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Change Hunter epic bow quest timer

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I am sure you were aware in Nostalrius how ridiculous the timers for the respawns of the demons were for the hunter epic quest. This server is going to be extremely populated as well so please could you make the timers a touch shorter. Otherwise you can spend days camping the same spot to no avail

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I remember waiting on the same spot with 12 other hunters for a 3 hour timer. For someone with a normal life and job, killing all 4 demons is almost impossible.

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I remember waiting on the same spot with 12 other hunters for a 3 hour timer. For someone with a normal life and job, killing all 4 demons is almost impossible.

 

Too bad. That is how it is. It was 7 hours before. The priest one is 2 hours aswell. The hunter one got dropped down to 3 hours. You think it is still unreasonable? Go retail. They allow people with family, full time job, quadriplegics to get everything they want in 1 hour game play a week.

 

The alternative? Get on the list, make time, take turns, blacklist a.ssholes who despawn demons and cut infront of the que.

Edited by Shayss

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I remember waiting on the same spot with 12 other hunters for a 3 hour timer. For someone with a normal life and job, killing all 4 demons is almost impossible.

 

On Nost 1.0 there was a respected (for the most part) Hunter Demon Killing Thread where there was a list of people waiting in line for their kill.  Once you got your kill, you responded to the list with your name removed and the last kill time of which demon.   If you strayed from this list, attempting to skip the line, you were Kill - on - Sight for the other demons by others.  It works, be patient, respect the list and you can get your quest done regardless of in-game time commitments. 

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I got my leaf quest done in about 2 days time with the demon list. It's not as bad as a lot of hunters make it out to be. Just takes a little time, and effort, and being ready to go when it's your turn.

 

Obviously like any work event quest, there will be struggles and even grief to deal with, but that's part of Vanilla, if you want to push an easy button, there's other games out there that may fit your style better.

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Ah c'mon stop crying, I finished the quest on Nostalrius with the 7h spawntime and around 10k online on average. I also study at Uni and have a part time job, excuses excuses.. people like you made WoW what it is today, a kindergarten fiesta

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Do remember that griefing the epic Hunter quest is not allowed. Take a screenshot of a griefer, put a link to it in a GM ticket and we'll handle it from there.

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Ah c'mon stop crying, I finished the quest on Nostalrius with the 7h spawntime and around 10k online on average. I also study at Uni and have a part time job, excuses excuses.. people like you made WoW what it is today, a kindergarten fiesta

I haven't played retail since TBC so your generalisation of me is far from accurate.

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I remember waiting on the same spot with 12 other hunters for a 3 hour timer. For someone with a normal life and job, killing all 4 demons is almost impossible.

 

welcome to vanilla

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I haven't played retail since TBC so your generalisation of me is far from accurate.

 

If the shoe fits...

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Do remember that griefing the epic Hunter quest is not allowed. Take a screenshot of a griefer, put a link to it in a GM ticket and we'll handle it from there.

Out of curiosity, are you simply not allowed to demon despawn under any circumstance? Say for example, if you're questing and keep getting ganked by a 60 hunter, then you notice he's on the quest, and you make him fail, are you going to get banned?  Is a player going to be banned if he unknowingly causes a demon despawn?

 

   Frankly I don't agree with griefing, but I also consider it a part of the game. Perhaps the demon should be placed on the edge of Ungoro Crater, away from everybody, with a spell that pushes people far enough back every second that they can't hit the hunter nor the demon. It's pretty lame that people can be banned just for farming, even if they are farming the tears of other players.

 

   Is there a list of illegal actions anywhere? I.e. can you gank on top of the building in Duskwood? How about in Redridge? If you're not allowed to then why isn't the access removed?

 

 Just overthinking things that don't pertain to me :P

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Well, you can just gank hunter during his event. But shooting demon on purpose to take revenge and piss off - should be bannable

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3 hours is still a ridiculous spawn time. It should be something like 15 minutes.

The difficulty in the quest line should be defeating the demons, not waiting for them.

It might not be an issue for you kids with a lot of free time but if you have a job and a family this quest is essentially uncompletable.

I got my leaf 3 months before the shutdown and didn't even get to attempt a demon once.

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It might not be an issue for you kids with a lot of free time but if you have a job and a family this quest is essentially uncompletable.

I got my leaf 3 months before the shutdown and didn't even get to attempt a demon once.

