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Slicy

Timeline expectations and development priorities

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Hello,

Just wondering if the staff will be able to stick to its timeline for Anathema PvP regarding patch 1.9 to be released in February according to this : https://elysium-project.org/timeline (thank you for changing the realm names) and asking few questions in the minds of lot of players I believe :

1. Will the War Effort req materials be scaled with the population of the realm ? If so, to what extent ? 

2. Any plans of making players test the last bosses and trash packs of AQ40 not refined yet (Twin Emps, Ouro and C'thun left to be tested afaik) ? Same thing for AQ20, new quests and especially scepter quest chain (including events, boss abilities, new items, etc.) ?

3. What about an eventual prenerf C'thun ? It would be interesting to have AQ40 in prenerf state just like previous raid content was released. Maybe setup a 2 week time span for a prenerf state (can't recall the exact retail prenerf duration but we would need it to be way lower in order to "put pressure" on guilds maybe) and after that nerf it ? 

It would be nice to see if guilds can overcome such challenge. Current game knowledge, 1.12 talents and duration of mc/bwl/zg being on farm (starting to be too long) could be compensated a bit by few harder encounters. In that case, it would be even more blizzlike since it would stick to how the raid content was during retail.

4. Out of curiosity, what are the current development priorities ? Are you focusing on releasing patches on recently created servers or bug fixing for every one of them for instance ?

5. It has been asked before I think but would you care to rename Elysium PvP the same way you renamed the other realms ? New players just interested in trying out this version of the game are thinking Elysium PvP is the main, most polished and advanced realm. It's not the case. 

Don't take me wrong here, this is not a rant. I'm simply voicing my opinion and concerns which might be shared by a good chunk of the Anathema player base. 

Feel free to bump this thread.

Thank you for eventual answers.

 

Edited by Slicy

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55 minutes ago, Slicy said:

3. What about an eventual prenerf C'thun ? It would be interesting to have AQ40 in prenerf state just like previous raid content was released. Maybe setup a 2 week time span for a prenerf state (can't recall the exact retail prenerf duration but we would need it to be way lower in order to "put pressure" on guilds maybe) and after that nerf it ?

They said on Nostalrius that they'll fix the bug that made C'Thun impossible to kill but let him stay in prenerf.

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What has been said on Nostalrius no longer applies here if I understood correctly the way things are being handled.

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This post is rather important. Especially question 4) "Out of curiosity, what are the current development priorities ? Are you focusing on releasing patches on recently created servers or bug fixing for every one of them for instance ?"

 

With the exodus of a few people working the project I would like to know if we are still ok in regards to maintaining the server.

 

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Bump, very good points especially 2. with the lack of testing for scepter quests and the world events connected to it.

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Bump, I have a horrible illness that can only be cured by turning in 10,000 purple lotus for greens/blues. PLEASE HELP ME BEFORE IT'S TOO LATE!

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An update needs to be given on the status of AQ even if it's delayed/not finished.

The hacking issues this month have already had an effect on the morale of the community, and the lack of information about War Effort/AQ release is hurting the community more and more every day.

An AQ related announcement would help restore former Nostalrius players' faith in this project that you will deliver what you have promised.

Right now, the general consensus among long-time (former Nostalrius) players is that the Elysium project has bitten off more than they can chew. People are rapidly losing faith in the Elysium team's ability to manage a community of this size, and many are beginning to have doubts about continuing to play the project considering the lack of information about AQ and the recent hacking scandal.

Give us a reason to keep logging in here. Give us an announcement about AQ.

Edited by Ohhgee

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Communication wise it's gone downhill post-hacking and the recent quitting of their lead CM. Hope the team do replace him and revitalize communication side of things as it has significantly declined. 

A bit harsh of me to say, but it certainly reminds me of a previous project (ED) where we kept begging for any info on War Effort/AQ.

The vocal community in general love a good witch hunt, and they seem to target the staff more and more. It's not helping themselves or anyone yet they persist. I understand the teams lack of interaction from that point of view.

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thank you for the amazing communication elysium staff. we all wanted to know that you give a shit about our concerns rather say nothing.

Edited by Gilnash

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On 23-1-2017 at 0:41 PM, Nelythia said:

We don't know whats going on behind the scenes :p

Who knows who knows ^^

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31 minutes ago, Kazuma said:

Who knows who knows ^^

 

30 minutes ago, Kazuma said:

Couple more weeks my friend :)

 

29 minutes ago, Kazuma said:

Enjoy molten bore for another year on fresh

Wow three posts, you must really care about your post count.

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Just now, Brightside said:

 

 

Wow three posts, you must really care about your post count.

That's 364 posts more then you, making my penis slightly longer. Get rekt.

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The realm names on the timeline were changed but they misspelled Anathema.Cfh2m6E.png

Edited by Horten

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bump

Instead of wasting your human resources on Stitches you could focus on AQ ffs.

Edited by Uglyaf

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On 25.1.2017 at 1:19 PM, Horten said:

The realm names on the timeline were changed but they misspelled Anathema.Cfh2m6E.png

rofl

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