thepparker 6 Report post Posted October 15, 2017 This patch is currently only live on Elysium. Elysium Patch 1.7 Rise of the Blood god is now live! Zul'Gurub is available, along with a number of class quests. There are a significant number of item statistic changes in this patch, so be sure to clear your WDB folder to receive the updated versions. We are aware of some issues pertaining to Zul'Gurub items, namely the token rewards, and will rectify these over the coming days. General Players can no longer loot chests while under the effects of immunity spells such as Divine Shield The Darkmoon Steam Tonk has received significant improvements Reduced the radius of Campfires and Bonfires Bosses that kill themselves will now correctly save players to the instance Dungeons Blackrock Spire The loot tables for Highlord Omokk, War Master Voone and Urok Doomhowl have been revised Players will no longer be ejected from instances for a raid reset General Drakkisath's loot table has been rebalanced for patches where certain items are not available Shadowfang Keep The Deathsworn Captain now has the correct chance to spawn, and has had his movement updated Stratholme Adjusted Timmy the Cruel's spawn point and pathing Magistrate Barthilas can no longer be pulled with pets Maraudon Primordial Behemoths should now correctly chase players Raids The Temple of Ahn'Qiraj Resolved an issue causing the Anubisath Sentinel's Thunderclap to deal damage twice Blackwing Lair Chromaggus will now always enter enrage mode once he reaches 20% health Abilities Self damage is now correctly transferred with Soul Link and Blessing of Sacrifice Spells and talents that give resistance to specific mechanics will now work for all spells that fall under the corresponding mechanic (some spells have differing ways of applying the mechanic) eg. Improved Concentration Aura now correctly gives a chance to resist the interrupt from a Rogue's Kick Positive periodic spells will now correctly apply ticks when the target has full health without doing any actual healing Non-exclusive spells of different ranks that apply buffs and debuffs should now be able to be casted on the same target eg. Corruption, Mind Flay, Shadow Word: Pain, etc. Classes Hunter Spirit Bond will no longer generate threat Druid The Tier 3 2 set bonus now procs while the target is at full health The Tier 3 6 set bonus now procs on Regrowth cast as well as ticks, and will proc while the target is at full health Priest Power Word: Shield now correctly generates threat equal to 50% of the shield amount Quests Resolved an issue with the First Aid Triage quest that allowed players to walk under water Corrected the race requirement for level 10 Night Elf hunter quests Noble Deaths now rewards reputation for the correct faction Prevented some quests from being able to spawn multiple NPCs for their objectives Corrected some spelling issues with the Monument to Grom Hellscream The Darkmoon Faire quest "Vibrant Plumes" now has the correct maximum reputation requirement Further improvements have been made to the Missing Diplomat quest chain Dashel Stonefist has returned to Stormwind City NPCs Argent Medics residing at Light's Hope Chapel will now cure players of diseases acquired in the Plaguelands if they are at Honoured reputation Reduced the damage and health of Number Two in accordance with the Beastiary Adjusted the drops for Gerard Tiller Martie Jainrose now correctly greets players when they have multiple available quests Roberto Pupellyverbos, Elaine Trias and Alma Jainrose now have the correct gossip menus Lady Jaina Proudmoore will now properly cast spells when engaged in combat The Emerald Dragon Whelp now has the correct AI Professions Artisan Fishing can no longer be learnt directly from a trainer Items Implemented the Elixir of Dream Vision Increased the drop chance of Draconic For Dummies chapters II and III slightly Corrected the drop sources for Tromping Miner's Boots Added Spellshock Leggings to the loot table of Antu'sul and Chief Ukorz Sandscalp in Zul'Furrak All types of skinning hides will now stack in units of 5 until patch 1.11, where they will stack in units of 10 The Blasted Lands buffs should now stack with more similar, but shorter duration, effects 0 Share this post Link to post Share on other sites
Ravid 8 Report post Posted October 15, 2017 thank you Parker 0 Share this post Link to post Share on other sites
Jalle 0 Report post Posted October 15, 2017 Love the ZG patch. Maybe include that you removed the set bonus from Black Dragonscale? 0 Share this post Link to post Share on other sites
Jalle 0 Report post Posted October 15, 2017 Just now, Flexi said: I noticed since yesterday the setbonuses on the Black Dragonscale set dont seem to work. In fact when I deleted WDB the items did not display set bonuses at all. What is going on here? Is this part of the patch? "Patch 1.8.0 (2005-10-10): The Black Dragonscale Leatherworking Armor pieces are now parts of a set and have set bonuses so they should be significantly more desirable." They were never meant to have a set bonus until 1.8https://wow.gamepedia.com/Black_Dragonscale_Boots 0 Share this post Link to post Share on other sites
