Shino 27 Report post Posted March 3, 2017 @SealHeal, I fixed this error. Please redownload and try again :) 0 Share this post Link to post Share on other sites
SealHeal 0 Report post Posted March 4, 2017 [2017/03/04 06:42:01-615]: DPSMate\DPSMate.lua:652: attempt to call method `IsEventRegistred' (a nil value) DPSMate\DPSMate.lua:652: in function `Enable' DPSMate\DPSMate_Options.lua:2049: in function `ToggleState' <string>:"DPSMate_DPSMate_Head_Enable:OnClick":2: in main chunk --- 0 Share this post Link to post Share on other sites
Shino 27 Report post Posted March 4, 2017 (edited) @SealHeal; how can I reproduce this bug. Which locale are you using? Can you give me your addon pack? Edit: I think I fixed it, please retest! Edited March 4, 2017 by Shino 0 Share this post Link to post Share on other sites
alfredSsss 0 Report post Posted March 4, 2017 11 hours ago, Shino said: Oh, this is displayed as normal auto attack damage. Atleast it should. Is it not listed at all? No its not being listed at all 0 Share this post Link to post Share on other sites
Shino 27 Report post Posted March 4, 2017 Okay! If I were to come online on Elysium, can you come to the starting zone, so we can troubleshoot it? Which faction? 0 Share this post Link to post Share on other sites
Fladrif 14 Report post Posted March 4, 2017 (edited) If a mage buff intellect to a warlock and that warlock uses those extra mana points to cast an additional shadow bolt, should that shadow bolt be attributed to the mage since w/o the mage, the warlock couldn't cast that extra-spell? If a paladin buff +armor to a warrior and that warrior take X % less damage because of that, should that damage reduction be counted as healings? If a druid buff + 3% crit chance, should 3% of crit damage done by the group be attributed to him? Imho, measuring dps is retarded. Play at your best and have fun. Edited March 4, 2017 by Fladrif 0 Share this post Link to post Share on other sites
Shino 27 Report post Posted March 4, 2017 Well sure, why not. I let you the pleasure to code it :) 0 Share this post Link to post Share on other sites
SealHeal 0 Report post Posted March 4, 2017 6 часов назад, Shino сказал: @SealHeal; how can I reproduce this bug. Which locale are you using? Can you give me your addon pack? Edit: I think I fixed it, please retest! 0 Share this post Link to post Share on other sites
Shino 27 Report post Posted March 4, 2017 1 minute ago, SealHeal said: An upload would be gold. 0 Share this post Link to post Share on other sites
SealHeal 0 Report post Posted March 4, 2017 5 минут назад, Shino сказал: An upload would be gold. http://dropmefiles.com/25kS3 0 Share this post Link to post Share on other sites
Shino 27 Report post Posted March 4, 2017 Thank you! 0 Share this post Link to post Share on other sites
Shino 27 Report post Posted March 4, 2017 17 minutes ago, SealHeal said: http://dropmefiles.com/25kS3 Your interface works for me with the newest version. I think I fixed it along with other issues. 0 Share this post Link to post Share on other sites
Fladrif 14 Report post Posted March 4, 2017 5 hours ago, Shino said: Well sure, why not. I let you the pleasure to code it :) It's pointless. Relying on this type of addons lead to misunderstanding of the support role of druids, paladins and shamans. Thus, it ruins gameplay for those classes. 0 Share this post Link to post Share on other sites
SealHeal 0 Report post Posted March 4, 2017 [2017/03/04 23:31:47-621]: DPSMate\DPSMate_DataBuilder.lua:1963: attempt to perform arithmetic on field `?' (a nil value) DPSMate\DPSMate_DataBuilder.lua:1963: in function `EvaluateDispel' DPSMate\DPSMate_DataBuilder.lua:1813: in function `AwaitDispel' enUS\DPSMate_ParserENUS.lua:905: in function `SpellHostilePlayerBuffDispels' DPSMate\DPSMate_Parser.lua:533: in function `?' DPSMate\DPSMate_Parser.lua:478: in function `OnEvent' <string>:"DPSMate_Options:OnEvent":3: in main chunk --- [2017/03/04 23:32:49-621]: DPSMate\DPSMate_DataBuilder.lua:1963: attempt to perform arithmetic on field `?' (a nil value) DPSMate\DPSMate_DataBuilder.lua:1963: in function `EvaluateDispel' DPSMate\DPSMate_DataBuilder.lua:1813: in function `AwaitDispel' enUS\DPSMate_ParserENUS.lua:905: in function `SpellHostilePlayerBuffDispels' DPSMate\DPSMate_Parser.lua:531: in function `?' DPSMate\DPSMate_Parser.lua:478: in function `OnEvent' <string>:"DPSMate_Options:OnEvent":3: in main chunk --- [2017/03/04 23:33:36-621]: DPSMate\DPSMate_DataBuilder.lua:1963: attempt to perform arithmetic on field `?' (a nil value) DPSMate\DPSMate_DataBuilder.lua:1963: in function `EvaluateDispel' DPSMate\DPSMate_DataBuilder.lua:1813: in function `AwaitDispel' enUS\DPSMate_ParserENUS.lua:899: in function `SpellSelfBuffDispels' DPSMate\DPSMate_Parser.lua:535: in function `?' DPSMate\DPSMate_Parser.lua:478: in function `OnEvent' <string>:"DPSMate_Options:OnEvent":3: in main chunk --- 0 Share this post Link to post Share on other sites
Cruzix 6 Report post Posted March 4, 2017 1 hour ago, Fladrif said: It's pointless. Relying on this type of addons lead to misunderstanding of the support role of druids, paladins and shamans. Thus, it ruins gameplay for those classes. :'( 0 Share this post Link to post Share on other sites
SealHeal 0 Report post Posted March 5, 2017 [2017/03/05 16:58:05-623]: DPSMate\DPSMate_DataBuilder.lua:1963: attempt to perform arithmetic on field `?' (a nil value) DPSMate\DPSMate_DataBuilder.lua:1963: in function `EvaluateDispel' DPSMate\DPSMate_DataBuilder.lua:1878: in function `ConfirmRealDispel' enUS\DPSMate_ParserENUS.lua:912: in function `SpellBreakAura' DPSMate\DPSMate_Parser.lua:524: in function `?' DPSMate\DPSMate_Parser.lua:478: in function `OnEvent' <string>:"DPSMate_Options:OnEvent":3: in main chunk --- 0 Share this post Link to post Share on other sites
