zhengvince 0 Report post Posted March 26, 2017 “Reduce experience of dungeon”is a simple and rude way which we are using now。It does not work to prevent gold/ experience studio,but working well in prevent real players enjoy dungeon which is a half world of WOW。 There are some REAL effective way to prevent gold/ experience studio for reference: A. Limit the enter lvl of dungeon. For example , the Deadmines(17-26) , player’s lvl must in the Interval (max:26, min:17), or they can not enter dungeon. B. Limit the difference of members。 All members of a dungeon group, must have analogous lvl,the highest lvl minus the lowest lvl must less than 5,or they can not enter dungeon. We love WOW and Elysium,wish manager can consider these suggestion,and more players can suggest more function。 0 Share this post Link to post Share on other sites
killerduki 54 Report post Posted March 26, 2017 7 minutes ago, zhengvince said: “Reduce experience of dungeon”is a simple and rude way which we are using now。It does not work to prevent gold/ experience studio,but working well in prevent real players enjoy dungeon which is a half world of WOW。 There are some REAL effective way to prevent gold/ experience studio for reference: A. Limit the enter lvl of dungeon. For example , the Deadmines(17-26) , player’s lvl must in the Interval (max:26, min:17), or they can not enter dungeon. B. Limit the difference of members。 All members of a dungeon group, must have analogous lvl,the highest lvl minus the lowest lvl must less than 5,or they can not enter dungeon. We love WOW and Elysium,wish manager can consider these suggestion,and more players can suggest more function。 Nope , because it is game breaking and there are quests to be done within dungeons regardless of the levels. /Kind regards Killerduki 0 Share this post Link to post Share on other sites
zhengvince 0 Report post Posted March 29, 2017 it is a funny reply, 60 lvl players go to Deadmines for quests? have you ever played WOW? if you do not want prevent gold/ experience studio. you can recover experience of dungeon,then gold/experience farmer well be glad,so do normal players, because they can go to dungeon to lvl up, avoid dead 2 min once in field by Military rank farmer。 A game full of studio! 0 Share this post Link to post Share on other sites
Dizeliun 0 Report post Posted March 29, 2017 YEAH KILLERDUKI! have you even played wow? Think about the experience studio. Just think about the dead two minute military rank farmer! Its a full game studio you moron! 0 Share this post Link to post Share on other sites
Stylophone 1 Report post Posted March 29, 2017 this will also prevent twinkers. not an idea. 0 Share this post Link to post Share on other sites
TheDruidCode 28 Report post Posted March 29, 2017 Why? Don't understand the problem here. 0 Share this post Link to post Share on other sites
Stylophone 1 Report post Posted March 29, 2017 if that, you couldn't have a high-level player farm an instance with you for sole purpose of getting some items since they couldn't enter. and it's one of the common methods for twinking. 0 Share this post Link to post Share on other sites
Storfan 24 Report post Posted March 29, 2017 Am I the only one wondering wtf "studio" is? is this a google-translate-china-post? 0 Share this post Link to post Share on other sites
TheDruidCode 28 Report post Posted March 29, 2017 They should've found a way to prevent about 90% of all so called bands since the 80s to enter the studio. Such horror to turn on the radio these days. 0 Share this post Link to post Share on other sites
Stylophone 1 Report post Posted March 29, 2017 If they could release the server-side player logs to the public perhaps we could voluntarily investigate suspicious players, works better if there's some kind of web-based player reporting system on the website. just a thought, like realmplayers but more precise. 0 Share this post Link to post Share on other sites
BogyOne 2 Report post Posted March 29, 2017 Entertain me, is this easier than implementing chat reporting function that if several different Client IPs report a player for gold selling then related account goes on auto lockdown until investigation and its owner gets e-mail to reset password? 0 Share this post Link to post Share on other sites
Stylophone 1 Report post Posted March 29, 2017 Problem is how can you tell if a player is selling gold or not. 0 Share this post Link to post Share on other sites
Muldreg 3 Report post Posted March 29, 2017 2 hours ago, BogyOne said: Entertain me, is this easier than implementing chat reporting function that if several different Client IPs report a player for gold selling then related account goes on auto lockdown until investigation and its owner gets e-mail to reset password? An in-game function that could lock down your account would be abused so hard by players to get people they do not like essentially temp banned for doing nothing. An in-game function for reporting quickly could be useful for just adding said person to a list and after x number of reports it generates a ticket for a GM to investigate this player. 0 Share this post Link to post Share on other sites
Owondyah 8 Report post Posted March 29, 2017 @OP What drugs you use? 0 Share this post Link to post Share on other sites
smokeit 26 Report post Posted April 3, 2017 But I want to farm low level dungeons :( 0 Share this post Link to post Share on other sites