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Tubbylul

Worldboss PvP is non existent. Please consider ToS.

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Elysium PvP is the biggest vanilla PvP server by far. However watching a world boss kill, would make you assume that we are on a PvE Server.
I know that this thread only touches the top "1%" but we are the most active players. And wish nothing but the best for the server and its future. 
Also if I were new on the server and was told by friends that pvping for worldbosses was like it used to be in the start, it would make me want to play on the server more. Since I would thrive to one day be contesting world bosses myself and relive the old pvp events from Vanilla.

Currently world bosses are controlled by two different alliance squads. That are lead by Sanctum and Progress. 
Both squads have x3-4 guilds that help each other scout and show up for world bosses. Regardless of the time, if a boss spawns people will be alerted and log on.
The boss will be tagged within 1-30 seconds and killed within 10 minutes everytime. The one who tags the boss gets the kill.

History off the server with the constant PvP and horde never being able to beat Alliance in killing a world boss is well known.
Horde has 0 Kazzak kills, and 2 Azuregos kill since server launch. And one off the Azuregos kills they got, was because alliance killed it for them.
The day after horde got their 2nd kill with help off alliance ToS was changed and horde has not showed up for world bosses ever since.

So after months and months of fun pvp events regarding world bosses (Azuregos) mainly. The PvP side is gone, there has been no horde contesting for the past two months.
World bosses has become a PvE tag fest where we have sometimes over 50 alliance spamming aoes, trying to get the boss when he spawns. Leading to a sub 10 min kill on both kazzak and azuregos everytime they spawn. The tag is a 50/50 on which squad gets the kill and no horde is ever around.

I also spoke with the most hardcore guilds on Anathema (old Nost). And they had big PvP fights during BWL and ZG on Azuregos. With different factions winning world bosses.
We only had one faction since the start on Elysium, and you punished the hordes by changing ToS instantly after they got their 2nd kill since server release.
No wonder not a single horde cares now days and even if they did they have little to no chance without the help off a collab between alliance and horde.


My questions towards the ToS Change:
Why do you change rules that were not in actual vanilla, why is mafias allowed in all other parts of the game apart from World bosses..?
What makes you want a PvP server to look like a PvE server, when you ban the top guilds from logging their horde lvl 60 alts to fight for bosses / ban horde for teaming with alliance once they finally get a kill after several months off  trying?
I believe the reason for ToS change was a mass report due to angry people who felt betrayed knowing they could not compete for world bosses. I do not believe or at least I hope to believe that their intent was to not make world bosses a tag party. Since the current situation is beyond boring. Getting world bosses is not about the loot, it is about the fight and tactical calls you need to make to ensure the kill. The situation currently is so demotivating, we are on a PvP server for PvP. Not to have tag wars for several months in a row with not a horde in sight. 

As it stands horde has 2 azu 0 kazzak, they are never on world bosses anymore after the ToS change.
And alliance are not allowed to log their horde alts for pvp purpose either.
Sanctum and Progress have a 50/50 tag race on every world boss spawn. Can you at least pretend like you care about the "vanilla exp". And allow collabs again as it was never against the rules in vanilla. If say Progress gets a horde collab so will Sanctum. And we will all be forced to actually PvP. Horde WONT show up in the games current state since they are outnumbered by aprox 100+ alliance. The only reason they would show up again is if alliance stops contesting or if they can work together with alliance. Please reconsider the ToS. I personally honestly do not like that horde and ally working together for a world boss is "fun". But it is necessary for the server, we want horde to come back and attend world bosses already.............    

This is how world bosses used to be..
https://www.youtube.com/watch?v=qLIKJxvgxxg
https://www.youtube.com/watch?v=YTik9NkW67Y

Please change the stupid ToS so we can log our alts or get other horde guilds to work with us. It is so depressing to never see a horde on world bosses anymore.... on a 8k pop PVP server..

Edit: Here is pictures off current world bosses. x2 Alliance squads hoping to get tag by aoeing, some surely using scripts with autoclicker as well. In both teams.
A6k72wY.jpg x2 squads 

And 3 minutes after spawn, is this really what we want for Elysium (PVP) realm.. Can people stop caring about gear and look @ the bigger picture for once please.

fBCfqC3.jpg

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Your argument makes absolutely no sense.  Furthermore you advocate cross faction collaboration which goes against the core of how this game was designed (It's also just plain lame).  If you want to kill a world boss then put the effort in to earn the kill.

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@Hurricane2 I assume you are not one off the players, who are contesting world bosses. Regardless I can not understand your PoV.
Is standing still aoeing a spot trying to out tag vs same faction what you call earning the kill? Compared to what you saw in the videos actual effort?
I have been in Praise since server release and we had 90%+ world boss kills. When it actually took "effort" to get a world boss kill.
Now days you stand on the spawn with 10+ ally that is with you and 10+ ally that is against you, hoping for the tag.
So you can keep the boss tagged while 50+ players from your squad logs on.
My argument does make sense, since it was the only thing keeping horde in the zone.
If you have no clue about the subject maybe you should ignore leaving pointless comments.
 

