Shynthia 7 Report post Posted June 27, 2017 Hi, i got a suggestion, might it be possible to let this wannabe Blizzlike-Server be finally Blizzlike? Like stop nerfing loottables or prohibiting behavior that was absolutely normal and fine on Blizz-Realms e.g. AV-Backdoor? And if not, might you just wipe that Blizzlike from your claimed standarts? Because its not blizzlike at all to nerf Loottables etc. Thats it, thanks for your attention 2 Share this post Link to post Share on other sites
Guest Report post Posted June 27, 2017 The meaning of the term "Blizzlike" has gone through several iterations over the years. Originally, a Blizzlike server was a server that did not make changes to the game like the average private server did many years ago (otherwise known as a funserver) like instant leveling, higher experience/gold/drop rates, custom skill balancing, etc. Now that there's a healthy balance of "fun" servers (which is really a bastardized term as well at this point) vs. Blizzlike servers, there's been a debate about what Blizzlike really means now-a-days. I've personally taken Blizzlike to mean preserving the intention of the original implementation of vanilla WoW while also emulating as closely as possible the way the game ran and operated. If we had perfect emulation of Vanilla WoW during retail back in '04-'06, there would be a variety of things that would be heavily abused, content that would be trivialized, and the overall Vanilla WoW experience that we all wear with very thick rose-tinted nostalgia goggles would not be reflected to the end result here. The game is simply not played the same way it was 12 years ago when it was released - this is a fact. Every nook and cranny has been datamined, researched, and explained over that time period and keeping every little thing the exact same as it was (assuming we even are capable of knowing how something truly was implemented in some cases) ranges from difficult to downright impossible to ensure the longevity of the servers. In the end, our team is trying to offer a good experience for all while maintaining the spirit of the game back then. No server has ever come close to being truly equivalent to Blizzard's implementation, so to claim that some of the changes made on our Project means we're not Like Blizzard (Blizzlike) would be a misstatement. 0 Share this post Link to post Share on other sites
Shynthia 7 Report post Posted June 27, 2017 Imho there is pretty less to discuss what is Blizzlike, Blizzlike is simply as is where when you played pre-tbc, and if there where mechanics to e.g. solo DM Tribute as a Hunter, then Blizzlike simply is that way and has to be! Every single Class had its specialization, strengths and weaknesses its simply is that way... (like every class has a way to gain lots of money with only little efford => no need for loottable nerf) So where is your Policy of Picking which part will stay Blizzlike and what can be modified gonna end? Ppl cry because well geared Warries or Rogues burst you down while in stun everytime they engage, and next thing you will ban Ambush? oder modify Weapondmg?!?! Ppl cry about how unfair AV is as horde because of Bridge + Two Towers with Archers and you will delete the Archers or the Bridge or Frostnova on Bridge is Bannable? Sorry but this hypocracy makes me kinda mad. And sorry to say it that way but this game has no spirit it has a mechanic and due to blizz made so much bs with it, ppl remember and like how clear and simple designed this mechanics where, and instead of accepting that this game is (was) at it is (was) you go the same way and need to know and regulate things ppl dont even want you to because they want a blizzlike server or at least the best and closest to a Blizzlike Server they could get - so the priority should be to become more and more Blizzlike not to do and regulate and prohibit what ever you currently up to and become less and less Blizzlike 1 Share this post Link to post Share on other sites
TTL 6 Report post Posted June 28, 2017 @Shynthia To make an example, in 2004-2006 not many players knew of the good gold farms. Let's say back then you could buy a stack of Linen for 10 silver. Today people know of them, without them being nerfed you will have MASSIVE inflation and instead that Linen stack will be 10 gold, instead of 10 silver. While you can argue it is "blizzlike" people can rightfully argue the economy is not "blizzlike", sometimes changes need to be made due to the differences of knowledge from back then, to now. Also the fact we have like 50+ guilds clearing MC on one server can also be argued it's not Blizzlike since back the old days there were few guilds on each server capable of clearing the raids. Similar to the population not being Blizzlike is why the spawns need to be increased to compensate. I assure you the intentions here are pure/good, otherwise I wouldn't want to play here. 0 Share this post Link to post Share on other sites
