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Shaylin

[Discussion]Best race/faction/spec for Warrior (Non Tanking)

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Hey all, 

 

I know this is one of "those" threads, but would love to see what you have for input on race/faction/spec for warrior (non tanking) and the pros and cons of each.

 

Fury leveling? 2h fury? Arms?

 

We have seen all of these discussions before, but for those of us that are joining or never played vanilla warriors before. Let's get a discussion going on what your favorite is and why, min/max doesn't matter and the pros and cons for each.

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I haven't looked extensively into this, but I think that an Orc would be your best choice for a dps warrior. They have their racial ability Blood Fury (Increases base melee attack power by 25% for 15 secs, reduces incoming heals by 50% for 25 secs / 2 min cd). Although it is important to note where it says base melee attack power, kinda makes it not as great as if it were total ap (but I suppose that'd be rigged then).

Additionally they get a +25% chance to resist stun effects from their other racial: Hardiness.

 

Alternatively there are trolls which have their racial which is Berserking: Increase attack speed by 10%-30% depending on your current hp percentage (100% health = 10% attack speed) and they also can maintain 10% of their health regeneration during combat, but tbh I don't think that's really going to save you. I'd much rather a +25% chance stun resist any day over 10% sustained health regeneration considering the hp regen is really low compared to how much damage a player/creature can do to you in the same amount of time.

 

The alliance don't really gain any combat benefits that would be great for a dps warrior. Night Elves have a passive bonus dodge chance (1% I think), humans can significantly improve their stealth detection (take that, rogues =_=) and gnomes can remove movement impairing effects.

 

In terms of appearance I feel like orcs best suit it as well. I believe that blizzard designed them to be warriors (especially considering the orcish culture and their activity throughout previous warcraft games).

 

 

 

I guess what I'm trying to say is I like Orcs best as a dps Warrior.

 

 

EDIT: I usually don't play as a warrior so I can't comment on the feasibility of any talent builds.

Edited by Alumian

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Yea it all depends on the way you play to, as stupid example night elfs are amazing in PvP.

While dwarfs are great tanks but the only offensive are the orcs.

Human traits doesn't do sh*t...

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You dont think the human racials are worth it? that rep gain though is nice.

 

 

Kind of a downer that Alliance doesn't have any decent racials for PVP, although the perception trait is nice.

 

I always went arms leveling because I felt it was faster because of the non spikiness that was fury. Lots of people say fury to 40 is faster then switch to arms at 40 for Mortal Strike and so on..

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Rep bonus is always nice aldo does it not compare against the other racial bonuses in the game.

Don't blame shadowmeld and +1% to dodge to quickly on being bad for pvp.

Saved me more times then not.

 

Fury is amazing, "if" you got enough hit...

 

btw if you wanna see them all: http://vanilla-wow.wikia.com/wiki/Racial_trait

Edited by Theo1143

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For your second question about leveling, see topic:

 

https://elysium-project.org/forum/index.php?showtopic=21792

 

See my post a bit down on the thread, I provide talents broken down into stages rather than listing a level 60 talent tree as well as reasons these are chosen.   Provide information on weapon availability once you hit 40 and go Arms for Mortal strike til 60.  Only requires 2 respecs, 3 if you get Stoneslayer or Warmonger sword mid 40's.

 

 

I think that an Orc would be your best choice for a dps warrior.

 

The alliance don't really gain any combat benefits that would be great for a dps warrior.

 

Horde:

 

Orc for +5 Ax skill. coupled with the racial mentioned before.  You'll have less loot competition if focusing on ax weapons as well compared to rogues and UD/Troll warriors who would also appease to swords.

 

Troll Beserking is good but you will need to buy Edgemasters or atleast a Maledeth offhand sword and can time your cooldown on fights that have raid damage/cleaves so you pop it with lower HP for more attack speed.  Not all fights have raid damage so you would be stuck with 10% at best on some fights.  They make for good off tanks (if a fight requires a dps to tank) as well due to this racial to push out a lot of heroic strikes fast, especially if you have Eskander's right claw proccing + Flurry + Racial trait.

 

Alliance:

 

Human is the best for the +5 swords/Maces skill.  Some of the most sought after weapons are Swords or Maces, and expect to pass Crul'Shrok to a NE/Gnome who made their mistake at level 1 and now has to use Edgemaster Handguards to compete for top dps.