lovemonkey 0 Report post Posted October 15, 2017 9 minutes ago, Jalle said: Love the ZG patch. Maybe include that you removed the set bonus from Black Dragonscale? Well, it's not really a part of this update though, set bonus for Black Dragonscale shouldn't exist on Elysium so this was fixed with the new progressive database if I have understood it correctly. Set bonus for BD items was introduced in patch 1.8.0 0 Share this post Link to post Share on other sites
Flexi 12 Report post Posted October 15, 2017 So thats why the bonuses did not seem to do anything. Thats kinda lame. I spent hundreds of gold on this set and have passed items like Truestrike and Cadaverous to guildies because of the bonuses. Im really not a big fan of retroactively nerfing item sets like this with no prior warning. I mean sure, you can say its my fault and all for not checking, but if I had to go dig into every single item in the game that I think about aquiring, and then get backup gear for every slot while trying to balance hitcaps for every possible item nerf, well. I would never have the time to play the game. 0 Share this post Link to post Share on other sites
lovemonkey 0 Report post Posted October 15, 2017 1 minute ago, Flexi said: So thats why the bonuses did not seem to do anything. Thats kinda lame. I spent hundreds of gold on this set and have passed items like Truestrike and Cadaverous to guildies because of the bonuses.Im really not a big fan of retroactively nerfing item sets like this with no prior warning. I mean sure, you can say its my fault and all for not checking, but if I had to go dig into every single item in the game that I think about aquiring, and then get backup gear for every slot while trying to balance hitcaps for every possible item nerf, well. I would never have the time to play the game. It is entirely your own fault for not doing research when it is pretty public information that a lot items haven't been displaying the correct stats on Elysium until now. As the items weren't nerfed at all, the tooltip was fixed. 0 Share this post Link to post Share on other sites
wtflolbbq 0 Report post Posted October 15, 2017 2 minutes ago, lovemonkey said: It is entirely your own fault for not doing research when it is pretty public information that a lot items haven't been displaying the correct stats on Elysium until now. As the items weren't nerfed at all, the tooltip was fixed. I agree 0 Share this post Link to post Share on other sites
quantum11 0 Report post Posted October 15, 2017 26 minutes ago, thepparker said: Professions Artisan Fishing can no longer be learnt directly from a trainer Before hand too you couldn't learn fishing from a trainer. You had to do the Nat Pagle quest to get artisan fishing. 0 Share this post Link to post Share on other sites
HDwarrior 20 Report post Posted October 15, 2017 25 минут назад, thepparker сказал: This patch is currently only live on Elysium. Raids The Temple of Ahn'Qiraj Resolved an issue causing the Anubisath Sentinel's Thunderclap to deal damage twice Wut? 0 Share this post Link to post Share on other sites
Flexi 12 Report post Posted October 15, 2017 5 minutes ago, lovemonkey said: It is entirely your own fault for not doing research when it is pretty public information that a lot items haven't been displaying the correct stats on Elysium until now. As the items weren't nerfed at all, the tooltip was fixed. So wait, are you saying the bonuses never worked? How come so many were using the set? 0 Share this post Link to post Share on other sites
lovemonkey 0 Report post Posted October 15, 2017 9 minutes ago, Flexi said: So wait, are you saying the bonuses never worked? How come so many were using the set? Because either they didn't do research, or simply because the individual pieces are still pretty good without the setbonus. 0 Share this post Link to post Share on other sites
Flexi 12 Report post Posted October 15, 2017 6 minutes ago, lovemonkey said: Because either they didn't do research, or simply because the individual pieces are still pretty good without the setbonus. From what I could find, the bonuses seem to have worked at one point. https://github.com/elysium-project/server/issues/542 0 Share this post Link to post Share on other sites
thepparker 6 Report post Posted October 15, 2017 The displayed set bonuses were active while they were on the items. There are a lot of retro-active changes on old items, and that is the nature of itemization as you will notice with nerfed defense stats and items that have their stats re-allocated to match their item level in Blizzard's timeline. It is our hope in the future to be more consistent in this regard, and ideally we shouldn't have any items released that are unintentionally stronger than they were on retail at the time of their availability (items with spell effects that we cannot replicate due to client limitations aside). 0 Share this post Link to post Share on other sites
JotaroKujo 0 Report post Posted October 15, 2017 >Shadowfang Keep The Deathsworn Captain now has the correct chance to spawn, and has the had his movement updated Nice to hear that, but what with Darrowshire? I'm trying to get this Captain for 3 days by now. I've tried like 30 or 40 resets and still got nothing! And Darrowshire is PVE server, so that means that I can explore dungeons an get a fun it it. And now i'm getting only butthurt. I doesnt want to insult or blame, but really.... This is really getting my ass burned. Can you please check and fix this guy on the Darrowshire realm too, please. 0 Share this post Link to post Share on other sites
