Shiina 0 Report post Posted January 12, 2017 Nice 7k que 360min.... Thats 6h until i get on srw http://prntscr.com/dunybv 0 Share this post Link to post Share on other sites
dahlblom 4 Report post Posted January 12, 2017 (edited) You probably woke up knowing that this would be the case, yet you had to make a thread about this. Edited January 12, 2017 by dahlblom 2 Share this post Link to post Share on other sites
Sov54 1 Report post Posted January 12, 2017 The difference is that there is 8,5k ppl online, way below the population threshold. Makes me sad thinking we have such a high percentage of cheaters in this server. 1 Share this post Link to post Share on other sites
Ntbud 14 Report post Posted January 12, 2017 Honestly 8.5k-9.5k IS the threshold, that's the point right before the delay / lag comes to the server. Server should be capped at like 9k pop simply for better performance for those 9k people, as opposed to just letting an extra 2k into the server. When the second fresh is released, this won't be a problem anymore. Hopefully they'll both be capped at like 8-9k and everything will be sooooo silkyyyyy smooooooooth. 0 Share this post Link to post Share on other sites
Thorinos 2 Report post Posted January 12, 2017 Yeah kinda sad morning here. Been loggin in around 7-7:30am every morning since release. Every day the morning queue has been getting worse and worse, 3k, 5k, 8k... So far were definately not seeing nearly as high of a drop off rate of players on the new server than i think people expected. 0 Share this post Link to post Share on other sites
Shiina 0 Report post Posted January 12, 2017 here is 13:30 and this morning when i tryed playing it like 6h ago it was 2k que 0 Share this post Link to post Share on other sites
impirel 0 Report post Posted January 12, 2017 17 minutes ago, Ntbud said: Honestly 8.5k-9.5k IS the threshold, that's the point right before the delay / lag comes to the server. Server should be capped at like 9k pop simply for better performance for those 9k people, as opposed to just letting an extra 2k into the server. When the second fresh is released, this won't be a problem anymore. Hopefully they'll both be capped at like 8-9k and everything will be sooooo silkyyyyy smooooooooth. Funny. There were almost 12k people two days ago and my latency was not above 35ms, even in Orgrimmar and overcrowded area. The problem is AFK players who use /auto run just so they don't have to go through the queue again. Understandable ? If you have to go - even for a single hour - just disconnect, and don't be a selfish idiot. Then the queue will go a whole lot smoother, trust me. Oh, and ban on sight. 0 Share this post Link to post Share on other sites
loonbg 0 Report post Posted January 12, 2017 2 minutes ago, impirel said: Funny. There were almost 12k people two days ago and my latency was not above 35ms, even in Orgrimmar and overcrowded area. The problem is AFK players who use /auto run just so they don't have to go through the queue again. Understandable ? If you have to go - even for a single hour - just disconnect, and don't be a selfish idiot. Then the queue will go a whole lot smoother, trust me. Oh, and ban on sight. They need to incrase pop cap to 15k (bcs always will have 1-2k afk) and ms on me is very good on 12k Also problem with afkers on char select screen is big problem 0 Share this post Link to post Share on other sites
Thorinos 2 Report post Posted January 12, 2017 Guys just cause your MS is good with 12k online doesnt mean its running smoothly. Theres a very noticeable delay whenever it goes above 10kish despite being at 50ms 0 Share this post Link to post Share on other sites
loonbg 0 Report post Posted January 12, 2017 Just now, Thorinos said: Guys just cause your MS is good with 12k online doesnt mean its running smoothly. Theres a very noticeable delay whenever it goes above 10kish despite being at 50ms you are right about delay this can be fixed only with clustering if they finish it soon as possible Nost Clustering Dev Video 0 Share this post Link to post Share on other sites
impirel 0 Report post Posted January 12, 2017 1 minute ago, Thorinos said: Guys just cause your MS is good with 12k online doesnt mean its running smoothly. Theres a very noticeable delay whenever it goes above 10kish despite being at 50ms As I said, I faced no issue about distance view or delays. The only "problem" being overcrowded areas. And okay, let's cap the population to 9k people, but to people who are actually playing, not retards who keep AFKing in inns because "durr i dut wantto make queue again" which means a dynamic queue. 0 Share this post Link to post Share on other sites
