Ragingducks 9 Report post Posted September 5, 2017 With no compromise on talents, how would a typical cookie-cutter PVE 2W Fury spec handle tanking if access to gear is not a problem? Would threat generation and damage mitigation be severely affected? 0 Share this post Link to post Share on other sites
Schadenfreude 0 Report post Posted September 5, 2017 Assuming you have ok tankin gear, doing 5 mans and 10mans shouldn't be problem. At least they're not problem for swiftmend specced resto druid. (Aka no feral talents. Ofc you have less miti and threat gen but you have enough to do your job there. In raiding scene maybe spot 4/5 tank. Some raidleader might have better answer on regarding that. 0 Share this post Link to post Share on other sites
nemex 1 Report post Posted September 5, 2017 I tank 5 mans and UBRS all the time as fury and threat is only an issue when you have try-hard DPS. Just cc accordingly and tell them to hold back a bit since it'll just make the run smoother. 0 Share this post Link to post Share on other sites
Undertanker 88 Report post Posted September 6, 2017 18 hours ago, Ragingducks said: With no compromise on talents, how would a typical cookie-cutter PVE 2W Fury spec handle tanking if access to gear is not a problem? Would threat generation and damage mitigation be severely affected? You'll be short on 6.2% avoidance which isn't an issue. The only issue is the threat modifier talents you'll lack. In 5 mans, like Nemex stated, your team has to understand you are not prot specced and if they wanna go hard, they do so at their own risk. The run total shouldn't take but 5-10 minutes longer compared to a same geared prot warrior due to dps holding back a bit at the start of each pull. In a raid situation, you may have as few as 2 protection warriors, and at most guilds like to bring 4. Some trash and some bosses require more tanks than 2-3. Fury DPS are expected to bring tank gear and be able to tank. You are not assigned the Skull (primary kill target) in such situations therefore the lack of threat modifier talents isn't an issue. Obtain a Life Giving Gem as a replacement to Last Stand talent, and is highly recommended IMO for fury OTs as some may experience that healers may forgot you are tanking sometimes. Being as you will tank for a very small percentage of the fight, the uptime of Life Giving Gem will be huge in terms of your needed short term survivability. Once the primary kill target is dead (tanked by a prot warrior in TPS gear), allow that tank to taunt your target and let them take over, at which point you need to stop building threat and can swap to Nightfall/Annihilator to contribute to raid dps since you will be stuck in def gear. 0 Share this post Link to post Share on other sites
Steppenwolf 0 Report post Posted September 6, 2017 Tbh you don't even need a tank if you have a half decent healer. When I "tank" dungeons, I'm in full dps gear and dualwielding/2h on 90% of the pulls, only equipping shield on some bosses and hard hitting packs. This makes the run alot faster, since you essentially have 4 dps. The most efficient spec for this type of tanking is 2h arms with sweeping strikes. You will do alot of dmg since you're generating rage from taking dmg and since you have good uptime on enrage. Funnily enough, the best TPS spec is actually fury with defiance 3/31/17 0 Share this post Link to post Share on other sites
Imao 0 Report post Posted September 6, 2017 14 minutes ago, Steppenwolf said: Funnily enough, the best TPS spec is actually fury with defiance 3/31/17 It's not, we did some testing on patchwerk on feenix and the results were in the prot specced warrs favour. 0 Share this post Link to post Share on other sites
Undertanker 88 Report post Posted September 6, 2017 1 hour ago, Steppenwolf said: Tbh you don't even need a tank if you have a half decent healer. When I "tank" dungeons, I'm in full dps gear and dualwielding/2h on 90% of the pulls, only equipping shield on some bosses and hard hitting packs. This makes the run alot faster, since you essentially have 4 dps. The most efficient spec for this type of tanking is 2h arms with sweeping strikes. You will do alot of dmg since you're generating rage from taking dmg and since you have good uptime on enrage. Funnily enough, the best TPS spec is actually fury with defiance 3/31/17 17/3/31. Don't try to reinvent the wheel. Also while you are 2H/DW fury tanking you are burning healer mana. I easy pull 300+ DPS on trash packs as prot warrior in 5 mans with limited heals needed. The healer can then contribute to DPS as well and ever have to drink as they can simply let-up on DPSing if mana starts to go down. Needing 30% + more heals doesn't speed up the run. Ensuring no downtime does. 0 Share this post Link to post Share on other sites
