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Hello,modernist,I appreciate the work you have done and the time you invested in this.I use your UI heavily with slight modifications though.You mentioned in your first thread on nost forums you can make your minimap squared.That line of code still works however the tracking frame is not skinned as the time frame.Also Would like a way to hide the location text on minimap and the performance button.See pic for details.

http://imgur.com/a/zYEuc

Also,is there a way to make click thru nameplates?Like with right click only?

Thank you.

Edited by Ryofu
Forgot to add question.

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10 hours ago, Ryofu said:

Hello,modernist,I appreciate the work you have done and the time you invested in this.I use your UI heavily with slight modifications though.You mentioned in your first thread on nost forums you can make your minimap squared.That line of code still works however the tracking frame is not skinned as the time frame.Also Would like a way to hide the location text on minimap and the performance button.See pic for details.

http://imgur.com/a/zYEuc

Also,is there a way to make click thru nameplates?Like with right click only?

Thank you.

You can hide all these things with MoveAnything by doing this: 

1. Open MoveAnything settings 
2. hover over whatever you want to hide/move and look what it's name is.
3. Then type "/move WhateverTheFrameIsCalled" (Case sensitive), if you wrote it correctly the frame should be lit up with a gray frame now.
4.  Scroll down to the bottom of the MoveAnything settings if it's a custom frame and tick "hide" box, if its not a custom frame then look for it elsewhere in the settings and tick the "hide" box.

Edited by Cruzix

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14 hours ago, modernist said:

feel free to suggest features.

Added a few requests to your github regarding the raid frames :)

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7 minutes ago, Nelythia said:

Someone else having issues downloading the recent version from github?

 

Download fails everytime at like 50%

Works fine for me, just updated an hour ago.

Edited by Cruzix

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I cant close my bag by double click on bags , hm :/ never experienced that. I need to click X every time its little anoyying. Im using onebag addon

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Hey, I've been using your ModUI for a long time now. First of all I'd want to thank you for making such an awesome add0n, and thank you for the continued updates aswell.  :D

Some bugs I found:
A few days ago I didn't have any issue to use the addon RingMenu, now for some reason I get this errormsg:

modSkin error: Invalid frame 'ringmenubutton1'! This object has no modSkin border. 


**I've tried to disable all the elements but it still doesn't work. This happened after I updated to the newer version of ModUI.

I'm not sure if this was already mentioned or not but if you disable Modified Tooltip you won't have the ModUI stats anymore when you hover over the lagbar.

Some suggestions:
(I don't know how hard it is to code these things, so don't get mad at me if I ask for things that are way too hard to do haha  8-) )

* A bag sorting system

* An implemented "MoveAnything" I've noticed all the moveanythings are outdated, and they seem to be quite buggy aswell.

* An easier way to keybind. Where you would fe mouse over your action bar and press the key to keybind it, instead of going trough the options -> keybind struggle.

* For me I really dislike the round minimap, therefore I use SimpleMinimap but since one of your updates I can't see the time anymore. It's not such a bigdeal tho, but when I hover over the "time sun/moon thingy" it doesn't show any stats.

How my UI looks with ModUI.

Edited by Xantiago

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35 minutes ago, Xantiago said:

Hey, I've been using your ModUI for a long time now. First of all I'd want to thank you for making such an awesome add0n, and thank you for the continued updates aswell.  :D

Some bugs I found:
A few days ago I didn't have any issue to use the addon RingMenu, now for some reason I get this errormsg:


modSkin error: Invalid frame 'ringmenubutton1'! This object has no modSkin border. 


**I've tried to disable all the elements but it still doesn't work. This happened after I updated to the newer version of ModUI.

I'm not sure if this was already mentioned or not but if you disable Modified Tooltip you won't have the ModUI stats anymore when you hover over the lagbar.

Some suggestions:
(I don't know how hard it is to code these things, so don't get mad at me if I ask for things that are way too hard to do haha  8-) )

* A bag sorting system

* An implemented "MoveAnything" I've noticed all the moveanythings are outdated, and they seem to be quite buggy aswell.

* An easier way to keybind. Where you would fe mouse over your action bar and press the key to keybind it, instead of going trough the options -> keybind struggle.

* For me I really dislike the round minimap, therefore I use SimpleMinimap but since one of your updates I can't see the time anymore. It's not such a bigdeal tho, but when I hover over the "time sun/moon thingy" it doesn't show any stats.