 

 

 

The alternatives? Get on the list, make time, take turns, blacklist a.ssholes who despawn demons and cut infront of the que.

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The alternatives? Get on the list, make time, take turns, blacklist a.ssholes who despawn demons and cut infront of the que.

 

A better alternative would be to lower the respawn to the point where this isn't an issue anymore.

 

An ingame quest should not require you to log off the game, register on a forum, post on a thread and regulary check on it for updates. It makes no sense from a game design perpective.

Imagine if warlocks had a class quest: "you must have 100 posts on the Blizzard Warlock forum in order you learn your Succubus summon".

 

The thread is a workaround while the issue isn't fixed, its not the solution.

Edited by Guybrush

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A better alternative would be to lower the respawn to the point where this isn't an issue anymore.

An ingame quest should not require you to log off the game, register on a forum, post on a thread and regulary check on it for updates. It makes no sense from a game design perpective.

Imagine if warlocks had a class quest: "you must have 100 posts on the Blizzard Warlock forum in order you learn your Succubus summon".

The thread is a workaround while the issue isn't fixed, its not the solution.

You're not owed an epic bow just because you're old and busy.

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3 hours is still a ridiculous spawn time. It should be something like 15 minutes.

The difficulty in the quest line should be defeating the demons, not waiting for them.

The reality is that the demons aren't hard. And the timer and working together with other hunters on the server is part of what makes the hunter quest so unique. A 3 hour spawn time is more than adequate enough to get your quest done, you just need to be dedicated to doing it. 

 

A better alternative would be to lower the respawn to the point where this isn't an issue anymore.

 

An ingame quest should not require you to log off the game, register on a forum, post on a thread and regulary check on it for updates. It makes no sense from a game design perpective.

Imagine if warlocks had a class quest: "you must have 100 posts on the Blizzard Warlock forum in order you learn your Succubus summon".

 

The thread is a workaround while the issue isn't fixed, its not the solution.

Priests have a quest that is on a 2 hour spawn timer for their Benediction, that can be despawned by someone unknowingly running into the same area, let alone attacking the mob they are required to fight. So it makes it much more frequent that the priest quest is despawned. Yet there are no pleas for the priest quest to be shortened.

 

The simple answer to this, is that the Demon timers are already reduced to 3 hours. If you simply can NOT under any circumstances find the time to get this quest done. Then Vanilla wow is probably not the game for you. How do you find the time to farm consumables, and even raid?

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If you kill the hunter fighting the demon, does it despawn? If so, is that still considered demon despawning? All of these regulations and variables should just be combined into a 100 page rule E-book. Lowered respawn timer, cool, since it's an epic bow perhaps you should consider bringing friends to help guard you while you kill it?

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The reality is that the demons aren't hard. And the timer and working together with other hunters on the server is part of what makes the hunter quest so unique. A 3 hour spawn time is more than adequate enough to get your quest done, you just need to be dedicated to doing it.

I don't see how standing in a single spot for 10 consecutive hours counts as working together.

I actually wasted entire weekends on Nost waiting for them and not even get 1 attempt in. Is that not enough dedication?

 

The simple answer to this, is that the Demon timers are already reduced to 3 hours. If you simply can NOT under any circumstances find the time to get this quest done. Then Vanilla wow is probably not the game for you. How do you find the time to farm consumables, and even raid?
 
I can farm consumables and raid just fine because those follow a schedule, I played on Nost since day 1 and never missed a raid day.
You cannot control the time the demon spawns, if it doesn't spawn in your window of free time for 2 months that means you won't even get a chance at doing 1 of them for 2 entire months.
 
Also, its mind boggling how people seem to support a quest being tied down to forum posts.
What if I don't speak English and don't know about the thread?

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I can't imagine doing that quest when it had the 7 hour respawn timer. 3 hours is long enough. But, trying to get it shortened to some trivial spawn timer, like 15 minutes, is just a horrible idea. It's an epic quest after all. It should be a time sink. It should take considerable effort, including coordinating with other community memebers, to complete. If it comes down to making a forum list, then so be it. That's something that is cometely community driven, it can only be good for the server in the long run. I thought it was great that hunters from each side were coordinating on the spawns and helping to ward off people trying to despawn.

You seem as if you want the bow so badly that you're willing to wreck an entire quest line in order to get it.

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