Shiina 0 Report post Posted January 12, 2017 Like at least server dosnt lag with 10k people thats only good thing But there is alot and alot retards that AFK like u said AutoRun 0 Share this post Link to post Share on other sites
Wolfgangvon 1 Report post Posted January 12, 2017 Yeah guess most people are sitting at character selection 0 Share this post Link to post Share on other sites
loonbg 0 Report post Posted January 12, 2017 1 minute ago, Wolfgangvon said: Yeah guess most people are sitting at character selection wtf so many afkers .. atm have 8.8k online and server cap is 12k = 3.200 afkers lol 0 Share this post Link to post Share on other sites
Wolfgangvon 1 Report post Posted January 12, 2017 Yeah seems like the character selection has a HUGE timeout timer. I guess people are taking advantage of it while they are at work, so they can jump straight back in once they get home. Needs to be changed a bit. 0 Share this post Link to post Share on other sites
Jelly 0 Report post Posted January 12, 2017 I had some hours owed back to me from work so i took them today.. Logged on at 12:30 (UK) 8.5k queue.. 0 Share this post Link to post Share on other sites
maestrodruid 0 Report post Posted January 12, 2017 They might be releasing a new server, just be patient. https://twitter.com/elysium_dev/status/818153401200635906 0 Share this post Link to post Share on other sites
Stormhart 12 Report post Posted January 12, 2017 54 minutes ago, impirel said: Funny. There were almost 12k people two days ago and my latency was not above 35ms, even in Orgrimmar and overcrowded area. The problem is AFK players who use /auto run just so they don't have to go through the queue again. Understandable ? If you have to go - even for a single hour - just disconnect, and don't be a selfish idiot. Then the queue will go a whole lot smoother, trust me. Oh, and ban on sight. Me too, I have had very stable ping while the server was full. I anyone is experiencing lag, it probaply on their end. I always log out when I am done, it just common decency to let somebody else play, we are in this together. 0 Share this post Link to post Share on other sites
Strahl 2 Report post Posted January 12, 2017 idk what you going on about. I have no problem logging in as I never really log off ))))) 0 Share this post Link to post Share on other sites
Strahl 2 Report post Posted January 12, 2017 idk what you going on about. I have no problem logging in as I never really log off ))))) 0 Share this post Link to post Share on other sites
Aerinyes 0 Report post Posted January 12, 2017 (edited) Was at 8k when I woke up, sat until I got to 3k, then I got kicked out of the queue somehow and now I'm at 10000. RIP. People need to log off when they are done, would really alleviate the problem. Or restart the server and boot them all. Edited January 12, 2017 by Aerinyes 0 Share this post Link to post Share on other sites
Killershama 2 Report post Posted January 12, 2017 ur a 7k queue 0 Share this post Link to post Share on other sites
brunoviek 1 Report post Posted January 12, 2017 (edited) Hardly we see queue at Nost PVP. Wait they release a new server or deal with it. Edited January 12, 2017 by brunoviek 0 Share this post Link to post Share on other sites
Shiina 0 Report post Posted January 12, 2017 yea in 10days... 0 Share this post Link to post Share on other sites
Nocturn 4 Report post Posted January 12, 2017 1 hour ago, Stormhart said: Me too, I have had very stable ping while the server was full. I anyone is experiencing lag, it probaply on their end. Ping and spell delay do not coincide. I suppose the fact people play in different parts of the world and latency is different everywhere has no bearing either? No it's all on our end.... The server needs a cap. Nost suffers with draw distances and over farming of every spot/node and the same will happen with Elysium. Without even talking about Queue or latency issues here, having over 8k pop puts a strain on server, farming, economy and even that "blizzlike" experience among a variety of bugs and other issues. Of course i want a large vibrant community, but these Vanilla worlds were not meant to ever carry this amount of people, raising it slightly is fine but once you go over 8 or 9k this is just overkill. So yeah, 2nd fresh server would be nice, at least some info, weather or not it would happen and how long. 0 Share this post Link to post Share on other sites