-- We're still watching the AH and buying up all the level 18-22 cloth/leather/mail that pops up that is priced decently (unfortunately most gear, even greens, at that level range is pretty pricey). 

6. (I don't know a lot about rogues but Sub I think has the "Don't get agro from Sap"

-- Looks like the talent that allows you to stay in stealth after a sap is not until level 25+, may not have CC for our first few runs in that case ...

Long story short play what you want but some builds/raids/groups will make things easier/harder. 

 

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Once you get out of Westfall the zones are not as crowded. Watch out for PVP in Hillsbrad, Ashenvale. I'm not 100% sure on dungeon levels I just know that start to finish most dungeons span 5-6 levels of trash. Being 1 level below the last boss will usually have the best for experience. Also don't forget how much harder Vanilla dungeons are then live. having 5 players will make dungeon grinding not full of corpse runs.

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It's not about corpse runs but rather time spent.  With 2 extra dpsers you can clear a dungeon for 40 to hour and a half long,  compared to just one ( making clears atleast twice as long)  . For sure you can do it, heck until uldaman you can even 2man the dungeons but it will take aprox. 3h .. 

It's all about speed clears 

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9 hours ago, Delphwind said:

Myself and a couple friends have decided to play on the PvE server, as we all played together in classic (and every live expansion thereafter). 

I have always hated how rage generation works while tanking (I know it works, it's just a personal preference), and have been playing Prot Paladin since TBC, and raid healed on my paladin in vanilla. We decided to go Tank/Healer/DPS, but let each person decide which one was most appealing to them instead of min/maxing. We ended up with a Prot Paladin, Holy Paladin, and a Rogue. 

I know prot paladins are not in the best space right now, and recall vividly how they were nearly spat upon back in the day. Is the general feel of the server about the same today? Am I setting myself up for failure? I do not expect to be a main tank in a raid, I know we lack the basic tools to do that (long defensive CDs, and a taunt) but I know the game well, and have put together a decent leveling gear guide for myself and have most of a pre-made group ready to grind dungeons.

So my questions:

  1. Will our Trio of Prot Paladin, Holy Paladin, and Rogue be able to 3 man dungeons if we go into them 1-2 levels above? I would like us to become more acclimated to our classes and the vanilla server before starting to pug groups.
  2. If the time is spent to properly gear up my prot paladin, and I follow the spec guides here on the forums, will I be able to get through all the dungeons, and maybe even act as an AoE raid tank? We do not plan on rushing, and will be running each dungeon many times for gear as we level up.
  3. We are planning on doing Deadmines at level 22 as our trio. I was thinking of going 11.2.0 for Consecrate, but I was not sure if maybe picking up Improves Righteous Fury would be better (0.13.0) to begin with, thoughts?
  4. We're going to be in quest greens and cheap AH gear, with the basic consumables that we can make for ourselves until we really get going in our 20s and can start farming dungeons for loot/gold. Is there anything we should actively seek out before starting?
  5. Our Holy Paladin will be in mostly cloth and leather to boost her mana pool, as we have not found any mail yet with int. Is there a guide, or could someone shoot me a link that might have cloth/leather/mail/plate that is decent for a Holy Paladin? We're slowing putting together a set of +int greens ...
  6. I know this is the wrong forum to be asking this, but what spec do you think the Rogue should go in this trio? So far he's been CCing a lot for us, but he is also our main source of damage.

Thanks for all your help!

My english grammar is terrible,  i will try to explain short :

1- Prot Paladin, Holy Paladin, and (Frost/FIre AoE spec Mage "flamestrike/blizzard combo") are best for 3 man (with rogue it will go slow) .  (don't do that at level 53+ dungeons).

2- If you follow the Pala Tank Guides and do some efforts , you can do everything you want (with your possibilities within community).

3- Get divine int , divine str and consecration 1st most important as Paladin Tank , then switch to prot tree (you can see my Guide in other topic the Raid spec that work very good in 5mans).

