Vasagi 0 Report post Posted March 26, 2017 Just attempted the event on Elysium. J'eevee spawned correctly but when he created the bell, wheel, and candle they were not visible. Event also ended after killing the first wave of imps. Was able to re-start the event and same results the second time. Checking to see results of others' attempts. 0 Share this post Link to post Share on other sites
Almighty 0 Report post Posted March 26, 2017 INTERESTING , Yes off topic but another warlock class quest 'Suppression' Is missing, it's part of a chain with two prequests 'The prison's Binding' and ' The Prison's Casing' I've completed both prequests ( DM PATCH for satyr blood ) But followup quest won't show. 0 Share this post Link to post Share on other sites
Halens 0 Report post Posted March 26, 2017 Same as you described happend with me at ZK server, I can't see the candles and stuff and event failes because I can't click them. Tried to see if I could summon the horse anyway, but did not work. 0 Share this post Link to post Share on other sites
Shadowveil 0 Report post Posted March 26, 2017 yep buddy of mine on ZK exactly same issue after first set of imps no candles etc. 0 Share this post Link to post Share on other sites
Vasagi 0 Report post Posted March 26, 2017 Created a bug report for this - here. Please up-vote to hopefully draw more attention to get this fixed sooner! 0 Share this post Link to post Share on other sites
Lifealert 19 Report post Posted March 27, 2017 Works fine on anathema :^) 0 Share this post Link to post Share on other sites
Ithiell 0 Report post Posted March 28, 2017 (edited) Warlock Dreadsteed and Paladin Charger aren`t suppose to be out till patch 1.4 (AV). I talked to a Elysium staff on Discord regarding why the Charger has been released, while the Dreadsteed has not. The reply was "Somehow the paladin mount has slipped through the cracks". So, the Paladin mounts aren`t suppose to be out either. Hopefully they add the Dreadsteed aswell, otherwise would be a bit unfair. Edited March 28, 2017 by Panzersjokk 0 Share this post Link to post Share on other sites
Hamblin 0 Report post Posted March 28, 2017 Quick update for you here -- Both the Paladin and Warlock quests were not supposed to be released until patch 1.4. The Warlock quest was bugged to the point it could not be completed, but the Paladin quest was not, and players were able to complete it. None of the staff want unfair scenarios presented to the players. We are aware of this issue, and will be correcting it shortly. Thanks for your patience! 0 Share this post Link to post Share on other sites
Suzaxe 0 Report post Posted March 28, 2017 How will you be correcting it? By allowing warlocks to complete it aswell or do you plan on removing the paladin mounts? 0 Share this post Link to post Share on other sites
Ithiell 0 Report post Posted March 28, 2017 23 minutes ago, Suzaxe said: How will you be correcting it? By allowing warlocks to complete it aswell or do you plan on removing the paladin mounts? Hopefully by adding Dreadsteed. After people saw Paladin charger, many people spent a lot of money on completing the warlock quests... 0 Share this post Link to post Share on other sites
Vasagi 0 Report post Posted March 28, 2017 7 hours ago, Hamblin said: Quick update for you here -- Both the Paladin and Warlock quests were not supposed to be released until patch 1.4. The Warlock quest was bugged to the point it could not be completed, but the Paladin quest was not, and players were able to complete it. None of the staff want unfair scenarios presented to the players. We are aware of this issue, and will be correcting it shortly. Thanks for your patience! Thank you for the response! Hopefully an announcement will be made indicating whether the correction results in Paladins no longer being able to do their quest or Warlocks now being able to do theirs. While it goes against the vanilla progression, I believe allowing locks to complete their quest early would make the most sense (and the most fair) as Paladins have been able to do so already. Plus I'm tired of getting passed by all these epic mounts! 0 Share this post Link to post Share on other sites
Crysthal 3 Report post Posted March 29, 2017 Shit been busy all week doing the pre quests and now that D: 0 Share this post Link to post Share on other sites
Lorilay 12 Report post Posted March 29, 2017 They disabled the spell for paladins that completed the quest. No mounts for anyone! 0 Share this post Link to post Share on other sites
Ithiell 0 Report post Posted March 29, 2017 (edited) Well, no mounts for everyone is fair. Paladins can now complete their quest, but not use their Charger ability. What is NOT fair, is that by completing their Charger quest, Paladins get 150 riding skill. Now they just complete the chainquest, and buy a epic mount for 80g. Is this fair? Edited March 29, 2017 by Ithiell 0 Share this post Link to post Share on other sites
Obernon 0 Report post Posted March 30, 2017 My question is that will the event work if we've already gotten to the point of DM or will we have to do everything again? Guildy of mine has all the reuseables and tried the event which obviously failed. If I am on the final part of the quest will I be able to use his reagents when the patch comes out? Thanks. 0 Share this post Link to post Share on other sites
smokeit 26 Report post Posted March 30, 2017 Fuck :( that means I could've sold my pristine black diamonds for better prices @ 1.4 patch :( 0 Share this post Link to post Share on other sites
Vasagi 0 Report post Posted April 1, 2017 On 3/30/2017 at 3:51 AM, Obernon said: My question is that will the event work if we've already gotten to the point of DM or will we have to do everything again? Guildy of mine has all the reuseables and tried the event which obviously failed. If I am on the final part of the quest will I be able to use his reagents when the patch comes out? Thanks. I would assume he will be able to start the event for you. I've also already purchased the materials and have several guildmates in line to help out. No idea why this wouldn't work as it did on retail. 0 Share this post Link to post Share on other sites
thecrazyscot 16 Report post Posted April 4, 2017 Has anyone tried it and gotten it to work since the last post on here? I had just made a ticket on Darrowshire asking if it worked or not and got a reply from a gm named Perembula who said "from my information it is available on Darrowshire". So I'm hoping somebody has tried it recently and had it work. 0 Share this post Link to post Share on other sites
Hamblin 0 Report post Posted April 4, 2017 35 minutes ago, thecrazyscot said: Has anyone tried it and gotten it to work since the last post on here? I had just made a ticket on Darrowshire asking if it worked or not and got a reply from a gm named Perembula who said "from my information it is available on Darrowshire". So I'm hoping somebody has tried it recently and had it work. Hello! I understand your concern regarding this, but you seem to be mistaken. These two mounts were disabled on Zeth'Kur and Elysium because they are on patch 1.3, but the mounts are released on 1.4. Darrowshire is much more progressed patch-wise, and is definitely beyond 1.4. I hope this clears things up for you! Again: Zeth'Kur - mounts disabled Elysium - mounts disabled Darrowshire - mounts enabled Anathema - mounts enabled 0 Share this post Link to post Share on other sites