 

Depending on the server coding, +5 skill will help base hit (or chance to miss how ever you wanna look at it), and a small bit of crit, and what not.  But that isn't the biggest thing.  What is most important is that all your white hits on a boss have a 40% chance to be a glancing blow, and reducing the damage that white hit does by 30% if you have 300 weapon skill.  Effectively causing you to average only 88% of your expected white hit damage after factoring in crit chances and what not. Each +weapon skill point will reduce the damage reduction penalty (does not reduce the chance of it being a glancing blow however).   So your white hit damage goes up, and therefore your rage regeneration goes up as well = more DPS.

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Side noted why someone goes for human and others not, when you at 60 and play as a arms warrior you don't need it.

But while playing like a furry warrior every extra hit matters cus of the dual wielding...

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For your second question about leveling, see topic:

 

https://elysium-project.org/forum/index.php?showtopic=21792

 

See my post a bit down on the thread, I provide talents broken down into stages rather than listing a level 60 talent tree as well as reasons these are chosen.   Provide information on weapon availability once you hit 40 and go Arms for Mortal strike til 60.  Only requires 2 respecs, 3 if you get Stoneslayer or Warmonger sword mid 40's.

 

 

 

Horde:

 

Orc for +5 Ax skill. coupled with the racial mentioned before.  You'll have less loot competition if focusing on ax weapons as well compared to rogues and UD/Troll warriors who would also appease to swords.

 

Troll Beserking is good but you will need to buy Edgemasters or atleast a Maledeth offhand sword and can time your cooldown on fights that have raid damage/cleaves so you pop it with lower HP for more attack speed.  Not all fights have raid damage so you would be stuck with 10% at best on some fights.  They make for good off tanks (if a fight requires a dps to tank) as well due to this racial to push out a lot of heroic strikes fast, especially if you have Eskander's right claw proccing + Flurry + Racial trait.

 

Alliance:

 

Human is the best for the +5 swords/Maces skill.  Some of the most sought after weapons are Swords or Maces, and expect to pass Crul'Shrok to a NE/Gnome who made their mistake at level 1 and now has to use Edgemaster Handguards to compete for top dps.

 

Depending on the server coding, +5 skill will help base hit (or chance to miss how ever you wanna look at it), and a small bit of crit, and what not.  But that isn't the biggest thing.  What is most important is that all your white hits on a boss have a 40% chance to be a glancing blow, and reducing the damage that white hit does by 30% if you have 300 weapon skill.  Effectively causing you to average only 88% of your expected white hit damage after factoring in crit chances and what not. Each +weapon skill point will reduce the damage reduction penalty (does not reduce the chance of it being a glancing blow however).   So your white hit damage goes up, and therefore your rage regeneration goes up as well = more DPS.

Yeah I was reading your other thread about leveling and such. Very well thought out and put into a nice perspective. Maybe make a full fledged guide if you get the chance? Seem very knowledgeable in your warrior abilities/leveling and such.

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Thanks for the nod.

 

I'll leave the DPS guides to the Fury Warriors to do.  They'll make them soon enough.

I think my end game goal is to go DPS obviously to level up and then hopefully tank once I get to 60. Either way though, you have a wealth of knowledge that I'm sure we would all love to read over and pick your brain about.

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My final character and my true love in Vanilla was a Warrior, and even though I tanked for the most part, I really did enjoy Fury. Back when I first started (Place holder T1 gear, and the very old talent trees of Hunters with Lacerate) I thought Warriors could only tank, but as I met more players I learned pretty quickly that it wasn't that Warriors couldn't DPS, it was just that early on they were really the only tanks and were the only main tanks late game, even if Druids and Paladins could off tank with the new talents and balancing. The guilds that did have enough Warriors to have some as DPS had really awesome ones, and sometimes even the tanks got to try their hand at it: https://www.youtube.com/watch?v=apgkI-0tOB4

 

Orcs and Trolls are probably best, but if you're doing PVE, don't discount the various resistance or weapon skill points you get from other races, such as Human or Dwarf, as those can help you in ways you didn't really assume. The Night Elf resistance is less relevant, but the extra dodge is never bad if you plan to tank. 

 

Other things to consider is that as a tank you do get a good share of loot, however, some of the dps loot you might want isn't always going to be plate. Sometimes tanking gear isn't even plate, but that is rare. As for leveling you can do either Arms or Fury, while still tanking dungeons if you know what you're doing, as in non-raid content you can tank pretty reasonably without being specced into it. 

 

Oh, and one thing to note, being a Warrior in the leveling process can be painful. It's not always bad, but it's a slog as you are a very gear dependent class, so don't necessarily base your first impression on what can potentially be a nightmare at times, as it does get better, and when it does, it's amazing. 

