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Hey guys, I just wanted to know if it is against rules: Casting Polymorph on mob other player is killing who is not in your group, to restore its HP.

I did it 2 or 3 times, but some ppl took it very seriously and flamed me with reports. If it is forbiden, then I wont do it any more. Just wanted to know, dont wont break the rules.

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Its 1:1 the same nostalrius rules template.

 

As I am a former GM from Nostalrius I can confirm you that it is allowed.

There is no specific mention about this in the rules, only about kazzak griefing.

 

It is like ninja looting a part of the game.

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5 minutes ago, Zipzo said:

Except this is not Nostalrius so your knowledge is irrelevant...

 

Also clearly you haven't read the TOS? There's a blatantly ambiguous section that talks about grieving, without specification. There doesn't need to be a articulated, exact list of actions seen as not favorable, it's just implied which actions fall in to that category.

My knowledge isnt irrelevant. It is a part of the game. You don't need to get the same answer from different projects.

 

Quote

D. Griefing

 

Players can interact in a variety of ways, not all of them constructive. You may encounter players that steal resource nodes, chests, items, lead monsters to new areas and summon demons that raise havoc.

Elysium staff will not intervene in these situations as the community may take measures concerning these players. However, behaviour that is considered to be contrary to the essence of the Game will be considered a violation of this agreement.

Such behaviour is considered griefing which includes, but is not limited to, the following:

 

Summoning demons at the initial starting zones of new players;

Intentionally killing or disabling important quest NPCs for an extended period of time;

Intentionally causing any of the four demons for Stave of the Ancients to despawn;

Intentionally causing The Cleaner to appear during The Balance of Light and Dark;

Intentionally interrupting or negatively influencing a raid group that is currently engaged in ANY world boss encounter on the PvE realm with either faction characters - unless opposite faction and pvp flagged;

Intentionally interrupting or negatively influencing a raid group that is currently engaged in ANY world boss encounter on the PvP realms with same-faction characters.

 

World boss encounters are unique circumstances, and resolution will be determined at the discretion of the attending GM. For same faction on PVP & all raid groups on PVE - we strongly suggest a "first come, first serve" mentality when encountering world bosses.

Ofc it is not limited to what the rules say. However, banishing and sheeping or fearing and mind controling mobs other players have engaged before you is a part of the game. Mind controling players out of the battleground is a part of the game as well, thus it is allowed.

 

Ninja looting is a part of the game, it is allowed.

 

Everything that is part of the game but can be considered as a sort of "harassment" is handled by the community, not the staff.

Edited by Nelythia

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Safespotting, scamming, killing quest givers are against the rules for specific reasons.

 

"Griefing" mobs of other players with abilities like sheep, fear, mind control and anything similar is allowed. It is a normal part of the game.

The things you mentioned are not a part of the game. They're a way to gain advantages on obviously not allowed ways. Also interrupting the game for multiple players by griefing a quest NPC the whole time is not something you can compare with one player being an "asshole" to you.

 

If you think it should be against the rules, then make a suggestion about it in the suggestion forum.

 

I doubt anything will change. GM's simpy don't have enough time for these cases.

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55 minutes ago, JunkShop said:

If you are doing it to annoy someone else then it could be considered griefing which could land you in trouble.

griefing = acting like an asshole

usually doesnt get you banned

 

18 minutes ago, Nelythia said:

Safespotting, scamming, killing quest givers are against the rules for specific reasons.

scamming and killing quest givers is being handled by GMs? source?

 

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6 minutes ago, Revo said:

scamming and killing quest givers is being handled by GMs? source?

 

If you report players ingame for scamming or intentionally killing quest NPC's for a long period of time they'll handle it.

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Whether it's against the rules or not doesn't change the fact that it's a huge douchebag move to not only grief, but do so against players of your own faction. The question shouldn't be whether it's against the rules or not, it should be whether you're a douchebag or not. And the answer is Yes, you most definitely are a douchebag.

