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Are the admins looking into the Rag kill?

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17 minutes ago, Henceforth said:

so open a bug tracker about Ragnaros and stop being a forum crybabe 

30k people able to do it.

also probably reported from old nost tracker.

i'm just pointing out the flaws which carried over from Nost (which its still the same core being used) after some reddit trolls wanted to defend it being "perfectly scripted".

the data is in the thread, if you want it fixed, make the report. i dont play on the fresh realms so its not my concern.

it's your realm, if you want it fixed, that's up to you.

Anathema players couldn't careless. we already killed him over 100 times back on nost.

Edited by Imbaslap

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Imbapleb... if u can find a video of rag actually crushing some1 then u have proof that rag can crush you...

if i autohit a warrior and he blocks that does not mean i can crush him 2 if i get lucky... thanks...

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On 1/19/2017 at 11:06 AM, Knetik said:

Rag was broken on all servers, nothing new. Here some quotes that point the problems out....not shilling crestfall but...

 

http://imgur.com/a/GB53P

Rag and MC, including rep gain, were scripted almost perfectly on Kronos, where I come from (and which died because Nost fanboys deserted it, if you ask why I play here). Just n.b.

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MC should be disabled until it gets fixed. People are going to be getting gear without putting in anywhere near as much effort as they should be.

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Shit scripted ragnaros, it's because they switched from nost to anathema core, everything became significantly different.

post-nerf mechanics idd, and lacking abilities from bosses

glad I'm not gonna be doing any of it lul, sucks they didn't test this before releasing

free gear, no challenge LUL

 

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11 hours ago, Knife said:

Imbapleb... if u can find a video of rag actually crushing some1 then u have proof that rag can crush you...

if i autohit a warrior and he blocks that does not mean i can crush him 2 if i get lucky... thanks...

a warrior in pvp is not an NPC and does not follow the same "crushing blows" mechanic.

http://wowwiki.wikia.com/wiki/Crushing_blow

where is your proof that he shouldn't? he falls under the same category as EVERY OTHER BOSS IN THE GAME!

any NPC above the players level falls under the CRUSHING BLOW MECHANIC.

why would rag be an exception? out of 20,000 mobs in the game that happens to be above the current player level can cause CRUSHING BLOWS. 

how can you even code it to be an exception first off.

this post is just full of derp. out of all the npcs in the game, why would 1 be unable to crushing blow a player at boss level?

please rethink what you said and get back to me. and please learn game mechanics too, i know it's hard for you but please. learn some.

Edited by Imbaslap

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1 hour ago, majory200 said:

Shit scripted ragnaros, it's because they switched from nost to anathema core, everything became significantly different.

post-nerf mechanics idd, and lacking abilities from bosses

glad I'm not gonna be doing any of it lul, sucks they didn't test this before releasing

free gear, no challenge LUL

 

+

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1 hour ago, majory200 said:

Shit scripted ragnaros, it's because they switched from nost to anathema core, everything became significantly different.

post-nerf mechanics idd, and lacking abilities from bosses

glad I'm not gonna be doing any of it lul, sucks they didn't test this before releasing

free gear, no challenge LUL

 

it's still the nost core, they are in progress of converting over to the anathema core in the next few weeks.

that's what they said on their announcement over the course of weeks to do the transition. so everything is still Nost's version, including bugs.

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36 minutes ago, Imbaslap said:

it's still the nost core, they are in progress of converting over to the anathema core in the next few weeks.

that's what they said on their announcement over the course of weeks to do the transition. so everything is still Nost's version, including bugs.

I interpret it as if they kept Nost core on Anathema PvP and changed to Elysium anathema core on elysium,darrowshire and zethkur, it sure seemed that way imho.

 

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8 minutes ago, majory200 said:

I interpret it as if they kept Nost core on Anathema PvP and changed to Elysium anathema core on elysium,darrowshire and zethkur, it sure seemed that way imho.

 

it's not. otherwise, the phasing hack wouldnt work on elysium pvp and zeth'kur.

 

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1 hour ago, Imbaslap said:

it's not. otherwise, the phasing hack wouldnt work on elysium pvp and zeth'kur.

 

I've seen tons of players that suddenly phase out and in of visibility in pvp, thought it was a server-side bug at some areas but.. only in wpl by certain players, didn't think more of it doe

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4 hours ago, majory200 said:

I've seen tons of players that suddenly phase out and in of visibility in pvp, thought it was a server-side bug at some areas but.. only in wpl by certain players, didn't think more of it doe

yeah it's okay.

if anything, this Ragnaros is technically Nost's creation ever since launch. not technically Elysium's fault per say since they are using a core that isnt theirs, so really this falls under nost's failure.

once Anathema core gets implemented, hopefully the Devs revisit the fight and work their magic on it. atleast for the fresh realms sake.

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heres how world works...

if you think something is broken u have to prove it... not the people  saying it isn't

and yes rag IS very different from most bosses... he doesnt hit for physical damage but elemental damage...

good luck again and stop quoting me thanks im done here

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Instead of bitching around you should switch to another vanilla wow project if you do not like it here. 

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We killed Rag last night. The whole instance is cake. There is nothing to look in to here besides possibly making it more difficult.

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