Link 1 Report post Posted March 5, 2017 One of the most momentous occasions in the history of Elysium is upon us. This is, of course, the releasing of patch 1.9, (“The Gates of Ahn’Qiraj”). Over the last few days, we have been finalizing changes to the War Effort’s launch. We will be highlighting major in-game changes, what to expect from the war effort, and many of the finer details relating to the Qiraji Battle Tank. Firstly, let’s address the War Effort. From day one, we knew that we could not keep the War Effort per Blizzard’s original spec. In 2006, Blizzard asked for 90 thousand Copper Bars to assist in the War Effort. In 2017, on Anathema-PvP, players currently have over 1 MILLION Copper bars, and over 1.5 MILLION copper ore stockpiled. In summary, we’ve scaled many of the required materials to fit our player base’s needs. 70% of stockpiled materials, (Item for item. Not averaged.) will be required, plus the original Blizzard amount scaled to Anathema’s average player base. Stock Pile Amounts were taken from active accounts and mostly focuses on logins from Febuary-March. If non active accounts were to return the War effort could be completed in 1 day! The amount of materials needed to be turned in by the Horde and Alliance differ due to the individual faction’s stockpile of resources, and active players per faction. Our goal is to provide an experience similar to that of the original opening of the gates. Our goal is for the War Effort to last 3-4 weeks, but that estimate is just that, an estimate. The actual time required will depend entirely upon player participation. Please keep in mind that ANY Materials farmed and turned in by using botting or other exploits will not only lead to the player's account being banned, those Materials will be removed from the turn in totals. The Materials: Shared War Effort: Copper Bars: 1,250,000 Purple Lotus: 700,000 Thick Leather: 1,300,000 Spotted Yellowtail: 600,000 Runecloth Bandages: 2,000,000 Alliance War Effort: Iron Bars: 600,000 Thorium Bars: 850,000 Arthas’ Tears: 420,000 Stranglekelp: 450,000 Light Leather: 850,000 Medium Leather: 575,000 Roast Raptor: 450,000 Rainbow Fin Albacore: 450,000 Linen Bandage: 2,000,000 Silk Bandage: 1,600,000 Horde War Effort: Tin Bar: 425,000 Mithril Bar 525,000 Peacebloom: 825,000 Firebloom: 425,000 Heavy Leather: 700,000 Rugged Leather: 850,000 Lean Wolf Steak: 275,000 Baked Salmon 375,000 Wool Bandage: 1,250,000 Mageweave Bandage: 1,000,000 The Scepter of the Shifting Sands: The Following adjustments have been made to this EPIC quest line to keep it true to the original intention of being a race to complete while also needing to seek help, from fellow Faction members. The Scepter of the Shifting Sands quest line will be released the MOMENT the final War Effort material is turned in. Our goal is to have players race to complete the quest line and be rewarded the Black Qiraji Resonating Crystal, and not have multiple scepters held onto, simply waiting for quest completion to gain additional mounts. The moment the Scepter of the Shifting Sands quest line begins, a 3 week timer will begin ticking. If the gong is rung prior to the ending of the 3 week time limit, 5 additional players can ring the gong and obtain the mount in succession, within 10 hours. If the 3 week timer has elapsed, only the first player to ring the gong will obtain the mount. Silithid Carapace Fragments will be group-dropped, but will be bind on pickup, so the player attempting to complete the quest line MUST BE PRESENT in killing the mobs. (All Silithid Carapace Fragments will be unbound after the opening of the gates.) Difficulty of the events within the quest line have been scaled to be in-line with current player base skill cap. (Guilds may need to collaborate with other guilds to overcome certain events.) The gates of Ahn’Qiraj will be opened, and both AQ20 and AQ40 will be enterable immediately following the 10 hour event. The Scepter Quest line will remain in game even after the Gates have been opened for players to be able to complete it, and receive the epic items as rewards. (Difficulty level of the events may be turned down at this point) 0 Share this post Link to post Share on other sites
Link 1 Report post Posted March 5, 2017 1 minute ago, Jorn Skyseer said: Why are you so evil? Don't take their lives. The Old God is Thirsty 0 Share this post Link to post Share on other sites
Baron Samedi 4 Report post Posted March 5, 2017 Jorn Skyseer, остановись, тебя слишком много на форуме. :) 0 Share this post Link to post Share on other sites
Baron Samedi 4 Report post Posted March 5, 2017 9 часов назад, Kilrogg сказал: это еще мало Поверь... много. Он просто на премодерации. 0 Share this post Link to post Share on other sites
kolbasnik 4 Report post Posted March 5, 2017 Gj guys! 0 Share this post Link to post Share on other sites
Imbaslap 14 Report post Posted March 5, 2017 love custom content. 0 Share this post Link to post Share on other sites
Imbaslap 14 Report post Posted March 5, 2017 24 minutes ago, Jorn Skyseer said: Why are you so evil? Don't take their lives. inb4 entire realm gets upset. hope AQ is ready within 3weeks :P 0 Share this post Link to post Share on other sites
Docholy 4 Report post Posted March 5, 2017 Good to see an increase in required materials for war effort to be scaled to player base. However the quest chain player cap isn't cool. 0 Share this post Link to post Share on other sites
Alrik 6 Report post Posted March 5, 2017 16 minutes ago, Baron Samedi said: Поверь... много. Он просто на премодерации. Stop speaking that devils language in public, ty 0 Share this post Link to post Share on other sites