How my UI looks with ModUI.

I figured out if you go into the modui config in the folder and get rid of the keypress.lua it doesn't give you the ringmenu error anymore

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On 2/1/2017 at 3:05 AM, Ryofu said:

Hello,modernist,I appreciate the work you have done and the time you invested in this.I use your UI heavily with slight modifications though.You mentioned in your first thread on nost forums you can make your minimap squared.That line of code still works however the tracking frame is not skinned as the time frame.Also Would like a way to hide the location text on minimap and the performance button.See pic for details.

http://imgur.com/a/zYEuc

Also,is there a way to make click thru nameplates?Like with right click only?

Thank you.

wow, i had completely forgotten i'd even snuck in the option for a square minimap behind the scenes. that must be pretty old code.

i'll look to updating it and dropping an proper option for it in the menu i guess.

you'll probably have to add custom code to hide the performance bar with the mods you've made for the smaller mainmenubar. i dunno, something like this:

MainMenuBarPerformanceBarFrameButton:SetScript('OnEnter', nil)
MainMenuBarPerformanceBarFrame:SetScript('OnUpdate', nil)
for _, v in pairs({MainMenuBarPerformanceBarFrame:GetRegions()}) do
	v:Hide()
end
20 hours ago, Xantiago said:

Hey, I've been using your ModUI for a long time now. First of all I'd want to thank you for making such an awesome add0n, and thank you for the continued updates aswell.  :D

Some bugs I found:
A few days ago I didn't have any issue to use the addon RingMenu, now for some reason I get this errormsg:


modSkin error: Invalid frame 'ringmenubutton1'! This object has no modSkin border. 


**I've tried to disable all the elements but it still doesn't work. This happened after I updated to the newer version of ModUI.

I'm not sure if this was already mentioned or not but if you disable Modified Tooltip you won't have the ModUI stats anymore when you hover over the lagbar.

Some suggestions:
(I don't know how hard it is to code these things, so don't get mad at me if I ask for things that are way too hard to do haha  8-) )

* A bag sorting system

* An implemented "MoveAnything" I've noticed all the moveanythings are outdated, and they seem to be quite buggy aswell.

* An easier way to keybind. Where you would fe mouse over your action bar and press the key to keybind it, instead of going trough the options -> keybind struggle.

* For me I really dislike the round minimap, therefore I use SimpleMinimap but since one of your updates I can't see the time anymore. It's not such a bigdeal tho, but when I hover over the "time sun/moon thingy" it doesn't show any stats.

How my UI looks with ModUI.

RingMenu error is weird, I've been using it without issue. i've just pushed an update that hopefully patches it. please also make sure you're using the latest version of RM too.

The tooltip issue is being worked on. it also stops showing if you bind the tooltip to the cursor currently.

bag sorting: use CleanUpGUI. i'll probably embed it into modui at some point soon as shirsig has developed it into a library, but in the mean-time you can type "/cleanupbags" and scroll through until the text in the centre says "modbag_inventory_space" then click where on the bag you want the button. this parents it to the bag (specifically, the statusbar the shows bag space).

other stuff is more complex and probably outside the remit of the addon. apparently there's an option for a square minimap buried in the code already which i need to dig up..!

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rudimentary sizing for the raidframes has been added to the options menu in this latest version too:

W1ml.gif

i'll be looking at refining and fine-tuning sizing, spacing and arrangement options for them in the near future but this is a nice start.

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On 1/31/2017 at 3:24 PM, Nelythia said:

So..

Could you add something to disable the custom pvp frames? ^^

 

Unfortunately still broken for me.

They're super huge when joining the first BG and after I made them smaller or so with MoveAnything they're just gone until next reload/restart.

can you take a screenshot of which element you mean exactly?

i don't really add much to the pvp score frame, assuming you mean this. and don't play with the size of them at all.

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Thanks Modernist,those lines have hidden the performance bar.The square minimap is fine as it is,it's just the tracking and the mail icons are not same texture as game time frame,that's all I wanted really.

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Hey @modernistthanks for the replies!

+ CleanUpGUI works perfectly!
+ I updated my RingMenu and that fixed the error msg!
+ Looking forward to the Square Map!
+ I used Quickbind by DennisWG to keybind. It works perfectly and could perhaps be implemented into ModUI?

