Danko 1 Report post Posted November 25, 2016 Great input there, Danko! Thanks so much for your time, this definitely makes me even more excited to play Vanilla. It's grind heavy and time intensive and this is what I am looking for! Have a nice day You're welcome! Welcome to our community. 0 Share this post Link to post Share on other sites
arbet 9 Report post Posted November 25, 2016 1. Vanilla is harder. There's less aids that the game gives you, which means it forces people to work together. The world is larger because it doesn't let you shoot around the world at 300% speed. It feels more immersive and it's more fun. 2. Takes a very long time to level to 60, I'm not sure what the average is but I would estimate maybe 10 days played? 200 hours? 3. Gold is much more valuable, farming/grinding can take longer. You're not given much money from quests etc so you have to be much more careful how you spend it. 4. Can't remember what highest ilvl is, I'm sure someone else has answered that 5. Like gold, epics aren't thrown at you for free. Without raiding, it's very very uncommon to get an epic, and given that raids are tough, that generally means that if someone's wearing epic gear, they have earned it. 6. No flying mounts there weren't in WotLK in the original world i.e. not outland/northrend, not sure if you remember 7. I can definitely see myself playing on a classic server for years to come. I've played wow for years and given easily my favourite time in the game was TBC/WotLK before they changed everything, I would definitely prefer this and could stay here for a long time. Having played Nostalrius, it confirmed to me that it wasn't just nostalgia that drew me back. 8. They will release content just like the original game did. So, they start with the basic game, then raid after raid gets added, like Zul'gurub, Naxxramas, Ahn'qiraj, these were added in content patches in the original game. After everything is added though, I dunno what they plan to do. Ideally they would leave it alone. They have talked about progressing to The Burning Crusade when the time is right. 9. Can't remember all of them but the earlier versions of the game had more stats. Retail WoW removed Dodge and Parry recently, and I think Hit has now been removed too? They removed things like Armor Penetration, Defense, Resilience, and a bunch of others. 10. Addons do work, there are sites you can find them on but not sure where. 11. You can have retail WoW installed and vanilla, they are entirely separate game folders. 12. The talent trees are much more extensive than the current ones. You get 50 points to spend and you're not locked into any trees, unlike in Cataclysm. Some of them are straightforward add 1/2/3/4/5 % crit or whatever, some of them add new abilities. 1. Best tank - warrior. Best DPS - rogue/mage. Best healing - priest 2. No idea what is good in PvP, I never did serious PvP 1. Professions exist just as they do now in retail. In fact professions are like the one thing that I don't think WoW has actually taken away from over the years. 2. Easiest one to level is mining. Hardest one probably engineering 3. You can make gold with any profession, I used to make a bit of bank farming mineral nodes with mining, haven't got much experience with anything other than JC which was added in burning crusade. 1. There are loads of dungeons and they are HARD. Well not super hard but you can't just silently roll through like you can now in retail. You need communication and teamwork. And yes, you usually need to all run there yourself unless you're with a warlock who can summon. There's no dungeon finder so you have to get the group together manually. It takes much more time in terms of both setting up the group, and completing the dungeon, but it is ultimately more satisfying. You make friends and you work together to overcome a challenge. You can expect to take upwards of an hour in most dungeons. 2. To begin with, there's Blackwing Lair, Molten Core, and Onyxia's Lair. Zul'gurub is the next one to get added, then Ahn-Qiraj, and then finally Naxxramas. With the exception of Onyxia these raids are all bigger than retail WoW's raids. And they're a lot harder, so there's effectively an awful lot of content. 3. There are various loot systems but the game doesn't enforce any rules by default, so a mage can roll need on plate armour if they want. It's up to the group leader which loot system to use. This is another system that improves the community, as fair group members will earn respect for keeping to the rules. In vanilla you have to choose to follow the rules, in retail you are forced to. 1. No arenas, these were introduced in burning crusade 2. Battlegrounds are Warsong Gulch, Arathi Basin, and Alterac Valley. 0 Share this post Link to post Share on other sites
MisterRay 0 Report post Posted November 25, 2016 Arbet, great input wow. I am so happy that many mention the fact of socializing, working and playing together and spend hours on things to grind. Everything seems so difficult and that is GREAT. I am sick of easy content ... Thanks for your time, I really appreciate you! 0 Share this post Link to post Share on other sites
