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Ourk

Am I a bad or a good AV player?

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Hello,

At the moment I play alternately my two lvl 60 chars (Elysium server), both healers, in Alerac Valley which is a BG that I appreciate very much.

 

My current ratios are, atm:

With my Ally char : 13 Victories & 41 Defeats

With my Horde char : 14 Victories & 3 Defeats

 

So, I wonder if and how this general trend could be reversed or not.

Some answers ?

 

EDIT: I want to say that I still take pleasure in playing my Ally char despite the repeated defeats.   :D

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19 hours ago, Ourk said:

 

So, I wonder if and how this general trend could be reversed or not.

 

in pugs vs pugs pretty much no. horde has a way easier time reaching the last gy than alliance.

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13 Victories & 41 Defeats as an ally is actually more impressive than 14 Victories & 3 Defeats as a horde, lol.

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I went 32 and 3 on Warrior while tanking during my first toon rep run. -Alli.

Put a def group at the back door, and push hard south.  Eventually after many wins horde would try to turtle, just let them take mid GY to get them to start reading north of you.  

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So just looking at your total you played alot more alliance games then horde so your numbers arent going to bring any sort of valid stats here, pvp in vanilla has always been  somewhat broken , however nostalrious implemented the land mine dwarf and horde had to kill this guy before they could even attempt back door in AV it was a somewhat sort of "fix" but that just tilted the bg into the alliances favor again , as undertaker said it takes  small squad to defend the backdoor in a pug vs pug it all depends which side responds to the call to either "Rush back Door" or "turtle the backdoor". if your pug doesnt listen then you will most likely lose or have a 2hour game it really has nothing to do with the back door at all , in a prem vs prem if you are lucky to get some of your friends in the bg its a even game whoever gets a little bit of a headstart wins I have lost to alliance premades and pugs.

at the end of the day it a simple case of if your pug is bad or good.

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Hello,

Thanks for your various feedback!

 

Some recent update and a few comments:

- I have reached the exalted reputation with my Ally char with a definitive ratio of 13 Victories & 46 Defeats (inluding some of these battles during the first AV weekend bonus) and all Alterac quests done (except three).

- At the moment, for my Horde char: 20 Victories & 5 Defeats.

- From a Horde point of view, we need only ONE Frost mage in order to successfully defend and kill the entire Ally raid at IceBlood chokepoint: Blizzard, Frost Nova, Cold Snap, Blink, Frost Nova and raid is dead! :)

- Still from a Horde point of view, the only real difficulty is the (light) difficulty to find the correct way of "texture jumping" at the backdoor in order to attack all together as a pack. In fact, at the moment of the attack, it happens that some players are still down the mound, still trying to climb up. That is why, in general, we gather on the small mound behind the tree before launching our massive attack.

- From an Ally point of view, it's a way more difficult to defend the backdoor because we have no PNJ support here, only a few mines (which can be skipped for some of them).

- But the main difference between Ally & Horde sides is: when Vandar is under attacks, a lot of ally players say on the BG chat: "Let's them win fast!" ; but when Drek is under attack, it often happens that horde players say on the BG chat: "Let's go defend him! Wipe these allys!". In my opinion, this state of mind contributes greatly to these ratios.

 

PS: for clarification, i play only in PUGs.

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13 minutes ago, Ourk said:

Hello,

Thanks for your various feedback!

 

Some recent update and a few comments:

- I have reached the exalted reputation with my Ally char with a definitive ratio of 13 Victories & 46 Defeats (inluding some of these battles during the first AV weekend bonus) and all Alterac quests done (except three).

- At the moment, for my Horde char: 20 Victories & 5 Defeats.

- From a Horde point of view, we need only ONE Frost mage in order to successfully defend and kill the entire Ally raid at IceBlood chokepoint: Blizzard, Frost Nova, Cold Snap, Blink, Frost Nova and raid is dead! :)

- Still from a Horde point of view, the only real difficulty is the (light) difficulty to find the correct way of "texture jumping" at the backdoor in order to attack all together as a pack. In fact, at the moment of the attack, it happens that some players are still down the mound, still trying to climb up. That is why, in general, we gather on the small mound behind the tree before launching our massive attack.

- From an Ally point of view, it's a way more difficult to defend the backdoor because we have no PNJ support here, only a few mines (which can be skipped for some of them).

- But the main difference between Ally & Horde sides is: when Vandar is under attacks, a lot of ally players say on the BG chat: "Let's them win fast!" ; but when Drek is under attack, it often happens that horde players say on the BG chat: "Let's go defend him! Wipe these allys!". In my opinion, this state of mind contributes greatly to these ratios.

 

PS: for clarification, i play only in PUGs.

thats because when the horde wipes they spawn so deep down that they can wipe the allies.

But when alliance wipes there is no real threat to the attacking horde

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On 7/12/2017 at 2:57 AM, Ourk said:

Hello,

Thanks for your various feedback!

 

Some recent update and a few comments:

- I have reached the exalted reputation with my Ally char with a definitive ratio of 13 Victories & 46 Defeats (inluding some of these battles during the first AV weekend bonus) and all Alterac quests done (except three).

- At the moment, for my Horde char: 20 Victories & 5 Defeats.

- From a Horde point of view, we need only ONE Frost mage in order to successfully defend and kill the entire Ally raid at IceBlood chokepoint: Blizzard, Frost Nova, Cold Snap, Blink, Frost Nova and raid is dead! :)

- Still from a Horde point of view, the only real difficulty is the (light) difficulty to find the correct way of "texture jumping" at the backdoor in order to attack all together as a pack. In fact, at the moment of the attack, it happens that some players are still down the mound, still trying to climb up. That is why, in general, we gather on the small mound behind the tree before launching our massive attack.

- From an Ally point of view, it's a way more difficult to defend the backdoor because we have no PNJ support here, only a few mines (which can be skipped for some of them).

- But the main difference between Ally & Horde sides is: when Vandar is under attacks, a lot of ally players say on the BG chat: "Let's them win fast!" ; but when Drek is under attack, it often happens that horde players say on the BG chat: "Let's go defend him! Wipe these allys!". In my opinion, this state of mind contributes greatly to these ratios.

 

PS: for clarification, i play only in PUGs.

Your last point is why the alliance is currently having trouble. During peak times the PUG AV scene on alliance is filled with rep grinders who only want their purple and dgaf about actually playing the game. Of course by the time the Aid station is capped there is really nothing left you can do since they can respawn faster than you can clear them and keep you off the flag. However the issue is the prevailing loser mentality of 'nobody defend all 40 rush and if we wipe kill galv and lose'.

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I haven't played AV on Elysium yet but as far as Nost and retail went, all you need is about 5 Alliance to defend the side of the mountain where the Horde try to backdoor.  Couple mages, hunters, a healer etc.

But then again I am usually that guy who ends up doing that, while asking others to help me.  I'd like to think its why I overwhelmingly win AV as Alliance.

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