unfkcble 0 Report post Posted November 29, 2016 (edited) Hello I think the launch will be also critical to the lasting player base since if it won't be smooth, alot will quit and not come back.You can now say, вау them, if they dont want it... but i try to also consider those players which dont really know how great vanilla is in end game term and would give them the best chance to experience this - my life. Three Ideas after thinking 60 seconds. So you might have considered them already... a - Make multiple realms which you fuse maybe one week later (ex. Elysium PVP - A B C D). This would be an "easy" workaround or alternative to zone shifting? b - Give random levels to new chars. Like from 1-15. You could give kind of xp boost item to those which roll <15 which will be useable after maybe 8 hours of playing to close up the disadvantage to those who roll low. For example if you roll lvl 5 you would get an xp boost item which doubles xp for 3 hours what is aprox the effort of lvling from 5-15. lvl 10 would get 2 hours. lvl 1 would get 3.5 hours. ---> players should be able to select wether they would like to get eighter a lvl or xp boost so those players who want to lvl from 1 to not miss a quest or profession do not get forced into this. c - Maybe my best idea? Give limited playtime. If ppl know they can only play 5 hours per day while the first 3-4 days after launch, they would not need to pop in at the same second like 20'000 other players and everyone can be happier. PS: For me the most critical is, a release before christmas. Otherwise i will consider twice if i go into this and sacrifice my life, again :-) I can't explain why. But that is.Kind regards Edited November 29, 2016 by unfkcble 0 Share this post Link to post Share on other sites
Xykaru 1 Report post Posted November 29, 2016 You need to just go back to retail and leave us old timers alone. P.S. Everybody would quit if there's limited playtime. P.S.S. Nobody is going to quit just because the server sucks at first. This is how Nostalrius was, and Nostalrius became the dominant kingpin of Vanilla WoW. 0 Share this post Link to post Share on other sites
Aslan 0 Report post Posted November 29, 2016 I have no clue why you would want to play classic wow, when classic wow is pretty much exactly not what you would like to have the first x days... the race to 60 would be one amongst dozens of things you would destroy. 0 Share this post Link to post Share on other sites
Legron 4 Report post Posted November 29, 2016 wtf did i just read. please stick such ideas inside 0 Share this post Link to post Share on other sites
Destron 2 Report post Posted November 29, 2016 Okay, I've been around these forums for a while now and I'm beginning to understand the animosity toward these types of posts. 0 Share this post Link to post Share on other sites
Lootolf 0 Report post Posted November 29, 2016 3 suggestions, none in the spirit of vanilla and blizzlike. a thankful nope from me. 0 Share this post Link to post Share on other sites
Patchi 4 Report post Posted November 30, 2016 Even Nostalrius had a rough launch, but it smoothed itself out as players gaped in level, and spread around the different zones. It will be no different here, and that's how Vanilla wow works. 0 Share this post Link to post Share on other sites
unfkcble 0 Report post Posted November 30, 2016 (edited) You have too much faith. It wont be playable for days if they launch it regulary. But good to know how much older ppl keep beeing immature fags. Guess i'm out. I thought there would remain some good people with brain. Bye. PS: If you would even barely understand what my post is about, you would understand that my ideas wouldn't affect the race to 60 at any cost. And that those measures would just affect the first few days. Lol. "play together". If you play 3 days with 200 ppl stealing your mobs instead of 800, that woud be a big loss to you. I understand... Edited November 30, 2016 by unfkcble 0 Share this post Link to post Share on other sites
Aslan 0 Report post Posted November 30, 2016 (edited) Well good bye... Thanks for calling us immature fags for pointing out your idiocy. Maybe it wont be playable for a week, so what. People will still log on and try it, it will be worth it. Nobody wants limited playtime. Server first 60 is actually a big thing. Giving out temporary xp boosts... why do you think there are so many failed projects that have such custom things and nost who never had something like that is the most popular one? How would it be fair even? If you dont want 200 people competing for the same mob, how about you play on kronos with the other 49 guys there? Why alter an existing project if another already fits your desires. Edited November 30, 2016 by Aslan 0 Share this post Link to post Share on other sites
Shayss 43 Report post Posted November 30, 2016 This is why I like Aslan. 0 Share this post Link to post Share on other sites
unfkcble 0 Report post Posted December 2, 2016 This is why you like Aslan?With this, you just prove that you do not understand any of the plans of mine, like he doesn't. 0 Share this post Link to post Share on other sites
