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Shenna

Development Update 23.12.2016

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  • General

    • Mobs no longer build healing threat while crowd controlled by disabling effects that break on damage.

    • Fixed a bug that was causing some mobs to chain aggro farther than intended.

    • Weapons can now be switched during casting. Switches during casts will not incur a Global Cooldown penalty.

    • Fixed ‘session expired’ when attempting to change realms after logging out.

    • Crystal Yield no longer stacks with Sunder Armor or Expose Armor.

    • Fixed a bug that was preventing players from skinning Beasts and Dragonkin that dropped no loot.

 

  • Classes

    • Druids

      • Druids can now get rage from killing critters.

    • Hunters

      • Pets now gain the correct amount of experience while grouped.

    • Paladins

      • Fixed Holy Light's bonus healing coefficient.

      • Paladins now generate half as much threat from healing.

    • Shamans

      • Fixed Flametongue Weapon's proc animation.

    • Warriors

      • Warriors can now get rage from killing critters.

 

  • Dungeons and Raids

    • Dire Maul

      • Immol'thar is hostile to Horde again.

    • Scarlet Monastery

      • The Rituals of Power quest book in Scarlet Monastery is lootable again.

    • Blackrock Depths

      • The Dark Coffer in BRD is lootable again.

      • Watchman Doomgrip's golem constructs will now activate properly.

    • Scholomance

      • Marduk Blackpool will no longer proximity aggro players while neutral.

    • Upper Blackrock Spire

      • Gyth no longer hates healers so much at the beginning of his fight.

    • Molten Core

      • Reverted changes to Ancient Core Hound’s aggro radius

      • Players who attempt to spy on Ragnaros in the 'window' behind Golemagg will now feel the heat of their hubris.

    • Blackwing Lair

      • Blackwing Mages should now despawn consistently when Razorgore enters phase 2.

      • The damage of Death Talon Captain's Aura of Flames is now increased by Flame Buffet and Mark of Flames.

      • Firemaw's Flame Buffet now has its proper cooldown and will occur about twice as frequently.

      • Spells like Flame Buffet now use a binary resist check (they can no longer be partially resisted).

      • Fixed a bug where Chromaggus could aggro the raid as un-attackable.

      • The Infernals summoned by Nefarian are now immune to fire.

 

  • Miscellaneous

    • Guard Slip'kik and the Marshals in Alterac Valley have found their missing shields.

    • Taelon Fordring should reset properly in the event of a server crash.

    • "The Grand Masquerade" event has been improved.

    • Fixed some remaining French gossips in Stratholme.

    • Fixed level and stats of Moonstalker Runts.

Edited by stryg

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Can you fix the Zepplin bug for Mac users please! It happens just after the loading screen and I fall through the Zepplin.

 

Don't get your hopes too high; but if you want this solved, then post a bug report in the bug tracker. Remember the devs might not have a Mac to test this, so you will have to provide exact details - core dumps, stack traces or whatever you have. "It doesnt work" won't help the devs much ;-)

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  • Hunters
  • Pets now gain the correct amount of experience while grouped.
Sounds nice, but what does this means?

1) The pet gains the same Exp as the hunter

2) The pet gains only half of the Exp of the hunter

My hunter is level 7 only, so at the moment I can not check myself. However I am curious ;)

Edited by DeTosc

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there is still cooking bug: Sagefish when tried to cook says "You dont have the proficiency to cast such spell"

 

I know, it making it 5x harder to raise my cooking skill with that bug

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When will we be allowed to see PET health in numbers?

 

You can get addons to help with that. MobInfo or any Unit Frame addons will add that feature. As for what patch, I don't remember, but I think It wasn't until TBC where it naturally showed up on their health bars. (I could be wrong)

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You can get addons to help with that. MobInfo or any Unit Frame addons will add that feature. As for what patch, I don't remember, but I think It wasn't until TBC where it naturally showed up on their health bars. (I could be wrong)

 

Addons aren't working.   Server is hiding the numbers.

 

And let's not get into the discussion on whether it is my addons or not.   They work several other 1.12.1 private servers.    Just not on Elysium's supposed-to-be Nostalrius servers.

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Addons aren't working.   Server is hiding the numbers.

 

Servers are not hiding the numbers, the problems with the addons are on your side, because the addons work perfectly fine for me on the server.

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