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Forest_

Horde need to pick it up on the War Effort

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It's not a matter of getting it done this weekend, if you look at the Horde contributions the most you're going to get in a day is day 1. They've contributed like less than 1% of the total items they need that aren't leather. It's actually really worrying, we're going to be waiting for them for a long time.

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After day 1, we're at 6600 / 425,000 (!!) Firebloom, at 15-20g/stack. That's an awful lot of gold for lvl 35 greens :)

 

I think the dude that looked at the stocked-up materials in the database didn't account for firebloom being stocked up for wizard oil & firepower pots.

Edited by Ravni

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3 hours ago, Therealfotm said:

AQ isnt out though lol

Technically it is. Items has been added to the server files. They are clickable in Atlas, so atleast we can /drool over them purplez:)

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Doesn't really help that a lot of Horde guilds never came back after the relaunch / are not the same guilds they were before.

 

I'm not sure how they counted, but if they included players/guilds no longer active, then yea its going to be a while till horde finishes as there's probably like 2, maybe 3 guilds contributing.

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They said they did not account for mats belonging to inactive accounts/characters. Nevertheless the scaling on some materials got to be questioned. War effort gonna last same duration or longer than it did on a very populated retail realm. Let's hope the issues the patch brought at least get fixed fast...

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Here are the facts of the situation:

1. Horde had MANY fewer guilds return after the relaunch. Even though Horde have a larger population, a sizable portion of the Horde are people in unorganized, non high-end raiding guilds who probably don't care when the War Effort gets completed, which makes them less likely to be willing to turn in or farm materials. 3 days or 3 months makes no difference to the Horde in question.

2. Day 1 materials turn in will always be the highest daily contribution total of any day because of the hype & stockpile.

3. Horde has turned in barely 1% of multiples of materials that aren't leather.

 

At the current rate that Horde are turning in Firebloom and Tin bars (currently 6,600 of 425,000 = 1.55%) we can expect Firebloom alone to take another (100% / 1.55%) 65 days, which is May 8th, 2017. The desired length of the War Effort stated in the patch notes was 3-4 weeks, this is over 34 days longer than the hopeful estimates.

 

There are a multitude of materials, namely Firebloom, Tin Bars, and some of the Fish that had WAY too high of a multiplier given to them. Technically it might be Blizzlike to last for 2-3 months in the War Effort which by all accounts is fine if that is the intended plan that the Admins and QA staff would like to go. But just be aware that at the current rate of turn in we will be participating in the War Effort for 2-3 months due to the low activity of the Horde

Edited by Forest_

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Giving away firebloom is like throwing away good money.  This is the one area that will be difficult to finish due to stubborness.  Baked salmon will take awhile because fishing for it sucks.

Edit:  And looking at the lists, alliance got it easy-mode.  Hardest thing to farm is thorium.

Edited by Drakbak

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4 hours ago, Drakbak said:

Giving away firebloom is like throwing away good money.  This is the one area that will be difficult to finish due to stubborness.  Baked salmon will take awhile because fishing for it sucks.

Edit:  And looking at the lists, alliance got it easy-mode.  Hardest thing to farm is thorium.

Lots of DME runs, so if you see a healer/warrior in dire maul, don't kill them, let them farmmmmmm

Edited by Slayde

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When people know how this thing works, greed always wins. Buffing the materials required will make certain goblins very rich. It's not like they were stockpiled for war effort alone.

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Edited by Overtime

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16 hours ago, Forest_ said:

Here are the facts of the situation:

1. Horde had MANY fewer guilds return after the relaunch. Even though Horde have a larger population, a sizable portion of the Horde are people in unorganized, non high-end raiding guilds who probably don't care when the War Effort gets completed, which makes them less likely to be willing to turn in or farm materials. 3 days or 3 months makes no difference to the Horde in question.

2. Day 1 materials turn in will always be the highest daily contribution total of any day because of the hype & stockpile.

3. Horde has turned in barely 1% of multiples of materials that aren't leather.

 

At the current rate that Horde are turning in Firebloom and Tin bars (currently 6,600 of 425,000 = 1.55%) we can expect Firebloom alone to take another (100% / 1.55%) 65 days, which is May 8th, 2017. The desired length of the War Effort stated in the patch notes was 3-4 weeks, this is over 34 days longer than the hopeful estimates.

 

There are a multitude of materials, namely Firebloom, Tin Bars, and some of the Fish that had WAY too high of a multiplier given to them. Technically it might be Blizzlike to last for 2-3 months in the War Effort which by all accounts is fine if that is the intended plan that the Admins and QA staff would like to go. But just be aware that at the current rate of turn in we will be participating in the War Effort for 2-3 months due to the low activity of the Horde

The first server to open the gates took 19 days.  I would say 65 days is LESS 'blizzlike' (lol this term).

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Lets see, I have around 45 stacks of firebloom stockpiled for AQ/Naxx consumes, one friend has 68 stacks, and my other friend has 94 stacks of firebloom stashed for AQ/Naxx consumes. Fact is Firebloom is ~15g a stack atm and used for a best in game consumable for fire mages. You really think we are going to turn in this stuff for level 35 greens? To complete the firebloom war effort thats 318,000 gold at current prices. No thanks

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1 hour ago, Haestingas said:

Lets see, I have around 45 stacks of firebloom stockpiled for AQ/Naxx consumes, one friend has 68 stacks, and my other friend has 94 stacks of firebloom stashed for AQ/Naxx consumes. Fact is Firebloom is ~15g a stack atm and used for a best in game consumable for fire mages. You really think we are going to turn in this stuff for level 35 greens? To complete the firebloom war effort thats 318,000 gold at current prices. No thanks

I guess it depends how you value gold vs new content:)

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45 minutes ago, kwazzy said:

Sorry bro's, all my firebloom was already crafted into elixirs or oils 

np bro, you can trade me oils and I'll make a deposit of firebloom on your behalf ;)

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12 hours ago, Therealfotm said:

The first server to open the gates took 19 days.  I would say 65 days is LESS 'blizzlike' (lol this term).

Medivh took 20days to open. And this was a combination of 5-6 "Hardcore" guilds (1 horde side) who farmed the materials. The population of this server was heavily in favour of Alliance and they literally just threw firebloom and stuff at the Horde to get them to complete it. They even gave the top Horde guild "Fury" to bang the gong. Will that happen on this server? Fuck no - there is no interest in helping one another and also would  any alliance guild just "give" the gong to Dreamstate? Dream on! 

Also back then people didn't understand how useful materials like Firebloom would become. Most people thought Fire was crap because it could never be tested in a raid setting (MC+BWL) So until someone thought of how ignited worked with Spell Power. People were still Frost in AQ40 when it released.

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