apz 0 Report post Posted December 4, 2016 Release needs to be at very bad time. A weekday at like 10.00 CET would be decent, pretty late for the oceanic making them maybe do 2-3h Before hitting the sack, 04.00 for NY tz and most europeans at works and schools. If release would be like 0600-0700 CET, oceanic is its primetime, NY tz its just midnight and europeans tries to log on Before they go to schools and work. Its bloody hard to find a good time for the release. No idea how many oceanic/asian ppl there will be, but atm on forums it feels most US/EU so having the launch in their prime probably is the best. 0 Share this post Link to post Share on other sites
windslav 2 Report post Posted December 4, 2016 Looook, it's a troll. I'm actually impressed at how (russian word) up his suggestions are. It's a rather creative troll. 0 Share this post Link to post Share on other sites
Shayss 43 Report post Posted December 4, 2016 This is why you like Aslan? With this, you just prove that you do not understand any of the plans of mine, like he doesn't. I do understand you. Your aim is to mitigate the amount of people in each of the starting zones so leveling will be easier. Like Aslan, I do not agree with any form of advantage over other players. Like Aslan, I do not agree with your hostile responses to LEGIT answers. I will repeat it again for you though. The first 10-15 levels will be very hard to level in the first 2~ weeks. After that the playerbase will be spread enough for it not to matter. Everyone who wants this project, will be on regardless of the difficulty at start. Infact, this might be a point of interest for some of them. TL:DR - any form of leveling boost -----> not going to happen. 0 Share this post Link to post Share on other sites
Xykaru 1 Report post Posted December 4, 2016 (edited) You have too much faith. It wont be playable for days if they launch it regulary. But good to know how much older ppl keep beeing immature fags. Guess i'm out. I thought there would remain some good people with brain. Bye. PS: If you would even barely understand what my post is about, you would understand that my ideas wouldn't affect the race to 60 at any cost. And that those measures would just affect the first few days. Lol. "play together". If you play 3 days with 200 ppl stealing your mobs instead of 800, that woud be a big loss to you. I understand... Well I'd rather be an old immature fag than a young self-centered ignorant prick that can't type proper sentences. We understand what your post is about - nobody likes it. Get over it. Your crappy ideas will cause a negative impact regardless of how you spin them. It sounds to me like you've never played Vanilla before. You seem to be pulling ideas out of your unwiped dookhole then banging your little fists and name calling when people dislike them. Like Shayss said, many people THRIVE on the difficulty of overpopulated servers. I for one am very psyched about starting together with thousands of people and having to be as efficient as possible to stay ahead of the pack. You might think it's going to be really hard to level but if you have any idea what you're doing it'll still be a cake walk. Two words - first hit. Short story - I started Nost months after release. I remember standing around a Bristleback boss northeast of XR. There were over 50 people camping it. Instead of complaining on the forums for easier leveling, I simply spammed tab + moonfire 30 times a seconds for 5 minutes until he respawned, got first hit, then was on my way. Sure I got arthritis from it, but it was seriously worth. Edited December 4, 2016 by Xykaru 0 Share this post Link to post Share on other sites
unfkcble 0 Report post Posted December 6, 2016 Like Aslan, I do not agree with any form of advantage over other players. Like Aslan, I do not agree with your hostile responses to LEGIT answers. I do totally not agree with giving anyone any advantage. Thats what I mean. I never said that I would give ANYONE an advantage. Its like 1+1 if you carefully read my text. But nevermind. Peace. 0 Share this post Link to post Share on other sites
unfkcble 0 Report post Posted December 6, 2016 Like Shayss said, many people THRIVE on the difficulty of overpopulated servers. I for one am very psyched about starting together with thousands of people and having to be as efficient as possible to stay ahead of the pack. You might think it's going to be really hard to level but if you have any idea what you're doing it'll still be a cake walk. Two words - first hit. I partially agree to that. Because I am actually the best - I would have no problems to be top1 by leveling no matter how much ppl around. But you forgot one magic thing. There will be no leveling because you have every 2 seconds disconnect. 0 Share this post Link to post Share on other sites
Pottu 290 Report post Posted December 6, 2016 This is not going to happen. 0 Share this post Link to post Share on other sites