Avrunmath 0 Report post Posted November 25, 2016 (edited) Before the server closed there was some people that were asking for people's golds and lots of people donated cause they though the server would never come back. They could just control the whole economy if they wanted to. I think we need to find a solution to this. 1 possibility would be to just wipe everyone's golds and make it so there is cap of like 3k golds per character or something. That way you also eliminate a lot of the illegal golds farmers might wanna sell right off the start. Edited November 25, 2016 by Avrunmath 0 Share this post Link to post Share on other sites
Undertanker 88 Report post Posted November 25, 2016 ... databases will be from before the announcement. 0 Share this post Link to post Share on other sites
Docholy 4 Report post Posted November 25, 2016 If we want to save an economy we'd stop DM:E runs. 0 Share this post Link to post Share on other sites
Syff 23 Report post Posted November 25, 2016 Like Undertanker said ... databases will be from before the announcement. You could have searched the forums since this question has been asked a dozen times 0 Share this post Link to post Share on other sites
Avrunmath 0 Report post Posted November 26, 2016 (edited) Like Undertanker said You could have searched the forums since this question has been asked a dozen times I dont see anybody asking a question here. Searching through countless threads in order to know if the issue was known would have been much less time efficient than just opening a thread about it. No need to play holier than thou. Edited November 26, 2016 by Avrunmath 0 Share this post Link to post Share on other sites
cryofsorrow 5 Report post Posted November 26, 2016 But the thing you're making the thread about is answered in the announcements and the FAQ regarding Nostalrius revival. Those are the things every player that's new or coming back should read first. Sadly, everyone takes forums as an IRC channel - they pop in and start asking questions that are in the main pinned threads. 0 Share this post Link to post Share on other sites
фткyн 1469 Report post Posted November 27, 2016 If we want to save an economy we'd stop DM:E runs.So no orbs res? 0 Share this post Link to post Share on other sites
Uglyaf 9 Report post Posted November 27, 2016 (edited) If we want to save an economy we'd stop DM:E runs. Wow you so smart Do you want buy gromsblood/dreamfoil for 60g+ per stack? People like you would cry about high prices. Edited November 27, 2016 by Uglyaf 0 Share this post Link to post Share on other sites
Banezilla 2 Report post Posted November 27, 2016 Wow you so smart Do you want buy gromsblood/dreamfoil for 60g+ per stack? People like you would cry about high prices. That's exactly what happens when you flood a market with money, it raises the prices on everything. Economics 101. 0 Share this post Link to post Share on other sites
cryofsorrow 5 Report post Posted November 27, 2016 It's the grey stuff that gives the most gold from DM:E aside from the random green/blue/purple items, not the herbs. You'll be lucky if you get a stack of Dreamfoil in 50 runs. 0 Share this post Link to post Share on other sites
Shayss 43 Report post Posted November 27, 2016 It's the grey stuff that gives the most gold from DM:E aside from the random green/blue/purple items, not the herbs. You'll be lucky if you get a stack of Dreamfoil in 50 runs. 0 Share this post Link to post Share on other sites
Banezilla 2 Report post Posted November 27, 2016 He is right, if you flood the market with an over abundance of a resource that lowers the price of it. Genius. You're not really flooding the market with items when you farm DME right? When you flood the market with gold, the opposite happens(inflation). 0 Share this post Link to post Share on other sites
Docholy 4 Report post Posted November 27, 2016 DM gold runs are gold runs from greys and greens. The books and other rare drops are just icing on the cake. Herbs such as dreamfoil and groomsblood are not common enough to impact the economy. The impact is the gold infusions DM runs cause. More gold in players hands equals inflation of goods in the AH. 0 Share this post Link to post Share on other sites
cryofsorrow 5 Report post Posted November 27, 2016 (edited) I personally don't think it ruins the economy that much.There are other ways that produce more gold per hour and again include killing of mobs. Yes, there is the advantage of no threat of being ganked once inside the instance and it is pretty much guaranteed 20-25g/h if you're unlucky with item/bag drops, but is this enough to nerf this method? I'm absolutely fine with lowering even more the chance of grey drops but it'll become a problem once bigger patches hit on the realms and people who don't have the time to farm that much need flasks for progress for example. Just my 2 cents and I don't even farm that instance anymore. Edited November 27, 2016 by cryofsorrow 0 Share this post Link to post Share on other sites
Banezilla 2 Report post Posted November 27, 2016 DM gold runs are gold runs from greys and greens. The books and other rare drops are just icing on the cake. Herbs such as dreamfoil and groomsblood are not common enough to impact the economy. The impact is the gold infusions DM runs cause. More gold in players hands equals inflation of goods in the AH. I personally don't think it ruins the economy that much.There are other ways that produce more gold per hour and again include killing of mobs. Yes, there is the advantage of no threat of being ganked once inside the instance and it is pretty much guaranteed 20-25g/h if you're unlucky with item/bag drops, but is this enough to nerf this method? I'm absolutely fine with lowering even more the chance of grey drops but it'll become a problem once bigger patches hit on the realms and people who don't have the time to farm that much need flasks for progress for example. Just my 2 cents and I don't even farm that instance anymore. It only ruins the economy a little and that's fine? OKAY There is little risk of being ganked while farming DM, it's like farming in your personal safe space ala retail. Azeroth in Vanilla should feel like a dangerous place with risks and rewards. 0 Share this post Link to post Share on other sites
cryofsorrow 5 Report post Posted November 27, 2016 Cool. Nerf it, delete the grey stuff from the lashers, I don't care. I don't see why it should be changed if that's how it's been in retail vanilla. That won't lower the prices of Black Lotus for example, it'll even raise them at best. 0 Share this post Link to post Share on other sites
Shayss 43 Report post Posted November 28, 2016 (edited) There is little risk of being ganked while farming DM, it's like farming in your personal safe space ala retail. Azeroth in Vanilla should feel like a dangerous place with risks and rewards. Did you ever even play on Nostalrius? DM was a f.ucking guantlet from reset (Takes you to DM:W entrance) to the back entrance of DM:E. Edit: If you died you spawned outside of the DM ruins aswell and had to make it past the same gankzone. Edited November 28, 2016 by Shayss 0 Share this post Link to post Share on other sites