whitenoise 0 Report post Posted November 14, 2017 While leveling, someone explained to me to go 3/3 SotC > Judge 1x SotC> buff SoR and judge SoR until dead. Their reason being the SotC debuff on the target increases holy damage done. Is this what I should be doing? 0 Share this post Link to post Share on other sites
Bobblz 0 Report post Posted November 15, 2017 Get a 2H wep and just usw SotC until they are dead. If you get a rly slow one (>3.6) judge SotC and usw SoC (req. lvl 20). It proccs 7 Times a minute => Slow wep = more proccs 0 Share this post Link to post Share on other sites
whitenoise 0 Report post Posted November 15, 2017 Okay cool, thanks! I’m level 20 right now, working on the mace quest. My current weapon is 3.7–so basically just buff sotc and auto attack, yes? 0 Share this post Link to post Share on other sites
Bobblz 0 Report post Posted November 15, 2017 That's a very slow wep. Go for this: 1. Judge SotC 2. Keep Seal of Command up until your enemy died. Wep speed of 3.7 meens a SoC proc chance of ~43 % per hit. In the end its all about personal preference. Just using SotC will do around the same dps and saves some mana for healz. Greets and good luck! 0 Share this post Link to post Share on other sites
killerduki 54 Report post Posted November 18, 2017 On 11/15/2017 at 5:01 PM, Bobblz said: Get a 2H wep and just usw SotC until they are dead. If you get a rly slow one (>3.6) judge SotC and usw SoC (req. lvl 20). It proccs 7 Times a minute => Slow wep = more proccs I am afraid this is not correct explanation about SoTC , ill explain why is that: SoTC in bugged servers did increase Damage each swing instead of decreasing , some of these servers didn't decrease it's damage and was still doing fast swings, in Elysium this is fixed and it decrease the Damage when you use SoTC , which mean your DPS will be too low. That how it used to work in broken Private servers like Kronos , Feenix,Nostalrius , mainly because everything was broken with Paladin Abilities. Unforunately this wont work in fixed Paladin Servers like Elysium and Original WoW . SoR with JoTC do more dps than SoTC , SoC also do more dps than SoTC. SoR and SoC can do procs too with project where Paladin Abilities work (like Elysium and Original WoW) , but in projects like Kronos none of these proc or work properly. On 11/15/2017 at 11:04 PM, Bobblz said: That's a very slow wep. Go for this: 1. Judge SotC 2. Keep Seal of Command up until your enemy died. Wep speed of 3.7 meens a SoC proc chance of ~43 % per hit. In the end its all about personal preference. Just using SotC will do around the same dps and saves some mana for healz. Greets and good luck! Judge Seal of Comand when target get Stun , you can 1 shot anyone with that. /Kind regards Killerduki 0 Share this post Link to post Share on other sites
Bobblz 0 Report post Posted November 18, 2017 Hey there, are you sure about SotC is fixed? It increases my dmg / hit Greets 0 Share this post Link to post Share on other sites
killerduki 54 Report post Posted November 19, 2017 14 hours ago, Bobblz said: Hey there, are you sure about SotC is fixed? It increases my dmg / hit Greets It is fixed, you will see big difference between this Project and Kronos. Even tho it is not 100% Vanilla scripted to reduce each swing (it is quite impossible to make it 100% accurate), it is by far closest here according to Videos finding from Vanilla times . So unlike Kronos,Nostalrius,Feenix or whatever project you were before , this project have this Ability fixed. /Kind regards Killerduki 0 Share this post Link to post Share on other sites
Bobblz 0 Report post Posted November 19, 2017 Nice to know. Thanks for the information! I will use SoC now. Greets 0 Share this post Link to post Share on other sites
killerduki 54 Report post Posted November 20, 2017 14 hours ago, Bobblz said: Nice to know. Thanks for the information! I will use SoC now. Greets SoC didn't work properly in other projects like Kronos,Feenix,Nost because Mobs had Holy Resistance , the Ability did not scale with Spell Damage , It was not ignoring the Armor from Mobs , it was based of Spell Crit instead Melee Crit. Everything was fixed in this Project and in Original such bugs does not exist. So you can easy 1 shot things here using SoC and JoC. /Kind regards Killerduki 0 Share this post Link to post Share on other sites
Roidrage 0 Report post Posted November 22, 2017 On 2017-11-20 at 5:01 AM, killerduki said: SoC didn't work properly in other projects like Kronos,Feenix,Nost because Mobs had Holy Resistance , the Ability did not scale with Spell Damage , It was not ignoring the Armor from Mobs , it was based of Spell Crit instead Melee Crit. Everything was fixed in this Project and in Original such bugs does not exist. So you can easy 1 shot things here using SoC and JoC. /Kind regards Killerduki What is Original? a server/project? 0 Share this post Link to post Share on other sites
Maderek 0 Report post Posted November 28, 2017 On 11/19/2017 at 10:01 PM, killerduki said: SoC didn't work properly in other projects like Kronos,Feenix,Nost because Mobs had Holy Resistance , the Ability did not scale with Spell Damage , It was not ignoring the Armor from Mobs , it was based of Spell Crit instead Melee Crit. Everything was fixed in this Project and in Original such bugs does not exist. So you can easy 1 shot things here using SoC and JoC. /Kind regards Killerduki Leveling with a new Pally, and Rank 1 SotC is still bugged on this project, it deals additional damage per swing rather than decreased damage. Not sure if this fix only applied to other ranks. 0 Share this post Link to post Share on other sites
Maderek 0 Report post Posted November 29, 2017 Rank 2 is also bugged (SotC), gives higher attack amounts rather than lower, in addition to increased attack speed. On this project, was only max rank fixed? 0 Share this post Link to post Share on other sites