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Smiter

Anathema Herb Respawn Bugged??

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Since the 1.10 patch came out herb respawn has been extremely low. Im talking it takes like 2 hours to get 2 stacks of dreamfoil which is insane. As a result consumable prices have skyrocketed again. Can a staff member please respond and give us an update on this? Was this intentional or is just a bug?

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3 hours ago, Smiter said:

Since the 1.10 patch came out herb respawn has been extremely low. Im talking it takes like 2 hours to get 2 stacks of dreamfoil which is insane. As a result consumable prices have skyrocketed again. Can a staff member please respond and give us an update on this? Was this intentional or is just a bug?

Nah, just put your Dramfoil up for retarded amounts until they get enough complaints.

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On 28/07/2017 at 10:32 PM, Smiter said:

Since the 1.10 patch came out herb respawn has been extremely low. Im talking it takes like 2 hours to get 2 stacks of dreamfoil which is insane. As a result consumable prices have skyrocketed again. Can a staff member please respond and give us an update on this? Was this intentional or is just a bug?

I have made a post regarding this regarding the Elysium realm. I do NOT want a server with the same fucked up eco as Anathema.

Please post your query in the thread on the suggestions forum regarding herb spawns.

Edited by Shayss
We need as much light on this asap. Broken raid ID's is one thing but this is just as important

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It was terribly slow even on Darrowshire last time I ran out to farm herbs. People will chime in with "well...that's how it was in vanilla!" and "people don't want to work for things! they think everything should just be given to them..." but those people are idiots.

As a vanilla herbalist, I know the spawn timers are not accurate.

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3 hours ago, Software said:

It was terribly slow even on Darrowshire last time I ran out to farm herbs. People will chime in with "well...that's how it was in vanilla!" and "people don't want to work for things! they think everything should just be given to them..." but those people are idiots.

As a vanilla herbalist, I know the spawn timers are not accurate.

They had already changed the herb spawn rate to support the population before. They have reverted this change but they need to sort it out again. Elysium is starting to feel the strain now after the weeks from the AV patch.

Please address this issue Elysium.

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Herb spawn is "bugged" since the last patch (1.10). I just did two complete turn of Felwood, and no plants, that wasn't like that before the patch. The herb's prices are blowing up too.

Please take a look at this devs/contributors.

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Un'goro crystals are also bugged after 1.10, not respawning at all (or extremly slowly, did a full run and got ~4) - seems like something messed up the overall spawn mechanics of object ins world after the patch.

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They seemed to unnerf the drop rate but didn't tell anyone about it. (Typical shitty Elysium communication) But I was against the nerf in the first place. The problem isn't the timers. The problem is you. Stop overdosing drugs you don't need for everything, and they wouldn't be so high. They also went up because of hoarders, which is not the fault of the game, nor the responsibility of the staff. If people want to horde shit, prices will go up, no matter what the timers are at. They buy out everything at a certain price, and relist it for much more.

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Prices for herbs and respawn rate is insane,  40g for dreamfoil stack and 100g per Black Lotus and 200g per flask. Please fix that problem, i dont have free 5 hours every day to farm 500g for consumables for single raid. 

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1 hour ago, Software said:

"Working as intended... if you have evidence blah blah, submit a bug report elsewhere bla blah"

Closed topic

lol that's if they will even respond to this topic lol

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