- Still having issues with the tooltip. I removed all tooltip add0ns and I enabled "modified tooltip" in the ModUI but the "Tooltip to Anchor" doesn't work, neither does the moving tooltip frame. The tooltip sticks to the bottom right of my screen
- For some reason the bag bugs out now and then (modified bag). It gives an error msg something like " nill value ... " This happens mostly when I try to move the BagFrame, but I can't figure out how to move the Modified Bag Frame, it doesn't show up in MA.


EDIT: Updating the RingMenu didn't work, it gave the same error. What helped was removing the Keypress.lua (thanks @Giganto)



 

 

Edited by Xantiago

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shift + drag moves the modified bag frame. the code is due a rewrite though, i'm aware of a few bugs including the error message. its my next thing to tackle after the raidframes.

tooltip thing is odd. have you tried also clearing your WTF file of modui files?

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18 hours ago, modernist said:

shift + drag moves the modified bag frame. the code is due a rewrite though, i'm aware of a few bugs including the error message. its my next thing to tackle after the raidframes.

tooltip thing is odd. have you tried also clearing your WTF file of modui files?

Yeah, yesterday I used a fresh client and set it up. I've just now went into saved variables and removed the modui (both account and specific player).

update:
* Deleted everything once more. Fixed the bag issue. Tooltip still not showing at anchor. RingMenu Error came back.
* RingMenu Error is caused by Keypress.lua it's trying to skin the actionbar if you press on something, perhaps you could make it so it ignores the RM bar?
 

Edited by Xantiago

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@modernist

 

Kind of like this g7s0dQ1.jpg

Thats issue 1. I can't disable the red "Frappe" (also an r missing on the name). Its the same for when an alliance picks.

Can't screenshot the other issue right now.

But basically I can't see Flag scores in WSG or Point scores in AB. They're also really huge at the first BG and after moving them around / making them smaller they just disappear forever until I relog / reload. But then the same thing happens. Huge > modifying > gone

Edited by Nelythia

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On 2/3/2017 at 1:42 PM, Nelythia said:
On 2/3/2017 at 11:43 AM, Xantiago said:

Yeah, yesterday I used a fresh client and set it up. I've just now went into saved variables and removed the modui (both account and specific player).

update:
* Deleted everything once more. Fixed the bag issue. Tooltip still not showing at anchor. RingMenu Error came back.
* RingMenu Error is caused by Keypress.lua it's trying to skin the actionbar if you press on something, perhaps you could make it so it ignores the RM bar?
 

I'll try and fix this today. Can you double check if the tooltip issue remains with all other addons other than modui turned off?

On 2/3/2017 at 1:42 PM, Nelythia said:

@modernist

 

Kind of like this g7s0dQ1.jpg

Thats issue 1. I can't disable the red "Frappe" (also an r missing on the name). Its the same for when an alliance picks.

Can't screenshot the other issue right now.

But basically I can't see Flag scores in WSG or Point scores in AB. They're also really huge at the first BG and after moving them around / making them smaller they just disappear forever until I relog / reload. But then the same thing happens. Huge > modifying > gone

this looks suspiciously like an addon conflict, have you tried disabling other pvp-orientated stuff (BGAssist, MoveAnything) to see what happens?

14 hours ago, cxy said:

http://imgur.com/EU9sSny

dunno if someone reported this already, but the nameplates seems to bug out

this is unfortunately caused by different screen resolutions, i'm hoping to find a better way to fix the elements to different points so that they don't go weird as the screen size changes

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I think I have tried that already, but I will do it again once WSG/AB pops after this AV weekend.

Only AV pops atm on Darrowshire^^

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Think I read somewhere you got a 2.4.3 version.Do you still have it around?Link for lovelyui is a dead end.

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Hello, there is a way to see the enemy players's buff under their unitframe that looklikes the original design?

 

like this but for the enemy players

2Ag7W2v.png

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2 hours ago, Tydjet said:

Hello, there is a way to see the enemy players's buff under their unitframe that looklikes the original design?

 

like this but for the enemy players

2Ag7W2v.png

bump!

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9 hours ago, Tydjet said:

Hello, there is a way to see the enemy players's buff under their unitframe that looklikes the original design?

 

like this but for the enemy players

2Ag7W2v.png

 

7 hours ago, Xantiago said:

bump!

That's just how vanilla works. You can't see enemy buffs unless an allied mage uses "Detect Magic" on the enemy target.

So modernist won't be able to do anything about this.

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