Jump to content
Walgrave

Queue Management

Recommended Posts

Heyo,
 
First off, props to a great stress test. 
 
We all know queues are going to be a massive hurdle in the beginning for both PvP servers, perhaps even the PvE server. Other private projects and indeed Blizzard themselves have a queue-skip system in one form or another. I wanted to know if you guys are implementing any sort of queue management in order to assist players at peak server time from facing extended downtime on disconnects or restarts.
 
If so, of the following, what are the most likely implementations?

  • Queue-skip for accounts with a level 60 character. 
  • Queue-skip for disconnects with a 5-minute grace period.  
  • Queue-skip for monthly donation. (boo!)

Pros:-

  • Queue-skip for 60s: Level 60 players at peak EU/NA time don't have to wait in queue to join raids/BGs, more group activity at 60. 
  • Queue-skip for 60s: An extra incentive for lower level players to grind out the level cap for this boon and to level alts in the same account as your lvl 60 character to avoid queues.
  • 5-min grace period: Helps players disconnecting/installing addons/resetting combat.
  • Monthly donation system: Obvious financial boost at the cost of player experience. 

Cons:-

  • Queue-skip will increase the average queue time.
  • Implementation and testing. 

On Nost 1.0, we almost never saw the queue even with 12k people on, so I doubt the core has any implementation of it. Numbers likely being much higher for Elysium will certainly push those boundaries and I'd like to ask if anything has been planned or done for this issue?

 

Thanks.

Edited by Walgrave

Share this post


Link to post
Share on other sites

It aint going to happen.

 

You donate because you want to support the project/cause.

 

Nostalrius is a project for everyone. Vanilla is from level 1 to level 60.

 

Not the rush to max level fest legion wow is to get a range of terrible benefits.

Edited by Kazuma

Share this post


Link to post
Share on other sites

I +1 this.    It queue is a 30 min wait and you have core raiders disconnect, and have to wait 30 minutes to get in, it will create loads of down time due to network/system RNG.

 

For active rankers, it can keep you out of your established pre-made for the night because you got DC and could fall behind in your grind (which is really specific in honor allowed per week when taking turns with R13/14).

Share this post


Link to post
Share on other sites

Queue supposed to be like on retail

Queue-skip for disconnects with a 5-minute grace period.

 

basically that it. for reconnect/addon/combat bug problems only

no any priorities to lvl 60

 

https://youtu.be/cWtvLSO7sWE?t=21

 

you can clearly see from 1647 jumps to 1648 than 1651 and back to 1649

Because of 5 minutes period

Edited by Hazar

Share this post


Link to post
Share on other sites

60 queue skipping in retail wouldn't have been accepted since those were purchased/subscription based accounts.    If there is a population cap on the server and a level 1 has the same priority as people trying to raid, what is stopping somebody from mass logging into a server with different accounts to lock out people or entire time zones of people from logging in to raid, essentially holding the server for ransom.

 

Granted an IP ban or DDoS services should kick in fairly quickly, however people with enough time on their hands and hate in their hearts could still attempt фекал like this since accounts are free.

Share this post


Link to post
Share on other sites

Blizzlike.

 

This also entails duel boxing.  Which is not allowed here.    It was allowed on retail because you are paying for multiple subscriptions, they looked the other way when people QQ about it.   Accounts are free, so some areas that were of limited abuse then are of massive abuse potential now.   

Share this post


Link to post
Share on other sites

This also entails duel boxing.  Which is not allowed here.    It was allowed on retail because you are paying for multiple subscriptions, they looked the other way when people QQ about it.   Accounts are free, so some areas that were of limited abuse then are of massive abuse potential now.   

 

Aye, my "Blizzlike" comment was aimed at the subject of skipping the que (that's the topic right?)

Share this post


Link to post
Share on other sites

Correct.  But the points that are made are valid.

 

Skipping the queue isn't blizzlike for a 60, however there is good reason for having it implemented like Grave and I pointed out.

 

The 5 min rule was implemented in retail back in the day.   The AFK timer may need to be decreased, and also probably a shorted character select screen afk as well.  Will help any queues flow quicker.

Share this post


Link to post
Share on other sites

Correct.  But the points that are made are valid.

 

Skipping the queue isn't blizzlike for a 60, however there is good reason for having it implemented like Grave and I pointed out.

 

The 5 min rule was implemented in retail back in the day.   The AFK timer may need to be decreased, and also probably a shorted character select screen afk as well.  Will help any queues flow quicker.

Agreed, sorry didn't read it properly 

Share this post


Link to post
Share on other sites

Were queue times for the Alliance just as bad? The BG queue times for the Horde were pretty terrible, I always assumed that the Horde outnumbered the Alliance and they got instant queues.

Share this post


Link to post
Share on other sites

I like the queue , people think that this will be problem , in fact it will not be problem because it will redistribute population among the servers instead having 1 server with 10 000 people.

 

At beginning it will cause issue but within 1 month +- all this stuffs will be forgotten and all servers will have enough players and wont have queue problems ;)

This is confirmed experience from Retail EU Ravencrest back in the days .