Xentrus 1 Report post Posted June 28, 2017 8 hours ago, TTL said: @Shynthia To make an example, in 2004-2006 not many players knew of the good gold farms. Let's say back then you could buy a stack of Linen for 10 silver. Today people know of them, without them being nerfed you will have MASSIVE inflation and instead that Linen stack will be 10 gold, instead of 10 silver. While you can argue it is "blizzlike" people can rightfully argue the economy is not "blizzlike", sometimes changes need to be made due to the differences of knowledge from back then, to now. Also the fact we have like 50+ guilds clearing MC on one server can also be argued it's not Blizzlike since back the old days there were few guilds on each server capable of clearing the raids. Similar to the population not being Blizzlike is why the spawns need to be increased to compensate. I assure you the intentions here are pure/good, otherwise I wouldn't want to play here. Basically what he and Phoosy said already. They really want to give an experience as close to the original one as possible. But times have changed, so have server capacity and player knowledge and skill. This is why things are tweaked but the end goal is to make it feel as close to what it was in vanilla. This is what they mean by BlizzLIKE is they emulate how it would've been like. If you would just copy/paste vanilla from back then (which you can't, of course), the entire would be so unbalance because every little exploit and advantage possible has been datamined or discovered over those 12 years it's been out. That would make it fun for some, unbalanced for most but in the end most definitely not the kind of behavior you'd expect from a vanilla server. Where ony a handful of people knew what they were doing as opposed to the majority on here. 0 Share this post Link to post Share on other sites
Abra024 2 Report post Posted June 28, 2017 (edited) I get that things need to be changed since it isn't 2006 anymore but why would you nerf diremaul (An honest way of making gold for a lot of people) to combat gold sellers? They would farm literally anything to make the gold in order to sell it don't see why you would take away an honest and really cool/fun way of making gold. Please just unerf diremaul east and diremaul north grey drops rates you used to make 45 an hour and its only 20. If people have good ways to make it less people will buy gold and more will level up a mage/priest/lock in order to farm it. (I leveled my mage to farm it, quit in march come back for diremaul and the dogs in north are nerfed) Please stop nerfing honest ways to make gold you're just creating more people wanting to buy it. The increased speed of the mobs in east is fine but please leave the income alone. Hope this is taken into serious consideration if any gm is willing to take the time to read it. Edited June 28, 2017 by Abra024 0 Share this post Link to post Share on other sites
Beetroot 0 Report post Posted June 28, 2017 You are on the wrong server is you want "blizz-like", better get used to it. 0 Share this post Link to post Share on other sites
Lyalp 0 Report post Posted June 28, 2017 I think the point trying to be made here is not whether it is alright or not to make these changes, but the facts that you are claiming to be 'blizzlike' regardless of these changes being made is misleading and should no longer be a statement used to describe your servers. 0 Share this post Link to post Share on other sites
Kriska 0 Report post Posted June 28, 2017 the general meaning of blizzlike is to have it as close as you can get it to the original, if the server runners nerf things then its wrong but lets say if its a bug they are not in the wrong they just need to work on it more, and also you should stop focusing on things to nerf like gold making and be more focused on hackers and gold sellers and keeping the server up for longer or at the very least get it back up faster when it crashes. 0 Share this post Link to post Share on other sites
Lyalp 0 Report post Posted June 28, 2017 Blizzlike may mean as close as possible, but the meaning is lost when people feel it's being stretched too thin. 0 Share this post Link to post Share on other sites
Shynthia 7 Report post Posted June 28, 2017 15 minutes ago, Lyalp said: I think the point trying to be made here is not whether it is alright or not to make these changes, but the facts that you are claiming to be 'blizzlike' regardless of these changes being made is misleading and should no longer be a statement used to describe your servers. He's totally right, if there is a so called Blizzlike-Server i expect to be able to e.g. Backdoor AV oder Safespot in Sillithus, because of that i may even choose a hunter because its one of the best class to safespot with. I even expect a changed economy because, and to be honest only dumbasses back in the day did not know about curse (the db/hint-website) or had no quest addon, because guess what all this existed back in the days too - but many ppl didnt give a damn about this, and so do you know. So all in all there is nothing that has changed - only the typ of players that populate the realm has changed, so that mostly only player that know how to play their class, that know how their get their needed gold and know the mechanics and especially the spots and hints that give em some advantage play here 0 Share this post Link to post Share on other sites
