Lorilay 12 Report post Posted March 29, 2017 So much drama and complaining could be solved by beating deadlines rather than constantly missing them. A very simple way to do this would be to state a pessimistic deadline (or no deadline at all). If you beat your estimate then you're a hero. For a hypothetical example, say that you announce you will update the war effort numbers during the Wednesday downtime. If that's an overly optimistic goal, maybe say that you'll update them on Saturday, and if you make it early on Wednesday then everyone will be happy. I feel like Elysium desperately needs a (ugh) project manager more than any other position. 0 Share this post Link to post Share on other sites
SaintPaul 1 Report post Posted March 30, 2017 Maybe people just need to cut the team some slack, and remember that they are volunteering this service for free, in their own time. They have jobs, and kids and lives of their own to lead first, they don’t profit from this like blizzard do for their work. Yes it’s frustrating when deadlines are missed, but coming on here bitching about it constantly like people do solves nothing. 0 Share this post Link to post Share on other sites
Justme 9 Report post Posted June 20, 2017 On 3/29/2017 at 6:05 PM, Lorilay said: So much drama and complaining could be solved by beating deadlines rather than constantly missing them. A very simple way to do this would be to state a pessimistic deadline (or no deadline at all). If you beat your estimate then you're a hero. For a hypothetical example, say that you announce you will update the war effort numbers during the Wednesday downtime. If that's an overly optimistic goal, maybe say that you'll update them on Saturday, and if you make it early on Wednesday then everyone will be happy. I feel like Elysium desperately needs a (ugh) project manager more than any other position. That's not how scrum works. 0 Share this post Link to post Share on other sites
Guest Report post Posted June 20, 2017 To go off your example: the War Effort was a rather nuanced, complex situation that changed from launch to 'expected release' to actual release so often that it never resembled the original intent. The timeline "guesstimates" were made with a set of data 7+ months ago - the Project has changed so much over the last 6 months that a large amount of 'info' is too wildly different now to be considered valid. I would think the latest news announcement would be a middle ground to your proposal: set realistic expectations rather than earmarking or undershooting time-to-develop. 0 Share this post Link to post Share on other sites
TheDruidCode 28 Report post Posted June 20, 2017 I seriously doubt that people won't complain if they release things sooner than stated. 0 Share this post Link to post Share on other sites
killerduki 54 Report post Posted June 20, 2017 2 hours ago, Phoosy said: To go off your example: the War Effort was a rather nuanced, complex situation that changed from launch to 'expected release' to actual release so often that it never resembled the original intent. The timeline "guesstimates" were made with a set of data 7+ months ago - the Project has changed so much over the last 6 months that a large amount of 'info' is too wildly different now to be considered valid. I would think the latest news announcement would be a middle ground to your proposal: set realistic expectations rather than earmarking or undershooting time-to-develop. What if the new "info" does not happen in time properly and get delay ? /Kind regards Killerduki 0 Share this post Link to post Share on other sites
Netherfrost 1 Report post Posted June 20, 2017 It sounds good on paper, but I dont think it would work practically. How many wouldn't have quit if all the release dates were just a bit more realistic? 0 Share this post Link to post Share on other sites
mytchi3 1 Report post Posted June 22, 2017 On 20. 6. 2017 at 5:47 PM, Phoosy said: The timeline "guesstimates" were made with a set of data 7+ months ago - This alone makes me doubt anything this project does says or even doesnt say. CMs GMs and project leaders at the time were all saying its based on data etc and now you reveal data was stale old and inacurate from dead accounts. Took them months to fix WE and it wasnt even fixed it was just a wall there to postpone release because players didnt finist it it was finished by devs. Seriously like a bunch of kids with power instead of profesionals who should be in charge of the project. 0 Share this post Link to post Share on other sites
Guest Report post Posted June 22, 2017 35 minutes ago, mytchi3 said: CMs GMs and project leaders at the time were all saying its based on data etc and now you reveal data was stale old and inacurate from dead accounts. Where did I say it was stale, old, or inaccurate data from dead accounts? I said that the total timeline check points were made with estimations on where development progress would be based on the all the data points the team had collected - player statistics, developer ETAs, schedules, availability of staff, etc.. If you want to extrapolate some kind of hidden meaning from what I said to better fit your predisposition, then by all means. 0 Share this post Link to post Share on other sites
Hripunkov 0 Report post Posted June 22, 2017 Dear Phoosy, I have two questions, pls kindly answer when you'll have a time. 1/ If I took ticket from ZK to Elysium, can I have an character on Elysium in time of transfer? 2/ Can I play on my account in time of transfer? Thank you in advance for your reply. Brgs. 0 Share this post Link to post Share on other sites
Zebo 0 Report post Posted June 22, 2017 The project has felt very drama free for some time. GM's/CM's have hit deadlines pretty close actually if not sped up expectations. Try forecasting anything years/months/weeks out and see if you hit your deadlines in time, every time. Cut the people holding the keys a little slack and instead of making them spend time responding to pointless posts and let them do their jobs. For a free based project, I would say its being ran very well. Stop being so unpleasable and give them some time to do it right instead of asking them to rush it and take twice as long for the fix. Asking for a pessimistic deadline would then create posts of "why cant this happen sooner". All good things happen in time. 0 Share this post Link to post Share on other sites