Sanger 1 Report post Posted March 5, 2017 My DPSmate doesnt seem to sync, Why I think this is I'll upload to legacy logs and when someone else from my raid uploads, the numbers have changed. Shouldn't they be the same if it's supposed to be syncing? How can I check if its syncing properly. 0 Share this post Link to post Share on other sites
Shino 27 Report post Posted March 5, 2017 (edited) 2 hours ago, Sanger said: My DPSmate doesnt seem to sync, Why I think this is I'll upload to legacy logs and when someone else from my raid uploads, the numbers have changed. Shouldn't they be the same if it's supposed to be syncing? How can I check if its syncing properly. Guess you could compare the values with everyone else. But there is currently an merging issue, that I need to figure out. Edit: @SealHeal, I am sorry, but I can't even reproduce this bug with your addon pack. Edited March 5, 2017 by Shino 0 Share this post Link to post Share on other sites
SealHeal 0 Report post Posted March 5, 2017 1 час назад, Shino сказал: Guess you could compare the values with everyone else. But there is currently an merging issue, that I need to figure out. Edit: @SealHeal, I am sorry, but I can't even reproduce this bug with your addon pack. Well I have it somewhere there 0 Share this post Link to post Share on other sites
Shino 27 Report post Posted March 5, 2017 Just now, SealHeal said: Well I have it somewhere there Do you also have the very same issue if only DPSMate is enabled? 0 Share this post Link to post Share on other sites
SealHeal 0 Report post Posted March 5, 2017 1 час назад, Shino сказал: Do you also have the very same issue if only DPSMate is enabled? This error occurs 1-2 times in 3 hours raid, I will not for this include only one addon 0 Share this post Link to post Share on other sites
Shino 27 Report post Posted March 5, 2017 I see. Now I know the issue. Thank you very much! 0 Share this post Link to post Share on other sites
Shino 27 Report post Posted March 5, 2017 (edited) It is about time: I am very proud to release Build 92, after astonishing 134 commits since the last one. First of all I'd like to thank everyone who reported bugs, suggested their ideas and I'd especially like to thank the following persons for helping me so much with the localization! M2us - He just the the whole ruRU localization by himself (including the parser) ITTranslator - He did the translations for frFR Darkmiao - The translation to zhCN Also shishan, devilyer, yinlunwei, JJasonYuen and korolevlong who assisted me creatly in the process of doing the zhCN parser. I hope I didn't forget someone :3 So what did change: Here are the things I can remember: Spoiler Fixed the crashes on logout Added delayed report function Fixed interrupt tracking for Counterspell, Silence and Spell Lock Added zhCN localization Added ruRU localization (HUGE THANKS TO MAUS) Added frFR localization Added some forgotten disable events Fixed several pet issues involving same name as hunter and same name as someone in the raid Improved all tooltips significantly Fixed an issue with consolidating values Fixed an comma issue (Thanks to @martinjlowm) Completly restructured DPSMate to decrease the loading time depending on how many modules are enabled now. You can now choose which modules you'd like to activate. With all modules activated the loading time is around 3 seconds, the default module loads in 0.12s. If a module is not activated, it is not going to be tracked to save memory and performance Added legacylog option which has to be enabled to track for legacy logs Removed unused libraries Added Bindings to toggle Dpsmate etc. Fixed several path issues Fixed several syning issues It tries now to sync even infight Overall improved syncing performance Fixed several lua errors for compare Improved runtime performance overall Added parsings for env. damage swimming in slime and fire Fixed an issue with the parser for hits with a school Fixed lots of typos Added new fonts (If you used one of the old ones please reset the settings in your acc folder) Changed the default design Updated the readme with some cool pictures So what is important: Comming with tommorrow morning Build 92 will be supported on Legacy Logs. If you want to record data, please make sure to check this button in the Raid leader options: Also I have changed the fonts and deleted some very ugly ones. If you used one of these you might have an error on load up. Just change these then. The modulization: With Build 92 the modulization is being introduced: Before it took 3 seconds to load DPSMate. If you now only load the default addon that includes Damage done and DPS, you can load it up in 0.12s. With each module the loading time is increased, up to 3 seconds with all modules activated. If you deactivate these modules, no data will be collected for it, except the Legacy Logs Button is checked. As always there might be lots of errors, especially with all these new localizations and the new system. Please report these, so I can fix them as soon as possible! cheers! Shino Edit: Forgot to metion the most important thing: Due to the modulization you have to put the files of the unpacked folder now into your Interface/AddOns directory! Edited March 5, 2017 by Shino 0 Share this post Link to post Share on other sites
Nelythia 44 Report post Posted March 5, 2017 Seems to be an awesome update, you're doing a really good job! Hope you'll look into realmplayers support too in the future :) 0 Share this post Link to post Share on other sites
SealHeal 0 Report post Posted March 5, 2017 18 минут назад, Shino сказал: thank you will test today in a raid 0 Share this post Link to post Share on other sites