Zak Preston 5 Report post Posted September 2, 2017 Vanilla WoW is quite unbalanced by it's nature and the lack of customization often forces people to compose quite awkward and weird gear sets. It's now awkward to see rogues in the Mask of the Unforgiven and Truestrike shoulders when this rogue is in pre-BiS gear, but it's completely retarded when an almost BiS fury warrior uses Truestrike Shoulders just because he has no other option. Hybrid classes lack +hit on their gear completely and are forced to downgrade some of their epics to blue items only because... they can't sacrifice their hit rating. This problem has been solved with the introduction of Jewelcrafting and +hit gems, that added so much needed customization to gear. Lt's look at feral druids: not only their itemization is screwed by design (all tier sets are for restos), but they also completely lack +hit on their gear and have no +hit talents. I'm r13, have full Field Marshal set and I have only +2% hit rating (Don Julio's Band and Tarnished Elven Ring). To reach +9% hit cap for PvE I literally have to switch most of my epics to Devilsaur Set and Truestrike Shoulders , which is completely absurd and I'm still ith +7% hit chance instead of +9%. The suggestion is to add the (Lesser) Arcanum of Accuracy: +1% hit chance enchant on head\legs: 1 x Pristine Black Diamond 4 x Large Brilliant Shard 2 x Skins of Shadow 1 x Frayed Abomination Stitching 2 x Blood of Heroes This can be added to Dire Maul questgiver or to Burning Steppes quest giver. Implementation of this enchant will solve lots of itemization problems for many specs and will definitely improve the overall gaming experience. 0 Share this post Link to post Share on other sites
Sabre 5 Report post Posted September 2, 2017 I honestly like it. But everyone will hate this for being not true to vanilla. 0 Share this post Link to post Share on other sites
Zak Preston 5 Report post Posted September 2, 2017 3 hours ago, Sabre said: I honestly like it. But everyone will hate this for being not true to vanilla. I see no reasons why would any melee hate this 0 Share this post Link to post Share on other sites
flowqz 34 Report post Posted September 4, 2017 On 2.9.2017 at 8:04 PM, Zak Preston said: I see no reasons why would any melee hate this because its not true to vanilla. 0 Share this post Link to post Share on other sites
Hkn 1 Report post Posted September 4, 2017 Nice try. 0 Share this post Link to post Share on other sites
Caber 4 Report post Posted September 8, 2017 The question isn't "would melee enjoy this or not", the question is "why would they customize this"? Is the current dynamic somehow broken or sufficiently negative to justify making a custom fix? 0 Share this post Link to post Share on other sites
jmul1212 7 Report post Posted September 8, 2017 They need to add the sword of a thousand truths and make t3 vendors in the cities. 0 Share this post Link to post Share on other sites
Zak Preston 5 Report post Posted September 10, 2017 On 9/4/2017 at 10:49 AM, flowqz said: because its not true to vanilla. same as custom changes to DM trash packs, custom nerf\buff of some pieces of gear, respec cost and may-many more On 9/8/2017 at 2:44 PM, Caber said: The question isn't "would melee enjoy this or not", the question is "why would they customize this"? Is the current dynamic somehow broken or sufficiently negative to justify making a custom fix? As I stated in OP, most melee classes struggle with gathering a hit cap and are forced to change their epics to pre-raid rates (Truestrike shoulders, mast of the unforgiven, devilsaur set). On 9/8/2017 at 6:27 PM, jmul1212 said: They need to add the sword of a thousand truths and make t3 vendors in the cities. nah, banning premading from the game is unbeatable. 0 Share this post Link to post Share on other sites
Caber 4 Report post Posted September 11, 2017 4 hours ago, Zak Preston said: As I stated in OP, most melee classes struggle with gathering a hit cap and are forced to change their epics to pre-raid rates (Truestrike shoulders, mast of the unforgiven, devilsaur set). Thats a fact, but I'm not sure the dynamic is inherently bad. Most classes use pre-raid blues until they get replaced sometime in AQ. It's just how vanilla is balanced. 0 Share this post Link to post Share on other sites
flowqz 34 Report post Posted September 12, 2017 On 10.9.2017 at 10:15 PM, Zak Preston said: same as custom changes to DM trash packs, custom nerf\buff of some pieces of gear, respec cost and may-many more As I stated in OP, most melee classes struggle with gathering a hit cap and are forced to change their epics to pre-raid rates (Truestrike shoulders, mast of the unforgiven, devilsaur set). nah, banning premading from the game is unbeatable. as far as i know rogues dont use truestrike, mask or davilsaur set anymore, if they got their mc bis. warris dont use said items if they are bwl geared. or am i mistaken? 0 Share this post Link to post Share on other sites