MisterRay 0 Report post Posted November 25, 2016 You know what? As I see your questions, I would suggest you to get your answers directly in game rather than on this thread. Its like spoiler alert. Don't worry, in this case I want to get spoilers as I do not want to level for weeks/months and at the end it's just meh ... now I am super excited 0 Share this post Link to post Share on other sites
sojs 0 Report post Posted November 25, 2016 (edited) Arbet, great input wow. I am so happy that many mention the fact of socializing, working and playing together and spend hours on things to grind. Everything seems so difficult and that is GREAT. I am sick of easy content ... Thanks for your time, I really appreciate you! the leveling content is much harder but the actual raid content really isn't that difficult in terms of mechanics if you have raided at a high level before they are pretty basic the difficulty comes from people making mistakes, if everyone is doing their job properly stuff generally goes smoothly but when people are being dumb things can spiral out of control quite quickly for example a lot of mobs have huge cleaves and if someone is being a monkey and pulls agro which is easy to do once you have gear, it's not just the person who pulled agro who dies its the majority of the melee as well Edited November 25, 2016 by sojs 0 Share this post Link to post Share on other sites
Lootolf 0 Report post Posted November 25, 2016 (edited) GENERAL 1. What makes Vanilla so awesome for you (in your opinion)? Vanilla is more about adventure, exploration and the wonder, sometimes frustration, behind a vast fantasy world. Nowadays MMOs tend to take you by the hand, lead you step by step, and thus take away the satisfaction of achieving something. They may flash a shiny "ACHIEVEMENT" in your face, but that's just a cheap shot to keep you interested. Another big thing is the impossibility of playing solo in Vanilla. You'll be forced to look for others and socialize sooner or later, be it for the Stranglethorn Hunting Quests or the Dungeons. Massively Multiplayer at its best is where you connect with over people. 2. How hard is it to grind to level 60? What is the average time to level? As there are literally, except some quest addonds, no convenient helpers in the game itself and level-locations and their spread is not always a logical progression, it can take quite a lot of time. Months for unexperienced players. With a fresh server thats no problem tho, as you'll always have those to keep you company. 3. Is farming gold a struggle? There are few tricks, atleast in my knowledge, to farm gold really fast. I spend weeks gathering the ressources for my epic mount and farmed the deadwing pass for epic drops. 4. What is the "highest" item level? Item Level is a thing of today. In Vanilla there was just "good, great, rubbish and best in slot gear" solely determined by the situation or encounter you are facing. 5. How difficult is it to get epic/legendary gear? Legendary Gear .... months, years. There are only Thunderfury and Sulfurron, both require drop-luck and lots of farming, but offer a interesting and exciting experience with their respective quests. Epic Gear: After leveling you could be lucky and get stuck with a fast progress guild. With regular participation you can aquire some pieces in weeks, if your role is important (like 1 of the maintanks), faster. Set-Drops are scarce though and there can be weeks where nothing that suits you even shows up. 6. Are there flying mounts? No. 7. Do you see yourself playing on Vanilla servers for the next, let's say, 2 years? If yes, why? If no,why? 2 years may be a stretch, but atleast for some months. Depends on the guild, people, i will be playing with. 8. Since it's just "Vanilla" servers, how do they update content? It's pretty impossible, correct? They have the data from predecessors like Nostalrius, atleast i think, so atleast the vanilla content will come piece by piece with time. 9. Which stats are there? For example, legion has multistrike, versatility, etc. while Vanilla has attack damage, spirit, etc? Little information on this matter would be great. Focus was on the Mainattributes like Agility, Strength, Spirit etc. Interestingly enough there were some encounters that needed special resistance gear, or a rogue with dodge gear to play surrogate tank ... a lot more variation on items, that does leave a lot of items to just be plain rubbish. 10. Do addons work? If yes, where to get the old versions? At Curse.com? They do. Tho i always preferred to play without mods. Apart from Grid, when i was healing. Thus i dont know a site where to get them. 11. If you have the most updated WoW installed, do I have to uninstall it in order to play on Elysium? No. Just get a classic version, set the realmlist accordingly, and keep it in another folder. 