Baron Samedi 4 Report post Posted March 5, 2017 9 часов назад, Alrik сказал: Stop speaking that devils language For you, Russian language - devil's language? 0 Share this post Link to post Share on other sites
Imbaslap 14 Report post Posted March 5, 2017 Just now, Baron Samedi said: For you, Russian language - devil's language? mew 0 Share this post Link to post Share on other sites
Overtime 6 Report post Posted March 5, 2017 As someone who completed the scepter on ED and got the mount I like this. But including stockpiled materials was huge mistake from Feenix, hoping you counted it from active accounts. 0 Share this post Link to post Share on other sites
Brain 2 Report post Posted March 5, 2017 9 minutes ago, Overtime said: As someone who completed the scepter on ED and got the mount I like this. But including stockpiled materials was huge mistake from Feenix, hoping you counted it from active accounts. Amen! 0 Share this post Link to post Share on other sites
Link 1 Report post Posted March 5, 2017 12 minutes ago, Overtime said: As someone who completed the scepter on ED and got the mount I like this. But including stockpiled materials was huge mistake from Feenix, hoping you counted it from active accounts. It was taken form active accounts, post has been edited to clear that up, thank you. 0 Share this post Link to post Share on other sites
Ickus 40 Report post Posted March 5, 2017 (edited) 28 minutes ago, Overtime said: As someone who completed the scepter on ED and got the mount I like this. But including stockpiled materials was huge mistake from Feenix, hoping you counted it from active accounts. This is stil A LOT smaller than feenix on a server with legit 10-12 times the population so it should be fine. And isnt the entire point of the war effort to complete the scepter quest while you go? Edited March 5, 2017 by Ickus 0 Share this post Link to post Share on other sites
kolbasnik 4 Report post Posted March 5, 2017 2 минуты назад, Ickus сказал: This is stil A LOT smaller than feenix on a server with legit 10-12 times the population so it should be fine. The part that I dont like the scepter quest. The entire point of the War Effort is that quest. i like this idea, how many aq mounts on kronos? 70?80? its ridiculous back in vanilla we had 1 guy who completed that questline, 1 mount on whole server and i played on high pop server (warsong us) 0 Share this post Link to post Share on other sites
Ickus 40 Report post Posted March 5, 2017 Actually very true statement. I stand corrected 0 Share this post Link to post Share on other sites
Uglyaf 9 Report post Posted March 5, 2017 (edited) 8 минут назад, Ickus сказал: This is stil A LOT smaller than feenix on a server with legit 10-12 times the population so it should be fine. And isnt the entire point of the war effort to complete the scepter quest while you go? Do you want 100 people riding around on scarab mount? Looks like every players will be able to do this quest even after 6 scarabs. Im fine with that Ill get my rep from AQ40 and will do this quest line for fun/rewards. Edited March 5, 2017 by Uglyaf 0 Share this post Link to post Share on other sites
Overtime 6 Report post Posted March 5, 2017 Just now, Uglyaf said: Do you want 100 people riding around on scarab mount? Looks like every players will be able to do this quest even after 6 scarabs. Im fine with that Ill get my rep from AQ40 and will do it this quest line for fun/rewards. The weapons are really nice and you get Dirge's Kickin' Chimaerok Chops recipe during it, also some resistance gear. 0 Share this post Link to post Share on other sites
Ickus 40 Report post Posted March 5, 2017 1 minute ago, Uglyaf said: Do you want 100 people riding around on scarab mount? Looks like every players will be able to do this quest even after 6 scarabs. Im fine with that Ill get my rep from AQ40 and will do this quest line for fun/rewards. Read my last post buddy, guy, friend. 0 Share this post Link to post Share on other sites
Slicy 11 Report post Posted March 5, 2017 Thank you. Finally some common sense design for the Scepter involving what are the game's core aspects and rewarding dedication. What is the plan if the scaling on materials ends up not reflecting player base's ability to turn in after 3-4 weeks ? Say we barely are at 65% total progress at week 4. Would you just let it be like this or take a decision towards getting the content released in a timely (understand, closer to retail average duration for war effort) manner ? Few materials seem quite far off what we are able to achieve. But I'm probably not seeing the real bigger picture here. 0 Share this post Link to post Share on other sites
Krakenlord 0 Report post Posted March 5, 2017 (edited) The worst part about this is that a maximum of 6 people can get the mount. If you've done the entire grind and all the quests within the given time, but 6 people have handed it in before you during the 10 hour war, it's like getting spit in the face by the management. That's the only REAL negative part. Everything else is pretty much fine. Edited March 5, 2017 by Krakenlord 0 Share this post Link to post Share on other sites
Ickus 40 Report post Posted March 5, 2017 Then be faster. After I thought about it more, I definitely changed my mind. Making the mount rare is a good thing imo. 0 Share this post Link to post Share on other sites
Reggi 0 Report post Posted March 5, 2017 (edited) #NOTBLIZZLIKE - but this will probably save my marriage. Edited March 5, 2017 by Reggi 0 Share this post Link to post Share on other sites
Uglyaf 9 Report post Posted March 5, 2017 (edited) 1 минуту назад, Reggi сказал: #NOTBLIZZLIKE 150 scarabs seems blizzlike :D Edited March 5, 2017 by Uglyaf 0 Share this post Link to post Share on other sites