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Cap/Randomization Change to BG

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I feel like premades are a necessary evil; without premades people hoping to obtain high ranks must put in more time. This reduces the "Skillcap" and essentially makes it a time game. Whoever can put in the most time will get the titles. This of course may lead players to AFK, Bot, Accountshare where the benefit of any of these things before would only be marginal, but without premades they would be optimal. So now we have 3 larger problems rather than one. So that seems like a poor solution.

A different solution would be what I thought you were trying to do originally with the reduction in respec price cap, which was to help incentive PvP. If you were to release the PVP upgrades early(There are lots of posts about this and it is what Nost did), you would have many people enter battleground that have never been in them before. You would create a reason for people to make friends and group up against each other. Dilute the PvP system with an influx of players, so many that if your pug vs a premade, people wouldn't cry because it's a 1/10 chance instead of 4/5 like it feels like currently. 

 

 

 

 

Edited by Swiftdeus
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The changes is so retarded. I don't even know. Just when I though you guys could't be more of a Mongol after the rank to buy item I even think nerfing the gear was retardet. Who the fucking hell thinks this would be a good idea? Some casual shitter????

 

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This may cause 100 rankers to quit, but in turn 100s more will start pvping since theres not a 90% chance of getting curb stomped by a full premade.

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1 minute ago, Haestingas said:

This may cause 100 rankers to quit, but in turn 100s more will start pvping since theres not a 90% chance of getting curb stomped by a full premade.

Youre crazy, alliance already loses every single pug, and horde is already having 20minutes que, if you make all the players who que into BGs 14 hours a day who is left? Ques will be crazy long and games will be unbalanced.

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The people left would be the people that want to kill the other faction and not be automatically curb stomped. Solo or duo queuing can be very fun if you are facing a pug. The vast majority of players just want to join and kill the other faction. They don't necessarily base all their enjoyment around winning the BG, they just want to be able to duke it out with the opposing faction and have a chance at killing them.

It's unfortunate that the pvp scene is so bad that the Elysium Project feels they need to make such a drastic change. I feel for the players like Meowmix that just want to be able to pvp with their friends.

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2 minutes ago, Haestingas said:

The people left would be the people that want to kill the other faction and not be automatically curb stomped. Solo or duo queuing can be very fun if you are facing a pug. The vast majority of players just want to join and kill the other faction. They don't necessarily base all their enjoyment around winning the BG, they just want to be able to duke it out with the opposing faction and have a chance at killing them.

It's unfortunate that the pvp scene is so bad that the Elysium Project feels they need to make such a drastic change. I feel for the players like Meowmix that just want to be able to pvp with their friends.

I agree, and then you duke it out for 1-2 hours and then what? Ques would be 1-3 hours off peak then.

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40 minutes ago, Swiftdeus said:

I feel like premades are a necessary evil; without premades people hoping to obtain high ranks must put in more time. This reduces the "Skillcap" and essentially makes it a time game. Whoever can put in the most time will get the titles. This of course may lead players to AFK, Bot, Accountshare where the benefit of any of these things before would only be marginal, but without premades they would be optimal. So now we have 3 larger problems rather than one. So that seems like a poor solution.

A different solution would be what I thought you were trying to do originally with the reduction in respec price cap, which was to help incentive PvP. If you were to release the PVP upgrades early(There are lots of posts about this and it is what Nost did), you would have many people enter battleground that have never been in them before. You would create a reason for people to make friends and group up against each other. Dilute the PvP system with an influx of players, so many that if your pug vs a premade, people wouldn't cry because it's a 1/10 chance instead of 4/5 like it feels like currently. 

 

 

 

 

Listen to this man, he is spot on. The bg's will become an AFK-fest and a /played more than anything for ranks now. Also, other private servers have had lots of good pug vs pug because there is way more incentive for the average/casual player to go and rank, but on elysium..whats the point with the shit lvl 58 gear? At the very least, upgraded stuff should be released at ZG, that way you've had some time to farm BWL, and ZG has lots of good gear as well.

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"The Elysium Project was born from the desire to capture World of Warcraft in it's original state so that we might share our passion with the world once more."

But we're gonna change the things that make it great.

Thanks elysium!

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11 minutes ago, Tribe2 said:

"The Elysium Project was born from the desire to capture World of Warcraft in it's original state so that we might share our passion with the world once more."

But we're gonna change the things that make it great.

Thanks elysium!

lol amazing 

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12 minutes ago, Tribe2 said:

"The Elysium Project was born from the desire to capture World of Warcraft in it's original state so that we might share our passion with the world once more."

But we're gonna change the things that make it great.

Thanks elysium!

We're going to change things no one asked for*

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I hope they see the error they're making here, they can't ignore their community like this, although, that is quite blizzlike too :D

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@elysium. please take a look at this and reconsider.

 image.png

Who would know better than the people who tried this before? You're going to ruin your own project if you can't listen to reason. Doing this to a pvper is like forcing raiders to PuG raids and not play with their guilds/friends. It's a core part of the game experience for a lot of players and goes completely against the MMO spirit of the game. I'm not sure why you're making this decision, and I trust you have rational reasons for doing so, but it's quite obviously a mistake - particularly in light of the backlash you've received thisevening on Reddit/Forums since the announcement.

We'd love an official response to this and to know what you intend to do, because it's quite clear that things can't continue as planned or you're risking a large portion of your playerbase.

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56 minutes ago, Tribe2 said:

We'd love an official response to this and to know what you intend to do, because it's quite clear that things can't continue as planned or you're risking a large portion of your playerbase.

If you're looking for an official response, here's one of the lead team's in Discord today:

Untitled.png

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All wow veterans got bored with vanilla long ago and will quit eventualy. Most of elysium today's pop - ex legion guys. No matter what changes you make to the pvp system, they will play anyway, cuz for them vanilla is still vanila, and they jsut dont know\dont remmebr how it was. So, nothing to complain about. 

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@creeps1 that's not correct, a lot of players on Elysium played on Nostalrius/Kronos 1/2 or Feenix as well as retail vanilla before playing here. Quite a foolish sweeping statement really.

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A lot of, but they are still the minority. Now they will have to like it or not, but accept it. If new players were not coming from Legion server would be dead long ago. So its them, who's opinion matters. 

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Don't worry, if they implement this Elysium will successfully manage to kill their own project. You'll see it how you want to see it I guess, not my job to change your mind, but scroll up - Nostalrius posted on reddit that it's a mistake to do it too :')

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So, I've been putting in ~16-18h/day to level a mage just to enjoy premading and getting R14.

Guess it's time to rethink my life decisions eh? :^)
 

Rip. Was retarded when Nostalrius did this and it's even more retarded now since we already know the outcome.

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I think it's hilarious that they will implement this change but won't change the spawn timers on herbs to accomodate the server population.

You know ... changes that actually make sense.

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Are you guys going to keep repeating the shitty mistakes other servers made? I mean you already did the split timeline thing and we saw how that works out. Now let's totally ruin pvp because some 18 year old kid who plays legion got his feelings hurt by a premade.

 

stop the custom server shit

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@whitekidney

You are a SysAdmin, you don't speak for the entire community. Give us a poll if you think we're the vocal minority and spam it in world chat with a system message so everyone can vote.

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