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Raviolipls

Judgement of Justice

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What exatcly means "preventing enemies from fleeing" ?

I remember how it worked on TBC. It didn't allow to move faster than 100% of movespeed.

But here it doesn't anything. Ferals run like Usain Bolt. Rogues with Sprint - same. Mount speed doesn't get affected too.

What is does then?

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Think Murlocs.

You remember Murlocs don't you?

You know how they try to run off and pull an aggro train back to you once they hit 40% Health?

Judgement of Justice prevents them from Fleeing when they would ordinarily Flee.  You'll still see the "flees in fear" message in the chat window, but the mob won't go anywhere, so you won't have to chase them down to finish them off.

THAT.

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19 hours ago, Roxanne Flowers said:

That's because Players never Flee ... they simply Advance To The Rear.

Wouldn't it be something though...players never being able to run from you again...stupid hunters kiters...

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