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Oakenlix

The respec cost change is bad and should be reverted

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Hey. I'll make it short.

Some classes specialize in something.

Hybrid classes can do a bit of everything.

Reducing the respec cost didn't just make the life equally easier for everyone, it also fucked up the class balance, because being able to change your specialization so easily undermines the value of hybridisation.

As an example: easy respec from tanking spec to dps for a warrior undermines the value of feral druid who wouldn't need a respec for that in the first place.

I didn't post it in suggestions subforum because I wanna see some discussion on this matter. So what do you guys think? 

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@ScottK1994Wait you want 100g limit for respecs? So 200g total to respec back and forth?

i love this change. Doesn't effect the economy and it gives people the ability to respec to pvp easily. 

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52 minutes ago, Oakenlix said:

As an example: easy respec from tanking spec to dps for a warrior undermines the value of feral druid who wouldn't need a respec for that in the first place.

This is not 2005 anymore my man. Hybrids are going to be undervalued even if the respec costs are 1000g each.

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As an example: easy respec from tanking spec to dps for a warrior undermines the value of feral druid who wouldn't need a respec for that in the first place.

This is merely a theoretical problem in the mind of hybrid classes.  

Can you provide an actual example when a Feral Druid was "denied" a tank position in a group because a Fury Warrior said "Hey guys, it's cool -- I've got 25G in my pocket, I can switch to Protection and tank", but this exact scenario wouldn't happen if the respec fee max was 50G?

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9 minutes ago, Jeddite said:

This is merely a theoretical problem in the mind of hybrid classes.  

Can you provide an actual example when a Feral Druid was "denied" a tank position in a group because a Fury Warrior said "Hey guys, it's cool -- I've got 25G in my pocket, I can switch to Protection and tank", but this exact scenario wouldn't happen if the respec fee max was 50G.

It's impossible to come up with such an example, but not because you're right and I'm wrong.

I'm not claiming this change straight up makes people not take druids/paladins/shamans to a group (although it very well may, in some cases), but you can't deny that making specialisation classes more flexible without any additional drawbacks undermines the value of hybrids, makes them less appealing. To what extent exactly - I don't know, and its quite irrelevant.

The point is - respec cost is an integral part of class balance, you can't change the first without affecting the latter, and this is exactly what has been done. 

 

10 minutes ago, Cornholi said:

This is not 2005 anymore my man.

Yet your trolling skill level is so 2005'ish.

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That is because I wasn't trolling, even if the respec cost were to be changed back to 50g it still wouldn't make a difference because the problems hybrids suffer are much more fundamental than a simple respec cost. Unfinished talent specs (ret pallies and enhancement shamans) and very poor itemization are much bigger problems than a reduced respec cost will ever be.

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1 minute ago, Cornholi said:

That is because I wasn't trolling, even if the respec cost were to be changed back to 50g it still wouldn't make a difference because the problems hybrids suffer are much more fundamental than a simple respec cost. Unfinished talent specs (ret pallies and enhancement shamans) and very poor itemization are much bigger problems than a reduced respec cost will ever be.

You go from saying that respec cost change isn't the only problem of hybrids (which I agree with btw), to saying that reversing this change wouldn't make any difference. I don't quite see the logic behind that. It would make a difference, just not solve all the hybrid's problems (which I never claimed it to). 

 

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I think the changes help hybrid, all holy paladin or resto druid can effectively respect to another spec if they wish to do pvp or simply farm\grind without being stuck with a healing roles.

you're taking the wrong side of the medal with your argument, I'm pretty sure most of hybrid appreciate this change knowing that they will be able to respect and enjoy other spec much more accurately without having to farm hours just to spec properly for raid. Lets be honest, prot paladin, ret paladin and feral druid raiding are extremely scarce compared to resto druid and holy paladin. The vast majority of the community of hybrid spec accordingly for raid, as they should, i'd never take a ret paladin or a prot one for raid, but that purely personal i understand, feral are another matters, as they can be effective in raid.

just my opinion

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1 hour ago, Ickus said:

@ScottK1994Wait you want 100g limit for respecs? So 200g total to respec back and forth?

i love this change. Doesn't effect the economy and it gives people the ability to respec to pvp easily. 

Well yeah? The idea was that you only changed your spec if you absolutely needed to, not for a quick change in playstyle.

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1 minute ago, ScottK1994 said:

Well yeah? The idea was that you only changed your spec if you absolutely needed to, not for a quick change in playstyle.

It wasn't even that high in retail vanilla. If they raised it they should just do the normal 50g cap per respec. 200g to respec from pvp to PvE and back is ridiculously high.

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9 minutes ago, Ickus said:

It wasn't even that high in retail vanilla. If they raised it they should just do the normal 50g cap per respec. 200g to respec from pvp to PvE and back is ridiculously high.

I dunno, 200g for a warrior to go from raids main tank to 1 shot king seems fair.

 

But really, I think the original way worked in stopping some people being too OP

 

Edit: It really only would have made sense back when everyone was noobs. Not with 13 years experience of what talents are best.

Edited by ScottK1994

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I deleted my druid (over 80 days /played) and installed retail again due to this change.

Stuff like 3 man BG queue cap, banning of whole guilds or "maybe we will merge Darrowshire into the other realms" make me so happy because I don't need to regret anything.

Lvl 110 demonology is a blast. I have 5-13 demons active at once. Its almost like playing Necromancer in Diablo 2 but in WoW.

Well... Elysium is still open source. So from a moral standpoint they are still awesome and cool. I still don't like their recent decisions. :P

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Very upset they made this change. Re-speccing should be something that requires sacrifce. Making it so cheap takes all the meaning out of it. Its suppose to be a  big decision when respeccing, but now it just feels meaningless. Little things like this is add up, hopefully there's no more.

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It should have been left at the normal rate. Was no point changing it. If you want to do something unblizlike, then ban grieving pricks like Ickus.

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It was a pretty welcome change, majority of the server is happy with it, no point in reverting it. Get over it.

Pretty happy you found a new home in retail wow mahtan, finally we got rid of another drama queen.

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9 hours ago, Drain said:

It should have been left at the normal rate. Was no point changing it. If you want to do something unblizlike, then ban grieving pricks like Ickus.

How about you roll on the PvE server since all you do is cry about world pvp. Having said that I'm sure we'll have something planned to make you cry even more. 

Rolls on a pvp server and cries about pvp... 

as for the decreased respec... someone should make poll since the dev team seems to listen to the player base.

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Going to lock this topic as it's a subjective matter of opinion, and some of the opinions are getting overly salty.  No side is right, no side is wrong. The thought behind this is to help encourage the other parts of the game in addition to organized PvE. 

 

There is also Wpvp, and organized BGs, as well as solo rank farming. It is a small change that doesn't have an economical impact on the masses, and shouldn't be inhibiting quality players finding slots in raid guilds.

 

Cheers,

 

Vartonis

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