12. Is there a skill tree? Do you upgrade abilites? There is, and its big. Abilities need to be upgraded for money via specific class trainers at their respective levels. CLASSES 1. Best tank class? Best damage class? Best healing class? - PVE Tank: Prot Warriors. Hands down. Druids with a immense health where used on some occasions, just like evasion rogue tanks, but for most of the time only the Warrior suffices as main tank. Damage: Rogue and Mage. Healing: Paladin and Druid. 2. Best tank class (if it exists)? Best damage class? Best healing class? - PVP Tank: Warriors ... once again. Damage: Rogue, Warrior, Warlock. Rogues could keep you stunlocked while shredding your health. When a warrior had the right gear facing him was like rock against scissors, warrior being the rock and everyone else the scissor. And boy dont get me started on a warrior with pocket healer. Healing: Priest was pretty strong thanks to shield and his fear. Druid was great too, because he was so versatile. Paladin ... just would not die. Cant really pinpoint the best pvp healer, too little experience on my part. PROFESSIONS 1. Do professions exist? They do. Smithing, Mining, Leatherworking, Skinning, Alchemy, Herbalism, Tailoring, First Aid. Did i forget one? 2. Easiest profession to level vs. hardest profession to level? The gathering ones; Skinning and Herbalism. Mining gets harder in the last 75 skillpoints. Tailoring is easy too, as you tend to find a lot of cloth leveling ... just dont use it all on First Aid. Smithing, Leatherworking are both a pain in the arse to level, but worth the effort considering their special gear. 3. Profession that makes you "a lot" of gold? Mining. Especially the drops from Thorium Veins ... yum yum. PvE 1. From level 1-60, any dungeons? If yes, does it work with a queue system or you have to walk there by yourself? Atleast 2 Persons have walk to the instance to use the summoning stone, thus gathering the rest. There is no queueing system. Groups will be formed via Chat in Cities or the Locations where the dungeon resides. Maybe a global looking for group Channel. 2. Raids? How many? Level of difficulties? 40 men or what are the group sizes? Probably only 1 or 2 Raids with launch: Molten Core and Onyxia, with Blackwing Lair, Ahn'Quiraj 20 and 40man and Naxxramas in the back luring for their arrival. Apart from (Temple?) of Ahnquiraj all are 40 man raids, tho with good gear and coordination. you can do it with less. As i said earlier you sometimes need proper resistance gear, or the entry quest, etc etc ... Difficulty varies between moderate to painfully hard depening on which boss you face. Some were huge progress-blockers and could only be overcomce with peak performances and gear. (Looking at you 2nd boss Blackwing Lair xD ) EDIT: Ha, totally forgot about Zul'Gurub! 20 man too, 2 insanely rare mounts and cool vibe. 3. Loot drop = roll the dice? Need/greed system? A rudimentary Need/Greed-System, with die-roll if players chose the same. PvP 1. 2v2, 3v3 and 5v5 arenas exist? Nope. 2. Battlegrounds exist? Yes, and especially ALTERAC deserved the name of a Battleground! In total there are Warong Gulch, Alterac Valley and Arathi Basin. You queue up at the Battlemaster, which resides in the respective Battleground Locations. Tho the Adminds could opt to put surrogate NPCs in the capitals. Kind Regards Schurkenack - behind your back since 2004 Edited November 25, 2016 by Lootolf 0 Share this post Link to post Share on other sites
Tholren 7 Report post Posted November 25, 2016 Did you just use the Elysium forums as google? Just kidding, welcome and have fun. You got some great feedback, cheers to everyone! 0 Share this post Link to post Share on other sites
Conan 5 Report post Posted November 25, 2016 MisterRay I think you have to decide right now whether you want to play in the old Nost server or wait for the fresh server. I suggest you wait for the fresh Elysium server because there will be a lot of people leveling at the same time and massive low level world PVP without the interference of high-equipped lvl60s which could lead to very fun, unique and unforgettable experiences; but that's only my opinion ok. 0 Share this post Link to post Share on other sites
killerduki 54 Report post Posted November 25, 2016 (edited) Best denied/forbidden Spec/Class to play in PVE is Protection/Retribution Paladin , Feral Druid , Balance Druid . /Kind regards Killerduki Edited November 25, 2016 by killerduki 0 Share this post Link to post Share on other sites
Banezilla 2 Report post Posted November 25, 2016 (edited) 1. What makes Vanilla so awesome for you (in your opinion)?The community and sense of challenge. True gamers like a real challenge and the world feels dangerous!2. How hard is it to grind to level 60? What is the average time to level?It's slightly challenging and you can choose your own path. The journey is time consuming. Around 200 hours.3. Is farming gold a struggle?No, just play the game, have fun, and find valuable items.5. How difficult is it to get epic/legendary gear?It's not difficult to get epics, it just takes time. Play a useful class and find a raid spot in a decent guild.6. Are there flying mounts?No. Flying mounts make the world less dangerous since you can just fly and avoid pvp and monsters, why would you want less of a challenge?7. Do you see yourself playing on Vanilla servers for the next, let's say, 2 years? If yes, why? If no,why?Who knows, life changes fast! Edited November 25, 2016 by Banezilla 0 Share this post Link to post Share on other sites