Caber 4 Report post Posted September 12, 2017 38 minutes ago, flowqz said: as far as i know rogues dont use truestrike, mask or davilsaur set anymore, if they got their mc bis. warris dont use said items if they are bwl geared. or am i mistaken? Truestrikes stays BiS warrior until AQ I'm pretty sure 0 Share this post Link to post Share on other sites
flowqz 34 Report post Posted September 12, 2017 4 minutes ago, Caber said: Truestrikes stays BiS warrior until AQ I'm pretty sure i just added the hititems which are obtainable with bwl. and it should be 9%. mb more hit still results in more dps than drake talon shoulders. question is, if those custom enchants would change that. 0 Share this post Link to post Share on other sites
Caber 4 Report post Posted September 13, 2017 20 hours ago, flowqz said: i just added the hititems which are obtainable with bwl. and it should be 9%. mb more hit still results in more dps than drake talon shoulders. question is, if those custom enchants would change that. For dualwielding players it should be. To which extent I can't really answer accurately because my theorycrafting isn't amazing, but I can tell you that the top 5 dps warrs and rogues on elysium all use ~12%+, the warrs all use truestrikes. Which in other words means: Raid warriors will put on a set of low item level lvl56 shoulders over BWL drops simply because they have 2% hit and some change. Viewed from that perspective, a proposed item such as an arcanum of accuracy would overpower all other arcanums. 0 Share this post Link to post Share on other sites
flowqz 34 Report post Posted September 13, 2017 1 hour ago, Caber said: For dualwielding players it should be. To which extent I can't really answer accurately because my theorycrafting isn't amazing, but I can tell you that the top 5 dps warrs and rogues on elysium all use ~12%+, the warrs all use truestrikes. Which in other words means: Raid warriors will put on a set of low item level lvl56 shoulders over BWL drops simply because they have 2% hit and some change. Viewed from that perspective, a proposed item such as an arcanum of accuracy would overpower all other arcanums. it would overpower all other arcanums, but the real question is: wouldnt they still use truestrikes if the arcanum gets implemented. my guess is they would still use truestrikes till they reach hitcap. maybe im wrong (im not a warrior, so i dont run warri spreadsheets), but this would make the suggested arcanum obsolete. 0 Share this post Link to post Share on other sites
Bitch Lasagna 0 Report post Posted September 13, 2017 (edited) sucks for you to play a class that has shit tier sets, deal with it, its vanilla Edited September 13, 2017 by Bitch Lasagna 0 Share this post Link to post Share on other sites
Caber 4 Report post Posted September 15, 2017 On 9/13/2017 at 10:50 AM, flowqz said: it would overpower all other arcanums, but the real question is: wouldnt they still use truestrikes if the arcanum gets implemented. my guess is they would still use truestrikes till they reach hitcap. maybe im wrong (im not a warrior, so i dont run warri spreadsheets), but this would make the suggested arcanum obsolete. They'd probably use truestrikes even with the arcanum and way past hitcap, unless there's some sort of softcap for hit% at 12-13% I'm not aware of. 0 Share this post Link to post Share on other sites
jmul1212 7 Report post Posted September 19, 2017 On 9/13/2017 at 2:35 AM, Bitch Lasagna said: sucks for you to play a class that has shit tier sets, deal with it, its vanilla This is pretty much my real response to anyone who cries about Vanilla balance and gear. 0 Share this post Link to post Share on other sites
Justme 9 Report post Posted September 21, 2017 On 9/2/2017 at 3:37 PM, Zak Preston said: Hybrid classes lack +hit on their gear completely and are forced to downgrade some of their epics to blue items only because... they can't sacrifice their hit rating if the blue item is better then the epic item then it's not a downgrade 0 Share this post Link to post Share on other sites
Zak Preston 5 Report post Posted September 21, 2017 it's not better, it's just irreplaceable. 0 Share this post Link to post Share on other sites
Justme 9 Report post Posted September 21, 2017 1 hour ago, Zak Preston said: it's not better, it's just irreplaceable. Because it provides more dps then the other items out there. Therefore it's better (with your current gear setup) Also this wouldn't solve enh. shaman itemization issues, but i guess you could see them as casters as technically they are. 0 Share this post Link to post Share on other sites
Pottu 290 Report post Posted September 21, 2017 We are not going to edit items like that. 0 Share this post Link to post Share on other sites