Shynthia 7 Report post Posted June 28, 2017 And if a Stack Linen cost 10g so what? you can A. easily fam them urself B. you - if there wouldnt be so genious-level nerfs could farm them in no-time so where is the Problem, i see the problem as you feel you need to dictate the prices as they have to be, but how do you make up this prices? From you memories on the old server you played at? and did you ever switch server and noticed on a different server prices might be dramatically increased or decreased? I like your work and kinda like to play here but what you do here is total BS imho ... dont nerf or prohibit things like they were before, stick your work to fight goldsellers to fix bugs to script Naxxramas etc and let ppl here play in the freedom that existed back in vanilla 0 Share this post Link to post Share on other sites
Shynthia 7 Report post Posted June 28, 2017 And here you can see where this hypocracy leads to this walljumps you see all the time from alliance and are fine but if horde will do so in AV its bannable fml 0 Share this post Link to post Share on other sites
TTL 6 Report post Posted June 28, 2017 4 hours ago, Abra024 said: Please stop nerfing honest ways to make gold you're just creating more people wanting to buy it. The increased speed of the mobs in east is fine but please leave the income alone. Hope this is taken into serious consideration if any gm is willing to take the time to read it. This is false, if money is "easier" to make for everyone, then inflation forces prices up. So while you struggle to make 10g now instead of 100g. The item you want to buy for 200g will instead be 2000g. Nothing would change if gold was easy to farm because the issue is inflation and actually it would affect low level players the most because items like Linen won't be affected as much as high level cloth/herbs/ores that are needed so with your logic it would encourage low level players even more to buy gold to afford things. 0 Share this post Link to post Share on other sites
TTL 6 Report post Posted June 28, 2017 3 hours ago, Shynthia said: And if a Stack Linen cost 10g so what? you can A. easily fam them urself B. you - if there wouldnt be so genious-level nerfs could farm them in no-time so where is the Problem, i see the problem as you feel you need to dictate the prices as they have to be, but how do you make up this prices? From you memories on the old server you played at? and did you ever switch server and noticed on a different server prices might be dramatically increased or decreased? I like your work and kinda like to play here but what you do here is total BS imho ... dont nerf or prohibit things like they were before, stick your work to fight goldsellers to fix bugs to script Naxxramas etc and let ppl here play in the freedom that existed back in vanilla Dictate? Let's calm down. A large reason previous servers have died is because of "stupidity" of allowing inflation which is very unappealing to people wanting to buy flask at 200g, or a stack of herbs for 50g. New players are affected by this most because the actual demand on Linen is very low, while the demand on high level herbs will always remain high. A new player will never be able to afford things they can now because of inflation on the more limited items. This also has lead to previous servers doing GDKP for raids which have destroyed some servers also. Inflation is bad, there is a reason ALL games deliberately control it. Saying it doesn't matter just says you don't know the in depth issues it creates for a game long term. 0 Share this post Link to post Share on other sites
Lyalp 0 Report post Posted June 28, 2017 3 hours ago, Shynthia said: He's totally right, if there is a so called Blizzlike-Server i expect to be able to e.g. Backdoor AV oder Safespot in Sillithus, because of that i may even choose a hunter because its one of the best class to safespot with. I even expect a changed economy because, and to be honest only dumbasses back in the day did not know about curse (the db/hint-website) or had no quest addon, because guess what all this existed back in the days too - but many ppl didnt give a damn about this, and so do you know. So all in all there is nothing that has changed - only the typ of players that populate the realm has changed, so that mostly only player that know how to play their class, that know how their get their needed gold and know the mechanics and especially the spots and hints that give em some advantage play here Dude, all your recent posts have done is insult people. Good job! Many people, such as I, never cared for addons that are designed to help us. Quest helping, raid, PvP, for example. 0 Share this post Link to post Share on other sites
Madmage 0 Report post Posted June 28, 2017 wai is mageblade no 40 spelldmg .. sadkappa 0 Share this post Link to post Share on other sites
Gnog 1 Report post Posted June 28, 2017 You guys who are word parsing should re-read the definition of the word "like." Hint: It doesn't mean "same." 0 Share this post Link to post Share on other sites