Undertanker 88 Report post Posted November 25, 2016 The person that mentioned summoning stones for instance is wrong. Summoning stones did not exist in Vanilla. There are "meeting stones". Popular safe spot to wait for the rest of your group to walk there. Safe belong a relative word. 0 Share this post Link to post Share on other sites
MisterRay 0 Report post Posted November 25, 2016 Thank you, everyone, for taking your time to give your opinion on the game ... This is truly amazing and wonderful to read as I can smell the excitement you have Thanks guys, you taught me a lot. Best, Ray PS: The more I read, the more hyped I am getting haha. 0 Share this post Link to post Share on other sites
Pottu 290 Report post Posted November 25, 2016 On old Nostalrius, the average time to reach 60 was 10 days /played. That's 240 hours of in-game time. You can do it in half that time if you know what you're doing. Of course, you can do it much slower as well. 0 Share this post Link to post Share on other sites
MisterRay 0 Report post Posted November 25, 2016 On old Nostalrius, the average time to reach 60 was 10 days /played. That's 240 hours of in-game time. You can do it in half that time if you know what you're doing. Of course, you can do it much slower as well. As a fresh new player that never played Vanilla, it will take me a long time. Any recommended addons for easier questing? 0 Share this post Link to post Share on other sites
Pottu 290 Report post Posted November 25, 2016 I would actually suggest that you use no guides on your first time. Figuring things out for yourself is a fantastic feeling. 0 Share this post Link to post Share on other sites
MisterRay 0 Report post Posted November 25, 2016 I am falling into my old, bad habits of having it easy. You are right, going to do it all by myself and also challenge myself ... I mean, this is one of the reasons why I am going back to Vanilla 0 Share this post Link to post Share on other sites
Cloud 0 Report post Posted November 26, 2016 I enjoyed Vanilla because there was a stronger sense of community. Levelling up to 60 was part of the experience and I believe the fastest recorded time on Blizzard servers was 4-5days /played time. People would buff you, help you fight those bastard murlocs that ruin your life, you would make friends doing literally anything from questing to getting a group together for dungeon runs. That awesome rare you got from Deadmines would last you another 20 levels. It was relentless and you always had to look over your shoulder for the opposing faction. 0 Share this post Link to post Share on other sites
IAMSADWARVENS 1 Report post Posted November 26, 2016 2. 10 days /played, 240 hours. 0 Share this post Link to post Share on other sites
Lootolf 0 Report post Posted November 26, 2016 The person that mentioned summoning stones for instance is wrong. Summoning stones did not exist in Vanilla. There are "meeting stones". Popular safe spot to wait for the rest of your group to walk there. Safe belong a relative word. Oh what? Then my rosetinted glasses had a huge dent. Good thing we have Proclaimers and 500 miles to keep us company traveling from Darkshore to Deadmines. 0 Share this post Link to post Share on other sites
Undertanker 88 Report post Posted November 26, 2016 Oh what? Then my rosetinted glasses had a huge dent. Good thing we have Proclaimers and 500 miles to keep us company traveling from Darkshore to Deadmines. https://www.youtube.com/watch?v=otXGqU4LBEI 0 Share this post Link to post Share on other sites
fructi 0 Report post Posted November 26, 2016 It was relentless and you always had to look over your shoulder for the opposing faction. Questing in STV, and then ending up in a huge Alliance vs Horde fight for hours and hours... man that was fun 0 Share this post Link to post Share on other sites
Lootolf 0 Report post Posted November 26, 2016 https://www.youtube.com/watch?v=otXGqU4LBEI You, i like. 0 Share this post Link to post Share on other sites
Shayss 43 Report post Posted November 26, 2016 You, i like. I know I do 0 Share this post Link to post Share on other sites
Undertanker 88 Report post Posted November 27, 2016 A difficult wait. 0 Share this post Link to post Share on other sites
Monkey 0 Report post Posted December 14, 2016 for example a lot of mobs have huge cleaves and if someone is being a monkey and pulls agro which is easy to do once you have gear, it's not just the person who pulled agro who dies its the majority of the melee as well Haaah! Monkeys don't pull aggro, you must be thinking of stupid pigs like pigsy! 0 Share this post Link to post Share on other sites