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[Addon] FocusFrame

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FocusFrame is an addon that provides focus targeting & frame support similar to the focus system on retail wow.

If you have never used focus before, it's basically a secondary target system that keeps track of a second unit other than the currently targeted unit. Once a focus is set, you can use macros to cast spells on the focus without having to lose your current target.

The focus frame works for both friendly and enemy players.

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Download & more info

https://github.com/wardz/FocusFrame#installation

 

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v0.4 beta

- Added chat commands for changing frame size & lock state. (See README.md)
- Debuffs will now also display stacks.
- Fix re-target when focusing a mob with same name as target.

- Fix border color for debuffs.
- All buff/cast data are now cleared on player(self) death.
- Major performance improvements.

https://github.com/wardz/FocusFrame/releases/tag/0.4

Let me know if there's any issues and I'll fix em asap.

Edited by reflect

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9 минут назад, snawfu сказал:

Possibility to target through the frame without a macro inc?

 

i think u can make it w/ Clique or LUNA

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Works pretty decently. But for warlock, if im killing few mobs with same name, Focus will always be on the one my void is attacking. Which is kinda pointless ;) But this probably cant get fixed so...

 

Would love to see their casts. It only works with default UI with Blizzard casts on, right? 

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/fcast should always prioritze the mob standing nearest your character, but other than that it's not possible to fix :/

The castbar works with non-default UI aslong as it doesn't modify the combat log.

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9 hours ago, Purgelawl said:

Will this create a frame with pfUI?

 

Will test tomorrow when I'm home. Really excited.

No, it will just look like the default blizzard target frame.

I think pfUI creates their own frames instead of skinning the built in frames, so getting it to work with FocusFrame probably won't ever happen.

 

For you modui fans out there, checkout modui-FocusFrame skin by gashole.

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1 hour ago, snawfu said:

it works with PFui but it only creates a normal looking frame.

 

@reflect Any plans/ETA on adding being able to target from the frame?

 

Click on the character portrait and you'll target the focus. If the frame is locked, you'll need to unlock it with /foption lock to make it work. (I'll fix this in next version)

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Sick addon mate, I absolutly love it.

However do you think you can make an option to show HP/mana always and not only on mouse-over?

Thanks in advance!

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first of all, thank you SO much for this. i've been waiting my whole life for this moment.

secondly, in the interest of "perfecting" my UI, is there any chance this could be made compatible with the ClassPortraits addon?

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On 16.2.2017 at 2:45 AM, cultbaus said:

first of all, thank you SO much for this. i've been waiting my whole life for this moment.

secondly, in the interest of "perfecting" my UI, is there any chance this could be made compatible with the ClassPortraits addon?

Edit: This is now built in.

On 19.2.2017 at 4:05 AM, sillywet said:

I have a request! I think it would be super useful to be able  to swap your current target and your focus

You can do that with a simple macro: 

/run local t=UnitName("target") SlashCmdList.TARFOCUS() SlashCmdList.FOCUS(t)

I may add a chat command for it later.

Edited by reflect

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Posting in here so I can find the thread once I get home from work.

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@reflect

On 15/2/2017 at 11:14 PM, Swagkhalifa said:

do you think you can make an option to show HP/mana always and not only on mouse-over?

^bumping this^

Also, if you could make this addon compatible with enemyFrames so that CC effects+duration are shown on the portrait frame, and compatible with DebuffTimers, that would be absolutly amazing.

Hope you can make some of this, if not all, possible. Either way, keep up the good work! :)

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On 21.2.2017 at 1:04 PM, Swagkhalifa said:

@reflect

^bumping this^

Also, if you could make this addon compatible with enemyFrames so that CC effects+duration are shown on the portrait frame, and compatible with DebuffTimers, that would be absolutly amazing.

Hope you can make some of this, if not all, possible. Either way, keep up the good work! :)

I have now added "/foption statustext", but you need to download the version from the frontpage and not the version posted under "Release" page for now.

I will try to add enemyFrames support for next release, but Debufftimers is sadly not possible :(

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@reflect

1 hour ago, reflect said:

I have now added "/foption statustext", but you need to download the version from the frontpage and not the version posted under "Release" page for now.

I will try to add enemyFrames support for next release, but Debufftimers is sadly not possible :(

Wow, thank you so much dude, you're awesome man!

Actually enemyFrames does have its own debuff timer feature also - I don't know if this changes anything?

Anyway, if you can just make the CC effects+duration show on the portrait frame, then that alone would just be magnificent. :)

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В 22.02.2017 в 18:07, reflect сказал:

I have now added "/foption statustext", but you need to download the version from the frontpage and not the version posted under "Release" page for now.

I will try to add enemyFrames support for next release, but Debufftimers is sadly not possible :(

Is it possible(in theory) both those addons work together?

FocusFrame + https://github.com/shirsig/cooldowns.

Cooldowns of focus would be amazing! I asked shirsig, but he didnt respond. Im just curious if this even possible somehow?

Edited by jagonx

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On 22.2.2017 at 3:52 PM, Swagkhalifa said:

@reflect

Actually enemyFrames does have its own debuff timer feature also - I don't know if this changes anything?

I'll look into it, but from what I remember all the enemyFrame debuff timers are very inaccurate.

 

On 23.2.2017 at 0:05 PM, jagonx said:

Is it possible(in theory) both those addons work together?

FocusFrame + https://github.com/shirsig/cooldowns.

Cooldowns of focus would be amazing! I asked shirsig, but he didnt respond. Im just curious if this even possible somehow?

Yes it is possible. You just need to check if the caster name in the combat log matches current focus name.

Next version of FocusFrame should make addon integration a lot easier as I have rewritten most of the focus data stuff  into an API that other addons can access.

Edited by reflect

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