Shynthia 7 Report post Posted June 28, 2017 1 hour ago, Lyalp said: Dude, all your recent posts have done is insult people. Good job! Many people, such as I, never cared for addons that are designed to help us. Quest helping, raid, PvP, for example. So me and 90% of the population have to suffer from nerfs etc just because you and a couple of others refuse to use the hints and advantages they are offered, lol ... and 1 hour ago, TTL said: Dictate? Let's calm down. A large reason previous servers have died is because of "stupidity" of allowing inflation which is very unappealing to people wanting to buy flask at 200g, or a stack of herbs for 50g. New players are affected by this most because the actual demand on Linen is very low, while the demand on high level herbs will always remain high. A new player will never be able to afford things they can now because of inflation on the more limited items. This also has lead to previous servers doing GDKP for raids which have destroyed some servers also. Inflation is bad, there is a reason ALL games deliberately control it. Saying it doesn't matter just says you don't know the in depth issues it creates for a game long term. lol so a flask that is currently at 100g will be 200g but linen that is about 12silver will be 10g ... especially because EVERY class can farm this shit in rfc/dm/wc sorry but this leads me to the conclusion you have no idea what you are talking about 0 Share this post Link to post Share on other sites
Shynthia 7 Report post Posted June 28, 2017 All that "inflation" would lead to, is that repair, mount, respecc and stuff like that would be affordable or even cheap and that would be really a disaster wouldnt it? So this way they had to lower respec cost to 25g because 50g takes too many efford to farm because of ...guess what the genious-level-nerfs .... so when will you nerf rep.-cost and mount cost to match the lowered money gain rate?! ;) 0 Share this post Link to post Share on other sites
Abra024 2 Report post Posted June 28, 2017 3 hours ago, TTL said: This is false, if money is "easier" to make for everyone, then inflation forces prices up. So while you struggle to make 10g now instead of 100g. The item you want to buy for 200g will instead be 2000g. Nothing would change if gold was easy to farm because the issue is inflation and actually it would affect low level players the most because items like Linen won't be affected as much as high level cloth/herbs/ores that are needed so with your logic it would encourage low level players even more to buy gold to afford things. Then why was freezing band 400g when it wasn't nerfed and 800-1000 gold now thats not always true for everything. Don't try and justify it with something stupid like inflation it was a good farming spot regardless and a source of income for honest players. Also the cost of epic mount will always be the static amount of gold no matter how the economy is and I bet you anything thats the main thing people buy gold for. They're going out of their way to break the vanilla game because they're so obsessed with stopping gold sellers how about not nerfing the farming spots so people can buy their mount and epix with no need for buying gold. 1 Share this post Link to post Share on other sites
Lyalp 0 Report post Posted June 28, 2017 3 hours ago, Shynthia said: So me and 90% of the population have to suffer from nerfs etc just because you and a couple of others refuse to use the hints and advantages they are offered, lol ... How does not downloading a quest hwlper hurting you? And yes, because some of us actually prefer the challenge of learning before and during raids. 0 Share this post Link to post Share on other sites
Shynthia 7 Report post Posted June 28, 2017 9 minutes ago, Lyalp said: How does not downloading a quest hwlper hurting you? And yes, because some of us actually prefer the challenge of learning before and during raids. never claimed it does, but that gms need to nerf gaming mechanics to hinder ppl that do so and know the spots to go etc so they dont have "too much" advantage is "hurting" ppl 0 Share this post Link to post Share on other sites
Lyalp 0 Report post Posted June 28, 2017 You did when I said I don't do addons, such as quest and raid helpers. The fact here is that those, such as I, have a large preference for doing the proper preperations to actually learn the fights before and during the raids themselves. Just likes quests. It takes a lot to frustrate me to the point of looking something up. Because of this,I will never expect for the game to be nerfed to any degree. For those who do use them, that's up to them. I'm not gonna sit here and demean them just because they do things differently. Let's face it, it can be argued that the game is too difficult for people who depend on these addons, and it is because of them that Elysium has done their nerfs, and Blizzard has done so much changing to the point that everything is too easy and not rewarding enough. Just for the sake of argument. 0 Share this post Link to post Share on other sites
woahwut 3 Report post Posted June 28, 2017 On 6/27/2017 at 1:18 PM, Shynthia said: Hi, i got a suggestion, might it be possible to let this wannabe Blizzlike-Server be finally Blizzlike? Is that why you posted in another topic to bring back old Mounts, even though it's not blizzlike? Sounds like you're just looking out for your own interests. 0 Share this post Link to post Share on other sites