Rocki 0 Report post Posted October 11, 2017 So, went BWL today on Elysium. Human with 2H sword, skilled up all the way to 305, 7% hit from gear. Still got misses with BT and Execute. Am I missing something, or did something behind the scenes change that causes a need for more than 7% hit with 305 weapon skill? I only started noticing this a few weeks ago, not sure how long it's been going on. 0 Share this post Link to post Share on other sites
Storfan 24 Report post Posted October 12, 2017 BT doesnt require weapons and thus isnt affected by the +hit provided by weapon skill. I think the same applies to Execute but I'm not sure. 0 Share this post Link to post Share on other sites
levran 146 Report post Posted October 12, 2017 Chance to miss cannot be less than 1%. 0 Share this post Link to post Share on other sites
Storfan 24 Report post Posted October 12, 2017 15 minutes ago, levran said: Chance to miss cannot be less than 1%. Correct, although noone said it did either. 0 Share this post Link to post Share on other sites
getintouch 0 Report post Posted October 12, 2017 I'm also missing a lot of special attacks ( mortal strikes f.e. ) with 5 % hit in PvP. Never had that issue on a server before or at least not by such a high amount.. it definetly seems kind of fishy to me.. 0 Share this post Link to post Share on other sites
Storfan 24 Report post Posted October 12, 2017 2 hours ago, getintouch said: I'm also missing a lot of special attacks ( mortal strikes f.e. ) with 5 % hit in PvP. Never had that issue on a server before or at least not by such a high amount.. it definetly seems kind of fishy to me.. Are you sure those are misses though and not simply dodges or parry? Do you have the logs to back it up? 0 Share this post Link to post Share on other sites
Rocki 0 Report post Posted October 12, 2017 11 hours ago, Storfan said: BT doesnt require weapons and thus isnt affected by the +hit provided by weapon skill. I think the same applies to Execute but I'm not sure. Execute does require a weapon. So basically, even though the human racial gives me a reduced hit cap, I still need to get 9% hit in order to not miss. 10 hours ago, levran said: Chance to miss cannot be less than 1%. Is that 100% sure though? With my 9%+ hit DW setup, I have yet to notice a miss that isn't an autoattack. Likewise, with 7% and 2H, I have not seen a single miss other than BT and Execute. 0 Share this post Link to post Share on other sites
Kolmar 3 Report post Posted October 12, 2017 1. Only spells have a permament 1% chance to resist, meele has no such thing and you can completely cap your miss chance. 2. Storfan is correct in that Bloodthirst does not require a meele weapon to use, and thus your 305 weapon skill does not get applied to it and you need 9% hit to fully cap bloodthirst. It's the same for Execute at the moment because of a bug, it doesn't check for your weapon when it gets used and so it doesn't check for weapon skill, which ends up with the 9% hit cap. 3. On most servers the PvP hit cap would be 5%, however Elysium changed the hit-cap formula a few weeks ago. This change seems to have affected PvP, raising the cap from 5% to 5.6%, so you effectively need 6% now to cap yourself for PvP. You can test this out yourself by going to Karazhan and spamming hamstring on the level 60 mobs there at 5% hit with combat log enabled, you will see some of your hits miss. 0 Share this post Link to post Share on other sites
Vollfos 2 Report post Posted October 13, 2017 sadly legacy logs is fucked up but, i could have you even show how warriors with less then 9% hit ( 5% +human and OEB) misses Execute/BT and there were even misses with WW on it in MC it seems that only a few weaponskill points even count for other Abilities aswell :) get 9% hit , Most good items in MC/ BWL have hit on it anyways 0 Share this post Link to post Share on other sites
getintouch 0 Report post Posted October 13, 2017 17 hours ago, Storfan said: Are you sure those are misses though and not simply dodges or parry? Do you have the logs to back it up? yeah I'm 100% sure it were misses. Don't have the logs yet but shouldn't be a problem to get them. 12 hours ago, Kolmar said: 1. Only spells have a permament 1% chance to resist, meele has no such thing and you can completely cap your miss chance. 2. Storfan is correct in that Bloodthirst does not require a meele weapon to use, and thus your 305 weapon skill does not get applied to it and you need 9% hit to fully cap bloodthirst. It's the same for Execute at the moment because of a bug, it doesn't check for your weapon when it gets used and so it doesn't check for weapon skill, which ends up with the 9% hit cap. 3. On most servers the PvP hit cap would be 5%, however Elysium changed the hit-cap formula a few weeks ago. This change seems to have affected PvP, raising the cap from 5% to 5.6%, so you effectively need 6% now to cap yourself for PvP. You can test this out yourself by going to Karazhan and spamming hamstring on the level 60 mobs there at 5% hit with combat log enabled, you will see some of your hits miss. this would explain it I guess. Anyone can confirm this by looking at the source code? 0 Share this post Link to post Share on other sites
Vollfos 2 Report post Posted October 13, 2017 it was an official statement from the guy who rescripted it in the core about 6 -8 weeks ago 0 Share this post Link to post Share on other sites
Vollfos 2 Report post Posted October 13, 2017 so we already had the proof 0 Share this post Link to post Share on other sites
getintouch 0 Report post Posted October 13, 2017 28 minutes ago, Vollfos said: it was an official statement from the guy who rescripted it in the core about 6 -8 weeks ago good to know, thanks. rip the dream of playing with 8% hit unbuffed 0 Share this post Link to post Share on other sites
Storfan 24 Report post Posted October 13, 2017 46 minutes ago, getintouch said: good to know, thanks. rip the dream of playing with 8% hit unbuffed Honestly, it's not like +hit gear is in short supply though. 0 Share this post Link to post Share on other sites
Undertanker 88 Report post Posted October 14, 2017 On 10/12/2017 at 7:38 AM, getintouch said: I'm also missing a lot of special attacks ( mortal strikes f.e. ) with 5 % hit in PvP. Because you need 6%? 0 Share this post Link to post Share on other sites