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Warrior Basics

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So I've changed my tune and am going to pursue a Warrior on the fresh server. I'm a fairly hardcore guy with limited playtime, kids, wife, school, work blah blah blah...

I haven't seen any posts here or elsewhere talking about professions for a Warrior. How are Blacksmiths in Vanilla? Is it all about getting the right recipes or is there value in the profession? Obviously I would pair this with mining.

Any suggested routes? I know Herbalism has been mentioned as a great Warrior profession to provide some suitability through potion availability. 

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take mining skining at 1st

sell all skins/leather

once 60 take engineering or bs instead of skinning

the food from mages and the one you find+bandages are good enough

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Yeah, Herb/Alch is really great, because potions make your life so much easier as a Warrior. Especially if it's your first character. You can farm your own herbs and make tons of potions for yourself.

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I am also still not sure what professions to choose for the start. Herb/Alch is quite popular for obvious reasons.

But I am also taking into consideration to start with Mining/Engineering. Bombs are quite useful, especially in PvP, some other items are also quite nice, like Force Reactive Disk 

 

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Alch/Herb:

 

Herbing is annoying to level at the start, so fight through it, especially on a new server roll-out.  Fight through it and while you hunt forever you can still grind the mobs lower level than you, get used to this practice (see lack of hit above) it will give you the extra early exp needed so you can complete your quest in the next zone without crying due to "the struggle".  Pick up alchemy as well to pair with it.  HP potions are easy to make and will save you SOOOOOOO many times from death.  Keep about 20 on you and stash the rest in the bank.   Make the agility and str potions as well, and fort pots for more stam (it isn't a lot but when paired with well fed buff, you are in good shape) the str and agil pots make up for having gray/green gear.   Use these buff potions when you grind in safe zones or away from high traffic areas when in contested zones.   You will get pissed off if you pop 4 1-hour potions to get ganked right after.   I usually kept 1 stack of mana pots which I would give to the healer if I do an instance, most times they don't have them and it can save a wipe = less down time.   Until your guild is ready to raid and you can afford a Force Reactive Disk, stay with these at 60 and farm up as many raid consumables as you can yourself.  Stash these on an alt bank.

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Actually never had engineering before (not even on retail). Doesnt it offer any benefits during the level phase?

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Well i think Mining is really solid for warrior if you are thinking about end-game raiding as DPS. You will need lot's of mats for Lionheart helm and it make's it a lot cheaper if you can farm mats yourself. If you plan to play dps you will need 24 Arcanite bars for Lionheart Helm and Titanic Leggings (those come on later patch).

Also having mining means you can Farm DM E bosses with healer just 2 man after you get some gear. Mining also support's your Engineering which is pretty useful for increasing dps with bombs + its a MUST if you want to play pvp at competive level.

 

If you planning to Tank i think you can go anything that helps you level and make some cash while leveling.

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Farming for lionheart doesn't mean you have to mine the bar yourself.   You can farm elemental earth, essences, felcloth and be "farming for Lionheart".  Once you have Lionheart your value then only lies with running around for nodes.

Tanks will want Lionheart as well with ZG enchant for TPS set.   Engineer while leveling can help when fighting caster mobs to give yourself another interrupt, and like other mentioned, if you are on a pvp server it is nice.

Tanks will want the Force Reactive Disk from 300 engineering when they are ready to raid.  I'm working on making a second one for myself so I don't have to be as frugal with the procs.

As for Blacksmithing making you money, only if you are one of the individual to get a good pattern or two early in the release.  The first month, crafters will charge a lot just to make the helm and nightfall.   After awhile when most guilds have their own crafters with the recipes, your money making days are limited and cut through for charging to craft the helm.

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On nost nodes are more rare but for example when i leveled warrior on K2 i had 15 Arcanite bar's when i was lvl 60 (took me around 5-6d /plaeyd).

It's fair to assume that arcanite bar's will be 20-30g in AH even on the fresh server when it opens. So while i leveled i have made 300-450g from my profession which didn't slow my leveling rate too much so i think mining is really nice to have as warrior while you level. + With current nerf's to DM E + DM N farming DM E with healer should still be very very good way of making cash.

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Hi everyone,

in Vanilla I never had a chance to play warrior at 60 before TBC kicked in where I played as raid MT. Can you bring me to speed on playing warrior as DPS (arms or fury spec, raid usefulness)? ...or just hint to stay tank in WoW. :)

Thanks!

B1

 

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21 hours ago, BogyOne said:

Hi everyone,

in Vanilla I never had a chance to play warrior at 60 before TBC kicked in where I played as raid MT. Can you bring me to speed on playing warrior as DPS (arms or fury spec, raid usefulness)? ...or just hint to stay tank in WoW. :)

Thanks!

B1

 

Warrior is the one and only tank class in raids. Fury warrior is the top tier dps in raids. Arms is the king of Prem Pvp. (Arms isn't really viable for dps in raids unless going more casually so if you want to raid and pvp you need to respec often)

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