Steppenwolf 0 Report post Posted September 11, 2017 Fury tanking is only needed when you hit AQ40 gear lvls. It's by far the strongest TPS spec at that point, given that you have world buffs. You pop Death Wish + Mighty Rage + Badge of the Swarmguard + Earthstrike/Jom Gabbar and nothing will pull aggro off you, allowing everyone to DPS without holding back at all. I'm not reinviting the wheel. If you still use shields in dungeons, you aren't playing warrior to its maximum potential. Fury tanking is a common thing on servers with AQ40 out. 0 Share this post Link to post Share on other sites
Undertanker 88 Report post Posted September 12, 2017 0 Share this post Link to post Share on other sites
Sebbiii 0 Report post Posted September 12, 2017 Tanking with a shield is totally crap. If you have the gear and knowledge, Dualwield Fury-tanking is the way to go for speed kills, here is a log when I'm tanking : http://realmplayers.com/RaidStats/FightOverview.aspx?Raid=88612&Fight=1 My spec is http://db.vanillagaming.org/?talent#LZVV0VxxoVoxizox 0 Share this post Link to post Share on other sites
Warlogy 0 Report post Posted September 12, 2017 l.o.l 0 Share this post Link to post Share on other sites
Roxanne Flowers 15 Report post Posted September 12, 2017 /top kek 0 Share this post Link to post Share on other sites
Rafale 6 Report post Posted September 12, 2017 After killerduki posts, i don't know which posts are trolling on this forum 0 Share this post Link to post Share on other sites
Haestingas 30 Report post Posted September 12, 2017 Fury tanking is a real thing, but its only done by the tryhard crowd. You need good healers, very geared tanks that consume and keep world buffs to make it work. It makes a very large difference on vael where your dps can go all out without the threat trinket from the get go. Enrage is up a ton so you do +25% dmg which is ridiculous from a threat perspective. Add deathwish and they are doing +45% its ridiculous. World buffs and full consumes are critical because being at 9k+ health is what really allows you to get away with it. You need essentially full AQ40 gear to make it work. It's really only viable in guilds where tanks die very rarely. If they lose wbuffs then that spec becomes not as strong as prot. 0 Share this post Link to post Share on other sites
Nirinia 0 Report post Posted September 13, 2017 so basically your guild just runs with more dps on 1 boss... 0 Share this post Link to post Share on other sites
Sebbiii 0 Report post Posted September 13, 2017 No, we tank everything like this. Having prot specced warriors in current content is just deadweight, they will do bad DPS and won't be tanking anything because of shitty threat 0 Share this post Link to post Share on other sites
Nirinia 0 Report post Posted September 13, 2017 I tested dw tanking in strat live in tank gear and with a good group. Then redid it with a shield on. The second go went a lot faster because the healer didn't even need to drink until the last boss. Explain why the 1st run was better please 0 Share this post Link to post Share on other sites
Ragingducks 9 Report post Posted September 13, 2017 1 hour ago, Nirinia said: I tested dw tanking in strat live in tank gear and with a good group. Then redid it with a shield on. The second go went a lot faster because the healer didn't even need to drink until the last boss. Explain why the 1st run was better please In the cookie-cutter fury spec? 0 Share this post Link to post Share on other sites