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Got another question that a little bit related, not 100% but didnt want to make a new topic.

 

I've been looking around for pretty much all info that ive been able to find about 2h warriors. I know we had an arms warrior in the guild i was in vanilla that did decent, but iirc he did some change in bwl and I think it might have been to 2h-fury. My own warrior at 60 I dont remember that much from tbh(mained mage).

 

But as I said, I've been looking around. Last night at work I was googling some and came to the feenix forum. There 2h wasnt viable because slam only could be used infront of boss, and also they seemed to have some rage issue. Think 1 of the guys talked about from 650ish dps on feenix compared to 950 on retail back in the days with same gear.

 

So my question is, did nostalrius have any of these issues? Personally I'm planning to either tank or play some 2h build if somewhat viable(and offtank if necessary), but if these bugs are there it might bore me. I used to love slam build, now I cant even remember what talents I used to use. 

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Assuming you have windfury, then 2h in general is worse than dw on single target, though it's much better for cleaving фекал. If you manage to get a something like a bonereaver's with the 1.10 proc, then there's actually not much of a comparison to be had, it blows away anything that isn't from naxx.

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and the bugs I mentioned, did the stuff work like they should on old nost? Dont think I ever played warrior there

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2h the only truly viable pve weapon is BRE on horde.

For races you guys have so much crap info in here its painful. If you don't know anything then don't post.

For war dps the hands down choices are orcs and humans due to the +5 weapon skill radials. They roughly pen out to a 5℅ dps boost and considering all 3 skills have very strong weapons available you would be foolish to not go orc or human if you are a try hard.

The 5℅ bonus gradually diminishes down once you get full aq and some naxx gear due to having so much rage available that you can heroic strike very often, which takes glancing off the table for your MH which decreases the value of +weapon skill. Even in the diminished scenario it's still the top radials, and blood fury is useful in situations where you know you won't take dmg such as cthun burn phase.

Keep in mind this is a pure pve perspective. Orcs do fairly well in both since warriors have multiple fear breaks and stun resist is nice. Alliance side perception is OK but escape artist is the clear winner.

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Could a human be a viable main tank or is that dominated by Night elf for alliance? I did not mean to hijack thread just did not want to make thread discussing the difference in Swords/Maces vs a 1% Dodge chance. I just want to know if as a human warrior I can compete for a main tank slot.

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Weapon skill is really good in vanilla, human racial is very decent for threat generation. Some bosses hit so hard that you generate a lot of rage from damage taken and enables you to spam heroic strike all the time, in that case human racial is kinda useless. However, some fights you are not rage capped and human racial provides a significant threat boost.

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Could a human be a viable main tank or is that dominated by Night elf for alliance? I did not mean to hijack thread just did not want to make thread discussing the difference in Swords/Maces vs a 1% Dodge chance. I just want to know if as a human warrior I can compete for a main tank slot.

Really, unless you're pushing for bleeding-edge progression, it does not matter what race you are. The difference is not game-breaking. You won't get kicked from a raid for not being a certain race.

 

When I roll my Warrior, I'm rolling Gnome, because the idea of a tiny tank is hilarious.

Edited by gotmilk0112

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Assuming they fix rage generation human is by far the best since you will output the most threat. Weapon skill is even better for tanks since you turn that bonus extra dmg into even more threat with def stance + defiance.

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For raiding on horde nothing beats Orc due to axe skill and blood fury, orcs are also great for PvP and in some PvE encounters due to stun resist racial. Undead could be a choice if you wanna purely PvP as they have forsaken will. Being troll for eskhandar is bullshit, if you wanna pump out fast heroics you will use a 1.3 dagger, period. This is not discussable, the only situation I see troll berserking racial be a prime choice is if you are a caster. Tauren? Pick if you wanna tank.

 

Humans for raiding cuz of weapon skill. Night elf do not really have any excelling racials, maybe shadowmeld for pvp at best. Dwarves makes good tanks because of stoneform. Gnomes is the prime choice if you wanna PvP as they have escape artist.

Edited by Zuat

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Everyone who is not rolling Human alliance side is doing it wrong. IF you compare weapons after BWL all the best weapons in game are swords. Maces and axes are kind a equal second, guess what you have the skill for maces too. Reputation gain is nice bonus.

 

For Horde its hands down Orc. If timed perfectly berserking can bring trolls close but it's still worse. Bloodfury + axe skill are both great for outputting more dps and Hardiness never hurts if the boss has some stun mechanic.

 

This is of course for min-max. You can still play fury warrior in top guild's and top pvp without the best race. Because skill is above all of the racials.

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