Flexi 12 Report post Posted October 15, 2017 2 minutes ago, thepparker said: The displayed set bonuses were active while they were on the items. There are a lot of retro-active changes on old items, and that is the nature of itemization as you will notice with nerfed defense stats and items that have their stats re-allocated to match their item level in Blizzard's timeline. It is our hope in the future to be more consistent in this regard, and ideally we shouldn't have any items released that are unintentionally stronger than they were on retail at the time of their availability. Ok thanks. This is what I wanted to know. Certainly a much better reply than the one I got above. Perhaps players should try and be a little less know-it-all when they dont actually know. 30 minutes ago, lovemonkey said: It is entirely your own fault for not doing research when it is pretty public information that a lot items haven't been displaying the correct stats on Elysium until now. As the items weren't nerfed at all, the tooltip was fixed. 0 Share this post Link to post Share on other sites
Aderlass 1 Report post Posted October 15, 2017 1 hour ago, JotaroKujo said: >Shadowfang Keep The Deathsworn Captain now has the correct chance to spawn, and has the had his movement updated Nice to hear that, but what with Darrowshire? I'm trying to get this Captain for 3 days by now. I've tried like 30 or 40 resets and still got nothing! And Darrowshire is PVE server, so that means that I can explore dungeons an get a fun it it. And now i'm getting only butthurt. I doesnt want to insult or blame, but really.... This is really getting my ass burned. Can you please check and fix this guy on the Darrowshire realm too, please. It was a bug, that is now fixed. I am sure the fixes will be applied on Darrowshire & Anathema soon (probably Wednesday), so you just need to be patient for a bit. 0 Share this post Link to post Share on other sites
Qfox 0 Report post Posted October 15, 2017 (edited) I understand the desire to have authentic vanilla experience, but then why don't you stop "fixing" things that blizzard didn't? Example: Reworking the King in tribute runs so that people are forced to teleport to him, which was not like vanilla. Tribute farming by hunters was an effective way to EARN 100g an hour roughly because not everyone can do it. There is quite a bit that can go wrong when doing this method. On that same note when you are you going to fix BRD so that mages cannot farm 300g an hour? I know blizzard played favorites with classes and races, but this is just bullying. References: Edited October 15, 2017 by Qfox Video references 0 Share this post Link to post Share on other sites
manray212 0 Report post Posted October 15, 2017 Dashel Stonefist is unfortunately not there for the missing diplomat quest chain :( 0 Share this post Link to post Share on other sites
Mahtan 15 Report post Posted October 15, 2017 Quote Stratholme Adjusted Timmy the Cruel's spawn point and pathing Magistrate Barthilas can no longer be pulled with pets Great work! /cheer 0 Share this post Link to post Share on other sites
flowqz 34 Report post Posted October 16, 2017 17 hours ago, Qfox said: I understand the desire to have authentic vanilla experience, but then why don't you stop "fixing" things that blizzard didn't? Example: Reworking the King in tribute runs so that people are forced to teleport to him, which was not like vanilla. Tribute farming by hunters was an effective way to EARN 100g an hour roughly because not everyone can do it. There is quite a bit that can go wrong when doing this method. On that same note when you are you going to fix BRD so that mages cannot farm 300g an hour? I know blizzard played favorites with classes and races, but this is just bullying. References: half of my guild already leveled up a hunteralt to farm maraudon, which still has about 80g / h. brd was already nerfed months ago, think around april. 0 Share this post Link to post Share on other sites
Allerius 0 Report post Posted October 16, 2017 Good job! Thanks for keepin things getting fixed and providing this server<3 0 Share this post Link to post Share on other sites
Qfox 0 Report post Posted October 16, 2017 Wonder if they know that the flight path in Un'goro didn't exist until 1.11? 0 Share this post Link to post Share on other sites
Benjignome 0 Report post Posted October 16, 2017 (edited) On 2017-10-15 at 9:18 AM, Qfox said: I understand the desire to have authentic vanilla experience, but then why don't you stop "fixing" things that blizzard didn't? Example: Reworking the King in tribute runs so that people are forced to teleport to him, which was not like vanilla. Tribute farming by hunters was an effective way to EARN 100g an hour roughly because not everyone can do it. There is quite a bit that can go wrong when doing this method. On that same note when you are you going to fix BRD so that mages cannot farm 300g an hour? I know blizzard played favorites with classes and races, but this is just bullying. References: Mage farming 300g an hour in BRD? You’re lucky to get 1/10 of that now since it’s been nerfed to the ground drop wise. Get real. Also with this lag lately good luck on the elite farming. Aoe farming is a nightmare. Edited October 16, 2017 by Benjignome Added note. 0 Share this post Link to post Share on other sites