Steppenwolf 0 Report post Posted September 13, 2017 (edited) Don't know how you can deny something that is being done right now on both Anathema and Kronos. It's more needed on the horde side, but its still possible to do get threatcapped on alliance as a fury warrior, fire mage or warlock. DW tanking in raids is a total waste and makes it much more riskier. You can do about the same threat with 1h + shield and you will be alot more likely to survive. Dual-wielding adds 19% miss chance to your AAs, removes Revenge procs and make your crit chance go to waste due to crit cap. It isn't worth it. Fury tanking with shield is the way to go for TPS. Regarding dungeon tanking, you need a good geared and skilled healer who doesn't run oom after each pack to make it work. Edited September 13, 2017 by Steppenwolf 0 Share this post Link to post Share on other sites
Roxanne Flowers 15 Report post Posted September 13, 2017 Fury Warrior "outsources" survivability to the Healer to a greater degree than the Protection Warrior. Remember the Team Wipe Mantra. Quote If the Tank dies ... it's the Healer's fault. If the Healer dies ... it's the Tank's fault. If the DPS dies ... IT'S THEIR OWN DAMN FAULT!!! On balance, a Fury Warrior will require more HPS (healing per second) than a Protection Warrior will. If there is sufficient healing capacity to make a Fury Warrior tanking "work" then the overall scheme works by letting the Warrior "shirk" their responsibility to reduce incoming damage taken and throws that (added) burden onto another Player ... which is "great" for the Fury Warrior ... but not so great for anyone tasked with supporting them. It's basically a Shell Game for being able to withstand the incoming (I'm not going to bother, so you do it for me) ... which is perfectly fine when assuming that your support has Infinite Resources™ to support you with ... designed to make the Fury Warrior look good on Meters while overlooking the COST of deploying the strategy in terms of additional logistics needed to be provided by others. Seen in "granular" individualistic terms, the Fury Warrior might come out "ahead" on Meters compared to the Protection Warrior, but that's looking at things in isolation/in a vacuum ... rather than looking at the larger picture of integrating teams/raids together in terms of logistics. Yeah, the Fury Warrior may generate more Threat Per Second ... but they're also REQUIRING their Healer to generate more (healing) Threat Per Second as well, while also requiring their Healer to spend more mana and time casting, draining more resources and lowering the margin of reserves OUTSIDE the Fury Warrior. If the logistics of doing so is NOT a bottleneck, then sure ... you can do it, because you can do it. If the logistical support of doing that IS a bottleneck, then you've just traded one problem for another ... namely Threat Generated Per Second for Mana Recovered Per Second, essentially. 0 Share this post Link to post Share on other sites
Nirinia 0 Report post Posted September 13, 2017 a quick tl:dr, higher on meters means more healing needed means much more stress on the healers. 0 Share this post Link to post Share on other sites
Steppenwolf 0 Report post Posted September 13, 2017 (edited) Healer mana isn't a problem when all fights are below 1 minute.. the only problem is tank dying due to bursts of dmg, which requires good proactive healers and good cooldown usage from warrior. This isn't a viable tactic for casual guilds. This is only viable and pretty much required for hardcore guilds in AQ40 levels of gear, unless you want your dps to suffer due to threat cap. Edited September 13, 2017 by Steppenwolf 0 Share this post Link to post Share on other sites
femdead 0 Report post Posted September 13, 2017 Geared prot with 30% blockchance who blocks for most of a mob's autoattack is worse than a fury tank because you can't hold dungeon mobs without enrage? pull more mobs to match the fury's rage gen/dmg taken, tank them all because you're prot, and the DPS have way more potential to clear the dungeon faster 0 Share this post Link to post Share on other sites
Nirinia 0 Report post Posted September 14, 2017 the 2nd strat living run i was pulling a minimum of 2 groups at once and running off for the next pull just before it was cleared. In the 1st run I was pulling 1 group at a time and still needed to wait at least 3 times for mana. I had a raid geared priest as healer both times. tf and erb vs if/tf (it was before the fix). Full t2 otherwise 0 Share this post Link to post Share on other sites
Nirinia 0 Report post Posted September 14, 2017 the sheer damage increase from being unable to block does not compensate being able to mass pull and aoe 0 Share this post Link to post Share on other sites