Ravid 8 Report post Posted January 1, 2017 Didn't know if the devs were aware of this; but it's total garbage. 0 Share this post Link to post Share on other sites
gussman 1 Report post Posted January 1, 2017 op druid gonna be op. any slow spell is removed including this. 0 Share this post Link to post Share on other sites
Ravid 8 Report post Posted January 1, 2017 This isn't retail-like. Mindflay stuck in vanilla. Shapeshifting doesn't remove dots, mindflay is a DoT. 0 Share this post Link to post Share on other sites
gussman 1 Report post Posted January 1, 2017 I would be surprised if you were right. I haven't tried/cannot recall. 0 Share this post Link to post Share on other sites
Ravid 8 Report post Posted January 1, 2017 I most definitely am right. It's the only slow that druids can't shapeshift out of and flat out dispelling it on shapeshift is bullshit 0 Share this post Link to post Share on other sites
gussman 1 Report post Posted January 1, 2017 you cannot buy that it's a dot and a slow then? (which it is) haven't played priest much at all but have played druid and they can remove pretty much any slow/immobilize. 0 Share this post Link to post Share on other sites
Ravid 8 Report post Posted January 1, 2017 I remember it sticking. But whatever, if it doesn't there's still a range bug with mindflay. 0 Share this post Link to post Share on other sites
Nymis 12 Report post Posted January 1, 2017 (edited) You are most definitely wrong about this. Feel free to Google this and read all the posts and advice given on the forums dating back from 2008 about druids being able to shapeshift out of Mind Flay. It's on every wiki, wowhead and thottbott post and advice you'll ever find on this topic. As for the range bug you are talking about, I believe you are confusing matters a bit: Mind Flay had a 20 yd range in both vanilla and TBC. This range could further be extended (and often was) by 20% with the Shadowy Reach talent, going up to 24 yd range. I believe that's where you're getting the "lingering effect" from, especially since in WoTLK they upped Mind Flay to a 30 yd range and still kept the talent which meant you could land your Mind Flay from up to 36 yds. Edited January 1, 2017 by Nymis 1 Share this post Link to post Share on other sites
gotmilk0112 10 Report post Posted January 1, 2017 1 hour ago, Ravid said: I most definitely am right. It's the only slow that druids can't shapeshift out of and flat out dispelling it on shapeshift is bullshit It's not bullshit. You're now able to force them to shapeshift with one of your cheapest spells. Keep spamming that MF and forcing them to shift, and OOM them. Druid rekt. 2 Share this post Link to post Share on other sites
Sneaky 0 Report post Posted January 1, 2017 Unfortunately he is right. Stop acting smartasses all of you if you have no clue what you are talking about. It is a channeled spell, and the logic is, that everytime it deals damage it also slows the target. So druid is gonna be able to shapeshift out of the first tick's slow but when the second tick would do damage they would get slowed bo matter what. Peace 0 Share this post Link to post Share on other sites
Nymis 12 Report post Posted January 1, 2017 Should / would / could don't make for compelling arguments and neither what you think is logical or what anyone says he "remembers" about the game. What he is describing has been in the game since vanilla and it will stay this way. My guess is that the snare is only checked for and applied at the start of the spell and not at every tick of damage the spell does - hence why if you're immune to movement impairing effects, the damage will still go through. When a druid shapeshifts, he removes the movement impairing snare debuff and the game doesn't check for it again until the cast finishes and starts again with a new application of the snare. 0 Share this post Link to post Share on other sites
gotmilk0112 10 Report post Posted January 1, 2017 (edited) Mind Flay applies its slowing debuff when you cast it. IIRC the damage and slow are separate from each other, because you can use Mind Flay in raiding, and while the slow debuff will get knocked off, the damage ticks will still go through. So it makes sense that a druid would be able to shift out of the Mind flay slow and not get slowed by the 2nd and 3rd ticks. Edited January 1, 2017 by gotmilk0112 0 Share this post Link to post Share on other sites
CatsCantDPS 6 Report post Posted January 1, 2017 12 hours ago, gussman said: op druid gonna be op. any slow spell is removed including this. Druids are OP now. Ayyye 0 Share this post Link to post Share on other sites
tehfred 2 Report post Posted January 1, 2017 I knew I picked the right class. 0 Share this post Link to post Share on other sites
Lorilay 12 Report post Posted January 2, 2017 (edited) On 12/31/2016 at 9:03 PM, Ravid said: Didn't know if the devs were aware of this; but it's total garbage. I'd imagine the devs are aware of it because that's how it worked on retail. There's a lot of misinformation in this thread, so here's some actual sources: When attacking a druid with Mind Flay, shapeshifting cancels it. It's only useful for slowing people down (for example, I use it on fleeing resto druids, however they tend to just shapeshift out of it). Shapeshift breaks Mind flay :-( Granted, these links are from TBC, but there's no records of mind flay being changed prior to that, and as far as I can find, no one really brought up shapeshifting breaking mind flay as an issue. Edit: Patch 1.6 did change it so it would cause damage to targets immune to movement slowing effects. Edited January 2, 2017 by Lorilay 1 Share this post Link to post Share on other sites
cybaster 31 Report post Posted January 2, 2017 Oh snap. The Facts Machine is up in here. 0 Share this post Link to post Share on other sites
suhail1200 3 Report post Posted January 2, 2017 What ever slow it is , they can shapeshift and get out of it.Just re apply the mindflay? Whatever it is , shapeshifting costs a ton fck of mana so make them oom like somebody said. 0 Share this post Link to post Share on other sites
Antipatra 0 Report post Posted January 2, 2017 /insert something sarcastic about shadow priests, pvp, nerfs and such. 0 Share this post Link to post Share on other sites
gustanoid 2 Report post Posted January 2, 2017 (edited) What shadow priests should get to stop complaining? Insta win button? Edited January 2, 2017 by gustanoid 0 Share this post Link to post Share on other sites
tehfred 2 Report post Posted January 2, 2017 16 minutes ago, gustanoid said: What shadow priests should get to stop complaining? Insta win button? They have it in Legion and still complain about it. =) 0 Share this post Link to post Share on other sites
Guttler 3 Report post Posted January 2, 2017 This issue has already been answered here: https://forum.elysium-project.org/topic/29135-mindflay-issuesbugs/#comment-284631 0 Share this post Link to post Share on other sites
tehfred 2 Report post Posted January 2, 2017 It's pretty fuzzy, but you can see the MF debuff leave him when he shifts to bear. I'm not sure if it was because the priest was just good and anticipated the feral charge, or if the shift entirely canceled the channel. 0 Share this post Link to post Share on other sites
Pottu 290 Report post Posted January 3, 2017 Please post bugs in the Bug Tracker or at least discuss them in-depth in the class forums. 0 Share this post Link to post Share on other sites