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What happycat said pretty much.  The only relevant information we have is:

Players can interact in a variety of ways, not all of them constructive. You may encounter players that steal resource nodes, chests, items, lead monsters to new areas and summon demons that raise havoc.

Elysium staff will not intervene in these situations as the community may take measures concerning these players. However, behaviour that is considered to be contrary to the essence of the Game will be considered a violation of this agreement.

Such behaviour is considered griefing which includes, but is not limited to, the following:

 

Summoning demons at the initial starting zones of new players;

Intentionally killing or disabling important quest NPCs for an extended period of time;

We can make inferences from those lines.  In other words: IT'S ALLOWED.  One would have to take it to an industrial level of Dbaggery for a GM to take any action and I can tell ya it wouldn't be a ban, it would be a warning like, "Hey, can you kindly stop be a Dbag?  I don't want to have to come back here again."

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Oh look, yet another argument over what does and does not count as "griefing"

 

Following someone around and sheeping/banishing everything they try to kill is griefing. You're intentionally taking action to prevent them from doing anything.

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4 minutes ago, gotmilk0112 said:

Oh look, yet another argument over what does and does not count as "griefing"

 

Following someone around and sheeping/banishing everything they try to kill is griefing. You're intentionally taking action to prevent them from doing anything.

You're absolutely free to take vids and submit them.  I'm confident what the result will be : P

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On Nostalrius, a direct response from GM saying exactly what I've said.

Also:

Re: Player harassment = "game mechanics"

by Blaze » Fri Mar 27, 2015 8:56 pm

Had a GM watch a guy spam sheeping mobs I was attacking back in redridge the 1st week, he told me that unless he did it for hours on end as well that it wasn't "harassment" but that he will "keep his eye on him."

I mean I'll just go somewhere else to level but at some point you can add a bit of integrity and community to the server by just upholding some basic and common standard of behavior.

 

Now Nostalrius isn't Elysium, that's true.  This I am sure has come up on every server everywhere.  People love to be dicks and this is an old favorite.

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on nostalrius there were ppl continously killing quest givers in westfall etc for weeks untill action was taken.

on retail, GMs also never interfered if ppl were "scammed"/cheated or griefed. even in the client itself it says "continously attacking/killing an NPC" is not to be reported.

lets hope the GMs here are not too strict and too far off blizzards treatment

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18 minutes ago, Revo said:

on nostalrius there were ppl continously killing quest givers in westfall etc for weeks untill action was taken.

on retail, GMs also never interfered if ppl were "scammed"/cheated or griefed. even in the client itself it says "continously attacking/killing an NPC" is not to be reported.

lets hope the GMs here are not too strict and too far off blizzards treatment

Yeah I remember dingledong in Westfall.  But it wasn't that he came back often, it was the one day where he stayed for hours that finally ticked of a GM.

l8nNpX1.jpg

Nain, Champion of Westfall

by Exist » Thu May 21, 2015 10:58 pm

or nah, too many spooky holy priests  

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1 minute ago, Zipzo said:

Technically if you disallow a player from killing a mob they need for a quest for an extended period of time (IE, following around a player and sheeping their mobs), that is literally and exactly what is stated as being disallowed. You are disabling important quest NPC's. As in, NPC's they need to kill in order to continue questing. Pretty sure the mobs that you need to kill would count.

 

Nobody is saying that they jump on this shit like white on rice, the point is not whether it's a high priority case, but that doesn't make the person doing it any less of a douchebag, or it any less against the rules, if however a slight bit vaguely.

The rules are kept vague and interpretable for a reason.  We'd have to write a tome of thousands of pages to support or dissalow every little thing.  If you read my extracts from Nost forum, you'll understand how GMs can interpret it.  It clearly in and of itself is not against the rules.  However, someone going overboard in dbag activity could eventually be warned.  I wouldn't rest on the laurels of thinking this is against the rules, because it explicitly isn't.

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