4- Start from level 20 and do Wailing Cavern then continue Deadmines , everything else is simple . (follow atlasloot).

5- At low level full Intellect gear for Holy Paladin is best to go , not just for good heals but also he can AoE together with you as Prot and Mage (instant kill mobs).

6- I know nothing about Rogues, but i heard Combat was very good dps.

/Kind regards Killerduki

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6 hours ago, eXtence said:

It's not about corpse runs but rather time spent.  With 2 extra dpsers you can clear a dungeon for 40 to hour and a half long,  compared to just one ( making clears atleast twice as long)  . For sure you can do it, heck until uldaman you can even 2man the dungeons but it will take aprox. 3h .. 

It's all about speed clears 

Post that started decent, then flopped.

2 manning?   This isn't retail.  Even 3 manning is iffy.  Healer will go OOM.

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20 minutes ago, Undertanker said:

Post that started decent, then flopped.

2 manning?   This isn't retail.  Even 3 manning is iffy.  Healer will go OOM.

I agree with this. I think that you'll find that if you 3 man dungeons your healer will go OOM before the fights are over. I personally can't see you guys killing VanCleef without your healer going OOM without 2 more dps.

You don't need to feel bad about not knowing your class all the way before grouping with others. This is vanilla and not knowing your class is all apart of the experience. Most of the time people will be happy to give you advice in dungeons. If you are really worried however, it can only be beneficial if you at least put a message in your LFM saying something along the lines of "we are new to our classes, looking for patient people".

As far as playing as a prot pally, some would look down upon it, but if you enjoy it and are willing to really read into the theorycrafts and put in the effort to go above and beyond, I'm sure you can find yourself tanking as a prot pally in a raid. You just have to find the guild that's open to it =)

Best of luck to you guys! And have a ton of fun!

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Don't listen to @Undertanker. It is very much possible to 3 man dungeons since I have done it with my friends.We had one warrior (for dps) which was not very good but it worked. Paladin for tanking and priest for healing + dpsing.

All I can say is that its possible with your comp but having a priest in your group would make it 200% easier and more enjoyable.

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I say try for your original plan of 3 manning the dungeons. If you're truly having issues, join world chat and try to scoop up 2 dps.

 

Some dungeon fight mechanics will make 3 manning extremely tough.

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8 hours ago, Undertanker said:

Post that started decent, then flopped.

2 manning?   This isn't retail.  Even 3 manning is iffy.  Healer will go OOM.

For the record, on both Nostalrius/Elysium (old Elysium PvP)

I was able to 2 man BRD, Strat UD, LBRS (not last boss), DM east.

I was also able to 3 man Scholomane, Strat Live, and DM West.

in both cases, we had descent gear (meaning no greens), and maybe 1 or 2 epics (such as BoE bought).

they took hours to complete, but it was possible.

the 2 man was port and holy paladin,

the 3 man was ret, holy, and a smite priest.

 

I do not recommended it. It's. It easy, takes tremendous amount of time/effort.

 

With all of that being said, it's very possible. The original reasoning was we wanted to 5 man all the dungeons with pure Paladins. We did that, but we did other ideas as well.

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On 1/24/2017 at 3:00 AM, Jyash said:

You don't need to feel bad about not knowing your class all the way before grouping with others. This is vanilla and not knowing your class is all apart of the experience. Most of the time people will be happy to give you advice in dungeons. If you are really worried however, it can only be beneficial if you at least put a message in your LFM saying something along the lines of "we are new to our classes, looking for patient people".

I am not worried about not knowing out classes, I just have no desire to group with the jack-holes that swarm around Deadmines LFG while spewing vile hatred (and no, I am not exaggerating). 

I would rather run dungeons with 5 people, once we find a couple more folks willing to take it a bit slower as we enjoy the runs we have not seen in a decade.

Thanks for the response though, I likely would have said something similar if I had come across this post, however in this instance, it's just not the case.

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