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Shenna

Development Update 25.01.2017

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2 minutes ago, Outstanding said:

~10% for winter squid in FM. Not sure if they have the % right, would only know after 00:00 server time

Have a nice day

Ok.

You too bb XOXO

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Great job Elysium staff! server is great, people are great! Thank you for the hard work and dedication and making it fun for us <3

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Since todays' update, a lot of things are going extremely wrong. Please inform the community of what is happening / if you're aware of the issues and what are you planning to do.

Just to name a few:

- Can't summon ppl anymore. It says "player needs to be in same instance" or something. 

- Nefarian phase 1 resetting endlessly (this was fixed on nostalrius and we now have the exact same bug back...). Happened to 2 guilds as far as I know. We've had p1 resetting 4 times.

- Nefarian phase 3 adds not spawning.

- Firemaw not dropping any item.

- Sometimes you can revive directly inside instances when you die. 

- Mobs are randomly resetting (for instance in MC, happens a lot after a banish or when a raid is blind from Core Hounds).

- Master Loot is now broken again. Can give an item to a player it's not supposed to.

- Charge might not make you run to the mob.

If it's due to the new core thing, I would like to quote this : "You will notice no difference except for a possible improvement in quality."

Do you need every issues players notice since the last patch notes to be reported in bug tracker ? Can you identify whats causing the resets issue (what about the combat bug fix ?) and the summon one ?

Edited by Slicy

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Nice to see they are working to fix things up but it is sad that they did not fix item buff bugs such as food buffs, rumsy rums and wizard oils as well as warlocks felhunter spelllock ability (it has major delay and does not work for full duration) and eye of killrog (this ability is extremely bugged and makes you fall through the ground into the void or will just disconnect you about 90% of the time)

edit: just logged in and spell lock/eye of killrog work properly now :D yeeeeeeeee!!!

Edited by bonedeath

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1 hour ago, Slicy said:

Since todays' update, a lot of things are going extremely wrong. Please inform the community of what is happening / if you're aware of the issues and what are you planning to do.

Just to name a few:

- Can't summon ppl anymore. It says "player needs to be in same instance" or something. 

- Nefarian phase 1 resetting endlessly (this was fixed on nostalrius and we now have the exact same bug back...). Happened to 2 guilds as far as I know. We've had p1 resetting 4 times.

- Nefarian phase 3 adds not spawning.

- Firemaw not dropping any item.

- Sometimes you can revive directly inside instances when you die. 

- Mobs in are randomly resetting (for instance in MC, happens a lot after a banish or when a raid is blind from Core Hounds).

- Master Loot is now broken again. Can give an item to a player it's not supposed to.

- Charge might not make you run to the mob.

If it's due to the new core thing, I would like to quote this : "You will notice no difference except for a possible improvement in quality."

 

 

 

THIS

 

PLS FIX ASAP

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6 hours ago, killerduki said:

I play shadow priest over 10 years, and it's been working always like that. "Until the channel cast end, your channeling spell will go infinite range" .

/Kind regards Killerduki

This kind of remark discredits you completely from reporting bug.

No source, fake experience, and a quick research on youtube says that you're wrong.

 

Edited by Hkn

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a number of players (myself included!) were randomly banned as of this new patch rolling out too. had to cancel bwl today over this. please make some sort of post to let us know what is being done about this!

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Does anyone here know if KTM is causing issues with this new update? I was doing an Onyxia with other players pulling off the tank at 75, 80, 82, 85 (after wing buffets were factored in and KTM threat wiped on phase 3). This has never happened to me before. It seems like KTM is just off on this patch, at least for Onyxia.

 

If anyone else noticed any funky stuff with KTM feel free to share.

Edited by Firestrike

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We had to call of a fully world buffed consumed raid because the trash after Vael kept resetting no matter what we tried. Even if the mob doesn't go on the ledge it would reset. If we go inside the pack and tank on top of it, it resets. We tried about a lot of times it is just in an infinite loop of resetting. 

MC dog just reset because it despaired the raid. What is going on?

PLEASE use PTR realm before applying changes to live realm. Clearly they were not tested correctly. 

Edited by Walgrave

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2 hours ago, Hkn said:

This kind of remark discredits you completely from reporting bug.

No source, fake experience, and a quick research on youtube says that you're wrong.

 

 

That's because you completely ignore few things:

1- ok i was "wrong" about "infinite range">

2- Mindflay is not 40 Yards or 50 Yards when you cast.

3- 16178383_10154277125760418_2596499708332

The Target is much more than 40 Yards currently and you can see Mindflay still work and is still present on his buffs , only when he ran like 70-80 yards mindflay was interrupted. (enjoy my 10 years experience)

Currently in server is extremely short and gets interrupted at 30 yards or less .

