Revo 34 Report post Posted March 5, 2017 >7k players online at once sucks anyway 0 Share this post Link to post Share on other sites
mytchi3 1 Report post Posted March 5, 2017 I fail to see the difference between 10k pop and 4k pop at lvl 60. I play at random times eu 6pm till 5 am and at times pop is 3k less but allbfrm spots are taken. Winterspring, felwood,azshara, blasted lands, burning steppes all taken. More pop just increases the number of people there. So for me i loved the nostalrius 13k pop online. 0 Share this post Link to post Share on other sites
Bambin 0 Report post Posted March 5, 2017 fucking the queue, 0 Share this post Link to post Share on other sites
raxer 0 Report post Posted March 5, 2017 its ridiculous.... cantplay on weekends, as i am weekend player only. this server now fails cuz is to overpopulated 0 Share this post Link to post Share on other sites
Applejax 2 Report post Posted March 5, 2017 Join us on the Zeth server! 0 Share this post Link to post Share on other sites
raxer 0 Report post Posted March 5, 2017 i mean i like when there is 5k people running around..its easy to enjoy and find groups for every dungeon+quest... i think 2k is too low. fix the queue!!! 0 Share this post Link to post Share on other sites
AWMozart 0 Report post Posted March 5, 2017 I don't mind a 5 or 10 min queue when I'm logging in if it somehow promotes server stability, or if it somehow aids the team running the server for us. Unfortunately with the amount of disconnects I think most of us experience I can see it causing huge problems for anyone who want to run instances regularly or, heaven forbid, do a raid; as we will always have a percentage of the group waiting in queue to get back in. 0 Share this post Link to post Share on other sites
Plumpfoliage 0 Report post Posted March 5, 2017 Log on to que timer, run to the store for doritos and mtn dew and by the time you get back, you'll be able to play. Problem solved. 0 Share this post Link to post Share on other sites
Crixx 2 Report post Posted March 6, 2017 13 hours ago, AWMozart said: I don't mind a 5 or 10 min queue when I'm logging in if it somehow promotes server stability, or if it somehow aids the team running the server for us. Unfortunately with the amount of disconnects I think most of us experience I can see it causing huge problems for anyone who want to run instances regularly or, heaven forbid, do a raid; as we will always have a percentage of the group waiting in queue to get back in. that shouldn't be a problem since there still is the 3min grace timer to reconnect and pass the queue. 0 Share this post Link to post Share on other sites
smokeit 26 Report post Posted March 6, 2017 Having a great time in Zk :D 0 Share this post Link to post Share on other sites
koseku 2 Report post Posted March 6, 2017 is this how you get consoled? 0 Share this post Link to post Share on other sites
AWMozart 0 Report post Posted March 8, 2017 On 3/6/2017 at 0:38 AM, Crixx said: that shouldn't be a problem since there still is the 3min grace timer to reconnect and pass the queue. Is this something implemented in the last day or so? I had to queue to get back in but I might have been longer than 3 minutes trying to get reconnected. In any case I saw the announcement that the queue was to address the ddos attacks, and since they did so, things seem to be much much smoother; On my day off I played for something like 8 hours straight with one blip which is better performance than I get from retail. 0 Share this post Link to post Share on other sites
AWMozart 0 Report post Posted March 8, 2017 On 3/5/2017 at 0:39 PM, Plumpfoliage said: Log on to que timer, run to the store for doritos and mtn dew and by the time you get back, you'll be able to play. Problem solved. True enough. I'm not nearly fast enough to make it to the store in time. I do, however have enough time to make a coffee, check the weather forecast, complain about the rain, and get the days rolling done. Life in the fast lane. 0 Share this post Link to post Share on other sites