 

/Kind regards Killerduki

Share this post


Link to post
Share on other sites

@Banezilla we are talking about the queue to login to the game, not the BG queue.

 

@Killerduki we are not disputing having or not having a queue (server cap), we are suggesting that the raiding and ranking scene isn't affected too greatly from the queue, and ensure safeguards are in place due to server disconnect.

Share this post


Link to post
Share on other sites

 

@Killerduki we are not disputing having or not having a queue (server cap), we are suggesting that the raiding and ranking scene isn't affected too greatly from the queue, and ensure safeguards are in place due to server disconnect.

 

They can have implemented system with "Timeout" of over 10 minutes , in case of Server Disconnect priority those who got the disconnects unless 10 minutes gone away .

 

Queue skip because you are level 60 , donated or whatever is highly unfair, corrupted and unacceptable .

 

Remember back in 2005/6 , with server cap 2500 people , there was plenty of server disconnects mainly in Full and High populated servers , one of them was my server Burning Blade EU :( .

 

Life is tough but we gotta deal with that and with competition , at the end of the day , this is not retail and server won't upgrade as far i am concern into TBC which leaves you enough time to achieve everything you stand for unless some boogie man come :P .

 

That is how it is , at least and how it used to be "feel teen spirit from 2005" ;) .

 

/Kind regards Killerduki

Share this post


Link to post
Share on other sites

5 minutes should be enough. Shouldnt be able to log on 5 min Before raid and just skip queue because you are 60. But being able to log back on after addon update or dc must be there.

Share this post


Link to post
Share on other sites

Taking the final stress test as an example, you'd notice many people (including streamers like Orcbit) being stuck in queue after multiple random disconnects. Happened to me twice in succession. Will there be a grace period of 5 minutes at least? 

Share this post


Link to post
Share on other sites
  • Queue-skip for disconnects with a 5-minute grace period.  

 

Agreed. Makes sense.

 

.

Edited by Xom

Share this post


Link to post
Share on other sites

Jesus, why on earth would anyone want this?

The only situation in which queue skipping could ever make sense would be if it were for disconnects and getting back on - no one wants to drop out in the middle of a raid and have to wait 20 minutes to get back in lol. Even then I wouldn't agree with it though.

Share this post


Link to post
Share on other sites

Queue-skip for 60s is a special feature only some do. The idea behind is clear, keep level 60 activity high. Meaning more 5/10mans forming, more people joining BGs, opening more games, more raids, more pug raids, so on. It basically favors group content over solo content. Leveling content is solo, yes? You don't need group to participate, so you wait in queue, get in, level as you would. If you get DCed or combat bugged, you got the 5 min grace-period covering you, so you can still do small group content that occurs when lvling. 

 

The issue is Level 1 characters parked scouting herbs/ world bosses, banking, auction house surfing, so on are wasting those precious character slots away from level 60s needing 40 people to raid or 40 people to do AV, so on. 

 

The cost of all of this is a) longer queues B) more development work. 

Share this post


Link to post
Share on other sites

Anyone who seriously supports this notion beyond queue-skips for those who disconnect within a certain time period is beyond selfish. I'd like to note, before anyone accuses of me of anything, that I will play on the fresh realm, so there won't be any 60s there to get ahead of me in the queue, so I hope everyone can trust I speak out against this idea based only on personal opinion and general principle.

 

I won't really bother addressing the donation suggestion, even the OP knows it's one of the last things most people would like to see on this server.

 

Regarding the level 60 requirement to skip queue, I find this the sort of self entitled kind of crap that the private server scene accuses "retailers" of, to demand and expect things delivered to them because they play the game, so therefore they must deserve it more than others (I don't agree with this logic, I only set it forth as an example).

 

Why would someone who owns a level 60 be more deserving than anyone else? Do you own a level 59 character? Well, you get вау all, get back in the queue you filthy casual!

 

Please never ask for favoritism of any kind. Having people skip a queue because they dc'ed is one thing, it helps alleviate frustration, but anything beyond that is unnecessary. Are you getting late for your raid/bg? Can't get home earlier? Well, such is life, it sucks that you have to wait, but so does everyone else and if your obligations and schedules are keeping you behind so be it, real life comes first. This system won't motivate people to reach level 60, it will cause frustration, anger and outrage for the non-60s in the community. Weren't a lot of people in the old servers below 60? Why don't they deserve to get back to their characters as quickly as you can get back to yours? Are you more important than them? I believe any rational person would not believe themselves above the other members of the community, at the very least when it comes to status regarding the project. You waited months for the revival of the server, queue times won't kill you.

Edited by Tholren

Share this post


Link to post
Share on other sites

As a person with 2 60s and being the newly nominated MT of the guild. I do not support rushing due to level. I do however, as someone who gets critical errors and changes UI a lot depending on mood, want to be able to hop back in if something happens that I dc. It's not good policy to alienate people from their characters because they aren't end game players.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×