/Kind regards Killerduki

Edited by killerduki

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The issues we witnessed today with the patch :

1- Warlocks could not summon outside ZG , however they could summon inside ZG.

2- Mobs and Bosess randomly was resetting or (evade) completely.

3- High Priestess Mar'li (Spider boss in ZG) was attacking people within Web instead the highest threats players outside of Web.

4- High Priestess Mar'li (Spider boss in ZG) upon transforming did not web Tank and melee , instead it reset all threats without web and run toward ranges.

5- High Priestss Venoxis wipe all threats when he transform into snake, it should not do that.

6- Zul'Gurub reset on Thursday instead Saturday and Wednesday 00:01 server time.

/Kind regards Killerduki

Edited by killerduki

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55 minutes ago, killerduki said:

The issues we witnessed today with the patch :

1- Warlocks could not summon outside ZG , however they could summon inside ZG.

2- Mobs and Bosess randomly was resetting or (evade) completely.

3- High Priestess Mar'li (Spider boss in ZG) was attacking people within Web instead the highest threats players outside of Web.

4- High Priestess Mar'li (Spider boss in ZG) upon transforming did not web Tank and melee , instead it reset all threats without web and run toward ranges.

5- High Priestss Venoxis wipe all threats when he transform into snake, it should not do that.

6- Zul'Gurub reset on Thursday instead Saturday and Wednesday 00:01 server time.

/Kind regards Killerduki

Venoxis does wipe threat when he transforms.. every time. and ZG resets every 3 days.. not on a specific day of the week... .who is this guy and why does he keep reporting bullshit?

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19 hours ago, Shenna said:

Warlocks will no longer be able to exploit to rename their pet.

This really upsets me.

Some are stuck with invalid names, "Pet", "Unknown", and stupid names that can even be plain insult or dumb meaning in their foreign language.. this is a terrible decision.

Consume the Shadows, Improved Curse of Exhaustion, Drain Soul, et cetera, are still bugged in the mean time.

Edited by Wosh

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6 hours ago, bonedeath said:

Nice to see they are working to fix things up but it is sad that they did not fix item buff bugs such as food buffs, rumsy rums and wizard oils as well as warlocks felhunter spelllock ability (it has major delay and does not work for full duration) and eye of killrog (this ability is extremely bugged and makes you fall through the ground into the void or will just disconnect you about 90% of the time)

edit: just logged in and spell lock/eye of killrog work properly now :D yeeeeeeeee!!!

Food buffs, rumsy rums and wizard oils are not bugged, they will be added when the realm is updated to 1.9.

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4 hours ago, Wosh said:

This really upsets me.

Some are stuck with invalid names, "Pet", "Unknown", and stupid names that can even be plain insult or dumb meaning in their foreign language.. this is a terrible decision.

Consume the Shadows, Improved Curse of Exhaustion, Drain Soul, et cetera, are still bugged in the mean time.

Improved CoX is not bugged. Respec and use the base spell, then put 5 points into it and see the difference.

Imp drain soul isn't bugged and it is a horrible ability that you should never spec into. 

What's wrong with consume shadows? I never use it anyway considering pet health regen is pretty high when out of combat.

Pets being named UNKNOWN is a bug that is solved by relogging. I do agree that they should let warlocks rename their pets since 95% of warlocks are stuck with PET. There should be a server wide reset on warlock pet names. 

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The summoning bug should be of very high priority right now. It already had unfair and negative consequences. Can you please just inform that you are aware of the issue(s) or something ???

Btw Bor Wildmane (quest NPC in Cenarion Hold) is still missing since at least a week now (it's reported in GM tickets since days).

Edited by Slicy

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2 hours ago, Lifealert said:

Improved CoX is not bugged. Respec and use the base spell, then put 5 points into it and see the difference.

Imp drain soul isn't bugged and it is a horrible ability that you should never spec into. 

What's wrong with consume shadows? I never use it anyway considering pet health regen is pretty high when out of combat.

Pets being named UNKNOWN is a bug that is solved by relogging. I do agree that they should let warlocks rename their pets since 95% of warlocks are stuck with PET. There should be a server wide reset on warlock pet names. 

Improved CoX doesn't slow more than the base skill which is stuck at 10%. not only the debuff icon doesn't display the correct information but I did a respect to check and there is no difference in speed.

Imp Drain Soul is bugged too: even if your minion gives the last hit it should still award you the mana regen and this is not the case.

Consume Shadows works erratically if you use the keybind, it burns the mana but doesn't trigger the regen. to have it working properly you have to open the Demon skill panel and mouse click the skill there.

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