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Shenna

Development Update 25.01.2017

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Wont there be fishing pools anymore atm at elysium/ZK? How do you fish up certain fish like sagefish or blackmouth then? :o 

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2 hours ago, Shenna said:

Shaman

  • Windfury Totem’s enchantment will be applied immediately when the totem is dropped.

The age of totem twisting is upon us. I hope all shams are ready for their new role, juggling melee totems at ~800 mana/ 10 sec.

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Great update!

For the next update can you guys please focus on Vanish, right now its not working correctly. Vanish should give improved stealth, however this is not happening atm. I also often have the problem that mobs dont de-engage after vanish. It seems for a second like they do but than quickly turn around and run at me again. 

Also the Junkbox loottable seems to be different from the old nostalrius server, is there a reason for this?

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Thanks alot Elysium Team you do so well , 

Yesterday, ingame a had a great Talk with <GM> Hades , i was so flashed how well he does, and want to thank him here for his ingame charity work ( charity is the wrong word , but dont know the correct one).

 

and today Great fixes  ! 

for me the best to read is to fix Ragnaros! i hope he has now a better difficulty ! , when i reach lvl 60 i pritiate to have a better feeling thats hes not a freeloot anymore.

 

 

Thanks Team for all that great work!

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where is Invasion elemetals are now gone, the price on air elements is fuckt cuz they are out.

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44 minutes ago, Scrub said:

Wont there be fishing pools anymore atm at elysium/ZK? How do you fish up certain fish like sagefish or blackmouth then? :o 

Fishing pools are implemented in patch 1.9 so AQ event etc. So you'll need to wait for that to happen (date depends on realm).

So you can't catch sagefish, or you shouldn't be able to

Blackmouths should still be available from open sea - Menethil Harbour etc - where they are a straight % catch

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22 минуты назад, Outstanding сказал:

Fishing pools are implemented in patch 1.9 so AQ event etc. So you'll need to wait for that to happen (date depends on realm).

So you can't catch sagefish, or you shouldn't be able to

Blackmouths should still be available from open sea - Menethil Harbour etc - where they are a straight % catch

 Patch 1.5.0 (2005-06-07): Alterac Valley and Warsong Gulch added.

OK, also let's close WSG on Elysium\ZK and "wait for that to happen".

Edited by elvensept

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Thank you for the patch! Awesome! I was just wondering, maybe I missed it in earlier posts, is the rogue ability Vanish working correctly now?

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8 minutes ago, Yaga said:

We are sorry for taking it so long: would be good of community to upvote the most wanted reports on a bug-tracker accordingly.
We will review the issue to take a decision or implement a fix during this week (to let it live on the next update or even earlier).

That's good news, do you know what actually caused this in the first place? I suspected that it was simply a database field that wasn't transferred properly or was somehow left out in the token transfer process (so I was under the impression that you don't even have anything to pull out the original pet names from anymore).

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1 hour ago, Outstanding said:

Blackmouths should still be available from open sea - Menethil Harbour etc - where they are a straight % catch

Is this even a thing? Never managed to catch a blackmouth from open sea except from a school.

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47 minutes ago, elvensept said:

 Patch 1.5.0 (2005-06-07): Alterac Valley and Warsong Gulch added.

OK, also let's close WSG on Elysium\ZK and "wait for that to happen".

Yeah, I think removing fishing pools is a bit much. What patch are we technically on, anyway? Aren't 1.12 talents in the game?

Quote

Is this even a thing? Never managed to catch a blackmouth from open sea except from a school.

Same here. I am wondering whether or not it's even possible to catch Oily Blackmouth in game right now. I've been fishing for 30 min in different areas of Wetlands and I haven't found a single one. The decision to remove fishing pools is strange.

Edited by metagame

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Stitches is ready to terrorize Darkshire once again

Stitches is ready to terrorize Darkshire once again

Stitches is ready to terrorize Darkshire onkchh!.....

tracker-30678-0-36573000-1408568743.jpg

Edited by Syff

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2 часа назад, Yaga сказал:

We are sorry for taking it so long: would be good of community to upvote the most wanted reports on a bug-tracker accordingly.
We will review the issue to take a decision or implement a fix during this week (to let it live on the next update or even earlier).

When Ananthema players will get chance to enter aq40? Should we wait another 5 years? Tell us waht is going on already

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It appears that a change was made so that when you die in an instance entrance (Deadmines tunnel, Dire Maul courtyard, etc.), you no longer appear right on top of your corpse after you "release spirit". You are now sent to the proper graveyard. Why is this change not included in the patch notes? Are other changes not included?

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1 минуту назад, crimsonsage сказал:

It appears that a change was made so that when you die in an instance entrance (Deadmines tunnel, Dire Maul courtyard, etc.), you no longer appear right on top of your corpse after you "release spirit". You are now sent to the proper graveyard. Why is this change not included in the patch notes? Are other changes not included?

Just died inside of DM tribute, my ghost appeared on top of my body, I didnt run from gy. :D Something went wrong.

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7 hours ago, Shenna said:

Warlocks will no longer be able to exploit to rename their pet.

OMG we could rename our demon pets?!? hope those that did got it rewoked..

ps: def. not jelly... :P

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Thanks for the update, Elysium team!

Really looking forward to getting those fishing nodes back. Hope we can reach the AQ patch soon. Keep up the good work!

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6 часов назад, Neriel сказал:

Does that mean the junkboxes loottable is fixed too? 

They meant footlockers, not junkboxes. Junkboxes and other rogue bugs is still too tough for our developers.
Bump these: 
https://elysium-project.org/bugtracker/issue/254
https://elysium-project.org/bugtracker/issue/1142
https://elysium-project.org/bugtracker/issue/1646

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Pls fix engineering net. It fails way too often, absolutely worthless atm. Also fix rums and oils. They should be applied at level 29.

Edited by Insa

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7 hours ago, Shenna said:

Raids

  • Ragnaros’s target selection has improved drastically.
  • Ragnaros will more reliably Magma Blast when no one is in melee range.

so rag still deals pdmg instead of fire with autos ?? :<

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6 hours ago, Hkn said:

Still no fix for Arcane Missiles and his unlimited range. I guess people still gonna abuse this in bgs. :(

Cool fixes, anyway.

Arcane Missiles is supposed to work like that. If a mage casts it on you, it will continue the channel even if you move out of range. That's blizzlike.

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