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I assumed you were making an argument from the horde's perspective.  In that case there is an obvious solution.  If you are alliance then yes you're going to simply have to compete with your own faction to get the tag.  It's a high pop server, deal with it.

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1 minute ago, Hurricane2 said:

I assumed you were making an argument from the horde's perspective.  In that case there is an obvious solution.  If you are alliance then yes you're going to simply have to compete with your own faction to get the tag.  It's a high pop server, deal with it.

Are you meme or being serious? How is "deal with a salution?" Shouldnt "deal with it" be the comment to people whining about cross faction collusion? But instead of dealing with it they whine, begging for a salution, now people are asking if it was the right choice and you say deal with it hahahah

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hurricane2 you simply don't care what's happening on the server, so your opinion has no value in this topic, you better keep collecting posts on some unimportant topics. Wbosses situation is bad way too long already, and it's getting worse and worse each new spawn, it's not doing good to anyone. 
It's one thing that sanctum's people are crazy, and horde is lazy, but just letting it be as it is, is apparently making the situation worse and worse.

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So what you're saying is there is a player created problem with a player created solution (without breaking the tos)?  The gms are going to tell you as much.  Also starting your post off with an obvious lie does not help lend any credence to rest of what you have to say.

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This point of view is wrong. Players can fix every existing problem, but will they? Yes, in a perfect world.There are many players doing much for this server already, but not everything can be done by them, or w/o help of admins, and it's irresponsible to let it all be and hope that it will fix itself (by players). Maybe it will or maybe more and more frustrated and bored people will leave the server. 
I don't care if there will be a change to TOS or not, but something has to change.

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19 hours ago, Hurricane2 said:

So what you're saying is there is a player created problem with a player created solution (without breaking the tos)?  The gms are going to tell you as much.  Also starting your post off with an obvious lie does not help lend any credence to rest of what you have to say.

Well, there was players created solution without breaking the ToS (which was blizzlike) until the devs decided it should be bannable (not blizzlike). When both teams bring their horde pals, then whats the problem? There would be collusion on opposing alliance guilds (Sanctum and Progress) and all would be balanced.

Historically on Nostalrius and now Elysium A LOT more chinese play horde therefore they are handicapped already due to language barrier and the noninterest for world bosses in chinese community. Now hardcore horde guilds stayed on Anathema (Dreamstate) and the hardcore hordes went alliance on Elysium. Therefore actions should be taken to make the server better.

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The 1% of the playerbase that rigs every contestable content from pvp brackets to world bosses asks for ToS on this specific subject :o 

I wholeheartey agree with your post though. :)

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On 9/1/2017 at 9:58 AM, ismeckye said:

Well, there was players created solution without breaking the ToS (which was blizzlike) until the devs decided it should be bannable (not blizzlike).

http://blue.cardplace.com/cache/wow-customer-service/22951.htm

Stick to truths, please.

 

And hey, that's how it is. Alliance are much more organized and overpower horde when it comes to world bosses here. Maybe the dynamic will change one day. It certainly won't change by means of cross faction collusion, though.
if you want something to blame for this particular dynamic that seems lame to you, blame the fact that Blizzard designed this game to be very casual due to the two faction system. You can't kill same faction people contesting the things you contest, so it comes down to exactly what you described: people having tag wars.

 

And yeah, you can go "but it'll bring pvp!" all you want, but in the end it will infact end up with horde helping alliance and alliance helping horde and that seems to be pretty fucking against everything world pvp stands for.

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14 hours ago, TheRealJindo said:

they're not going to change it because Elysium always favors the opinions of people who don't experience the aspect of the game that is opinionized on

Ironically this is your opinion of their decision making process, which you (thankfully) have no personal experience with

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They're not going to do anything about this issue simply because there is no solution.  There's literally nothing preventing Horde from contesting and tagging the world bosses other than they don't want to.  The Alliance guilds control the spawns because they put the time and effort into doing so.  Same goes for other Alliance guilds, if they wanted to contest the tags, they could put the same amount of effort and time into spying on the spawn points.  Unless the GM's are going to tell certain guilds they're not allowed to contest world boss spawns, which would be ridiculous and wouldn't even stop them anyway, there is no "solution" to this.

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I was in the #1 Pve guild in Vanilla on a german PvP server ( medium pop). we got 90% of all worldbosses over the complete period of time till Naxx.(we opened AQ aswell)
On my server was never any contest from Hordeside , because we punished them every time they tried. 
One day we just fighted at one of the green dragons , 200+ horde + 1 aliiance guild came and killed us , and the other Alliance guild got the tag . later on it came out that this alliance guild made a wintrade packt with these Horde guilds. ( written and voice evidence) . the whole people of that guild got banned( 7 days). and about 60 Horde aswell. 

 

on the other hand , here on this server you can make Horde chars as much as you want and alliances chars aswell. thats wasnt blizzlike either. 
you could not create an other faction champion on the same account , and most people dont want to pay 2 times a month for a second account to have one on the same server.


i think this situations, depends hard on what server you were. 

 

 

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